Player Matchup

Atlas
Atlas
Daddamer
Atlas
Level 44
God Stats
13W - 11L
1,569 SR
Queue Stats
170W - 196L
1,416 Elo+
Party 2
Scylla
Scylla
MinJunsei
Scylla
Level 98
God Stats
8W - 7L
1,480 SR
Queue Stats
176W - 181L
1,432 Elo+
Party 2
Mercury
Mercury
RELAMPAGO1007
Mercury
Level 66
God Stats
8W - 4L
1,892 SR
Queue Stats
148W - 144L
1,435 Elo+
Party 1
Gilgamesh
Gilgamesh
Slay514
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 122L
1,397 Elo+
Party 1
Xbalanque
Xbalanque
YoungShrimpycawk
Xbalanque
Level 24
God Stats
40W - 47L
1,343 SR
Queue Stats
129W - 146L
1,312 Elo+
Party 2
Team Averages
Level 52
1,557 SR
1,399 Elo+

VS

Team Averages
Level 51
1,538 SR
1,539 Elo+
Sobek
Sobek
Asher30017
Sobek
Level 75
God Stats
1W - 0L
1,466 SR
Queue Stats
19W - 13L
1,571 Elo+
Party 3
Nike
Nike
NotBenimaru
Nike
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 33L
1,613 Elo+
Solo
Anubis
Anubis
Trickshot180
Anubis
Level 83
God Stats
6W - 2L
1,895 SR
Queue Stats
61W - 62L
1,455 Elo+
Solo
Skadi
Skadi
XxEpicoSeshoxX
Skadi
Level 23
God Stats
3W - 0L
1,237 SR
Queue Stats
53W - 55L
1,645 Elo+
Party 3
Thanatos
Thanatos
youngjoker05
Thanatos
Level 42
God Stats
34W - 27L
1,591 SR
Queue Stats
463W - 452L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Daddamer
Atlas
7
0 / 3 / 0
5,213
474
2,552
8,035
3,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
MinJunsei
Scylla
8
1 / 4 / 0
5,435
494
2,744
5,518
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
10
1 / 4 / 1
6,140
558
2,255
6,934
1,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
Slay514
Gilgamesh
9
0 / 4 / 1
5,522
502
3,030
7,574
4,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
9
0 / 3 / 0
5,224
475
3,558
5,561
1,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
1 / 0 / 8
6,501
591
3,097
6,777
5,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 1 / 3
6,485
590
3,734
6,141
5,060
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
12
4 / 1 / 2
6,762
615
4,305
4,583
2,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
6 / 0 / 1
6,665
606
7,000
4,271
1,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
youngjoker05
Thanatos
11
5 / 0 / 3
6,754
614
2,436
6,051
1,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
17
18
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
0
8
5
L
Atlas
Daddamer
Atlas
0
3
0
0
L
Scylla
MinJunsei
Scylla
1
4
0
0.25
W
1
1
3
2.5
L
Mercury
1
4
1
0.38
L
Gilgamesh
Slay514
Gilgamesh
0
4
1
0.13
W
Anubis
4
1
2
5
W
6
0
1
6.5
L
Xbalanque
0
3
0
0
W
Thanatos
youngjoker05
Thanatos
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,139
Damage
20,572
33,622
Taken
27,823
12,709
Mitigated
16,041
5,965
Healing
11,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
3,097
146
0
2,899
6,777
5,358
225
1,179
5,598
15,385
0
L
Atlas
Daddamer
Atlas
2,552
825
134
1,259
8,035
3,784
0
1,576
6,459
12,187
2,196
L
Scylla
MinJunsei
Scylla
2,744
525
0
630
5,518
1,135
0
1,521
3,997
20,919
0
W
3,734
389
0
455
6,141
5,060
0
244
5,565
0
27,607
L
Mercury
2,255
590
0
174
6,934
1,960
0
1,354
5,580
0
35,319
L
Gilgamesh
Slay514
Gilgamesh
3,030
522
0
2,308
7,574
4,483
0
566
7,008
0
19,741
W
Anubis
4,305
48
0
1,406
4,583
2,415
790
2,158
2,279
35,691
0
W
7,000
2,828
0
750
4,271
1,255
964
868
3,403
0
38,627
L
Xbalanque
3,558
1,596
0
1,460
5,561
1,347
0
2,385
3,176
0
25,776
W
Thanatos
youngjoker05
Thanatos
2,436
548
0
5,702
6,051
1,953
0
340
5,599
0
41,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,534
Gold Earned
33,167
229
Minions Killed
325
0
Camps Cleared
0
1,104,432
Distance Traveled
1,107,319
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,501
591
16
1
0
228,665
1
L
Atlas
5,213
474
22
2
0
220,044
3
L
Scylla
5,435
494
39
4
0
214,331
3
W
Nike
6,485
590
75
7
0
207,569
2
L
Mercury
6,140
558
70
6
0
252,593
3
L
Gilgamesh
5,522
502
42
4
0
227,369
0
W
Anubis
6,762
615
69
6
0
223,583
0
W
Skadi
6,665
606
81
7
0
219,342
1
L
Xbalanque
5,224
475
56
5
0
190,095
1
W
Thanatos
6,754
614
84
8
0
228,160
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role