Player Matchup

Olorun
Olorun
Stolen Flesh
Olorun
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,490 Elo+
Party 1
Achilles
Achilles
TheOtherCyrus
Achilles
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 13L
1,174 Elo+
Party 1
Danzaburou
Danzaburou
i am fallout
Danzaburou
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 45L
1,490 Elo+
Party 1
Team Averages
Level 90
1,500 SR
1,385 Elo+

VS

Team Averages
Level 62
1,556 SR
1,508 Elo+
Bacchus
Bacchus
Doofus Migee
Bacchus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 52L
1,729 Elo+
Party 2
Bastet
Bastet
Spaghettiolie
Bastet
Level 112
God Stats
12W - 5L
1,667 SR
Queue Stats
279W - 241L
1,583 Elo+
Party 2
Olorun
Olorun
T3ccaNinaChica
Olorun
Level 9
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 5L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
1 / 5 / 6
9,441
629
6,903
13,343
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
TheOtherCyrus
Achilles
13
1 / 6 / 6
9,092
606
7,017
14,240
8,577
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
i am fallout
Danzaburou
15
6 / 6 / 1
10,769
718
14,439
20,167
6,136
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Doofus Migee
Bacchus
16
5 / 2 / 11
12,045
803
15,740
18,716
21,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
11 / 3 / 6
11,815
788
20,926
18,201
6,582
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 4 / 8
9,765
651
4,637
11,776
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
8
Kills
17
17
Deaths
9
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Doofus Migee
Bacchus
5
2
11
5.25
W
11
3
6
4.67
L
Olorun
1
5
6
0.8
W
1
4
8
1.25
L
Achilles
TheOtherCyrus
Achilles
1
6
6
0.67
L
Danzaburou
i am fallout
Danzaburou
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,359
Damage
41,303
47,750
Taken
48,693
18,471
Mitigated
31,113
6,464
Healing
18,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Doofus Migee
Bacchus
15,740
1,430
0
5,031
18,716
21,166
677
3,214
15,502
35,544
0
W
20,926
3,189
0
7,343
18,201
6,582
394
3,298
14,903
0
50,580
L
Olorun
6,903
2,096
583
2,029
13,343
3,758
0
6,266
7,077
24,249
0
W
4,637
3,161
1,250
5,061
11,776
3,365
1,494
931
10,845
27,334
0
L
Achilles
TheOtherCyrus
Achilles
7,017
1,580
48
1,604
14,240
8,577
0
4,004
10,236
154
14,977
L
Danzaburou
i am fallout
Danzaburou
14,439
5,050
0
2,200
20,167
6,136
0
10,323
9,844
0
51,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,302
Gold Earned
33,625
130
Minions Killed
131
2
Camps Cleared
9
687,918
Distance Traveled
791,389
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,045
803
33
2
3
254,762
0
W
Bastet
11,815
788
53
4
3
316,327
0
L
Olorun
9,441
629
43
3
1
212,267
3
W
Olorun
9,765
651
45
3
3
220,300
2
L
Achilles
9,092
606
22
1
0
245,358
2
L
Danzaburou
10,769
718
65
4
1
230,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role