Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Franklin6901
Thanatos
Level 29
God Stats
3W - 2L
1,443 SR
Queue Stats
60W - 47L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
ZombieSlayer623
Baron Samedi
Level 128
God Stats
3W - 2L
1,367 SR
Queue Stats
88W - 63L
1,468 Elo+
Party 1
Team Averages
Level 95
1,437 SR
1,491 Elo+

VS

Team Averages
Level 22
1,449 SR
1,411 Elo+
Nemesis
Nemesis
Da3313
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,411 Elo+
Party 2
Zeus
Zeus
DontSnifItSuckIt
Zeus
Level 7
God Stats
2W - 4L
1,346 SR
Queue Stats
3W - 9L
1,411 Elo+
Party 2
Atlas
Atlas
brucybonus
Atlas
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 1 / 15
8,484
771
9,863
13,168
14,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Franklin6901
Thanatos
12
8 / 2 / 4
8,785
799
4,026
9,503
5,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
ZombieSlayer623
Baron Samedi
15
8 / 0 / 8
9,571
870
12,233
7,949
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Da3313
Nemesis
10
1 / 5 / 1
6,975
634
2,716
9,154
4,340
Heavy Mace

Heavy Mace

+30
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 4 / 1
7,176
652
9,985
6,073
1,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
10
0 / 7 / 1
7,001
636
2,463
13,992
7,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
16
Kills
2
3
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
15
7.5
L
Nemesis
Da3313
Nemesis
1
5
1
0.3
L
1
4
1
0.38
W
Thanatos
Franklin6901
Thanatos
8
2
4
5
W
Baron Samedi
ZombieSlayer623
Baron Samedi
8
0
8
12
L
Atlas
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,122
Damage
15,164
30,620
Taken
29,219
24,094
Mitigated
13,109
13,430
Healing
2,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
9,863
177
0
2,150
13,168
14,510
122
5,233
7,935
18,255
0
L
Nemesis
Da3313
Nemesis
2,716
245
0
1,098
9,154
4,340
0
6,291
2,803
0
7,814
L
9,985
389
0
375
6,073
1,761
0
5,492
581
34,786
0
W
Thanatos
Franklin6901
Thanatos
4,026
1,219
0
4,535
9,503
5,106
599
4,013
5,490
0
21,715
W
Baron Samedi
ZombieSlayer623
Baron Samedi
12,233
829
1,844
4,901
7,949
4,478
576
3,880
4,069
47,313
0
L
Atlas
2,463
1,036
0
1,190
13,992
7,008
0
10,557
3,274
9,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,840
Gold Earned
21,152
137
Minions Killed
94
8
Camps Cleared
2
570,493
Distance Traveled
548,789
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,484
771
0
0
0
169,156
0
L
Nemesis
6,975
634
11
1
0
185,026
4
L
Zeus
7,176
652
71
6
2
188,899
3
W
Thanatos
8,785
799
35
3
4
199,958
4
W
Baron Samedi
9,571
870
102
9
4
201,379
1
L
Atlas
7,001
636
12
1
0
174,864
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role