Player Matchup

Merlin
Merlin
DRIFTvv
Merlin
Level 128
God Stats
2W - 1L
1,597 SR
Queue Stats
9W - 20L
1,367 Elo+
Party 2
Danzaburou
Danzaburou
GRIMvv
Danzaburou
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 41L
1,277 Elo+
Party 2
Ares
Ares
Jameztri
Ares
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 24L
1,307 Elo+
Party 2
Team Averages
Level 128
1,532 SR
1,317 Elo+

VS

Team Averages
Level 80
1,266 SR
1,030 Elo+
Hades
Hades
Muggins2462
Hades
Level 86
God Stats
6W - 7L
1,500 SR
Queue Stats
23W - 81L
1,042 Elo+
Party 1
Hercules
Hercules
ShrimpBoyyyyy
Hercules
Level 127
God Stats
1W - 3L
1,038 SR
Queue Stats
27W - 111L
1,015 Elo+
Party 1
Charybdis
Charybdis
udonotrock
Charybdis
Level 27
God Stats
0W - 5L
1,259 SR
Queue Stats
19W - 90L
1,033 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DRIFTvv
Merlin
19
7 / 0 / 6
12,624
789
20,471
6,371
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
GRIMvv
Danzaburou
16
5 / 4 / 8
12,032
752
10,729
13,387
5,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
14
1 / 3 / 10
10,154
635
5,231
15,265
15,751
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
10,436
652
13,845
13,759
5,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
ShrimpBoyyyyy
Hercules
14
2 / 7 / 2
10,104
632
8,863
19,196
15,726
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
udonotrock
Charybdis
15
2 / 2 / 4
9,974
623
6,082
12,332
3,467
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
13
Kills
7
7
Deaths
13
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
DRIFTvv
Merlin
7
0
6
10
W
Danzaburou
GRIMvv
Danzaburou
5
4
8
2.25
W
Ares
1
3
10
2
L
3
4
4
1.25
L
Hercules
ShrimpBoyyyyy
Hercules
2
7
2
0.43
L
Charybdis
udonotrock
Charybdis
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,431
Damage
28,790
35,023
Taken
45,287
24,281
Mitigated
24,899
7,720
Healing
9,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DRIFTvv
Merlin
20,471
576
0
1,835
6,371
2,739
805
3,013
3,358
77,630
0
W
Danzaburou
GRIMvv
Danzaburou
10,729
931
0
3,628
13,387
5,791
1,488
5,653
7,734
0
44,512
W
Ares
5,231
23
0
2,257
15,265
15,751
217
5,346
9,919
9,010
0
L
13,845
893
390
3,450
13,759
5,706
472
8,876
4,883
35,998
0
L
Hercules
ShrimpBoyyyyy
Hercules
8,863
1,891
443
4,280
19,196
15,726
0
10,107
9,089
0
36,927
L
Charybdis
udonotrock
Charybdis
6,082
2,925
83
1,087
12,332
3,467
62
7,315
5,017
0
34,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,810
Gold Earned
30,514
187
Minions Killed
186
5
Camps Cleared
10
863,199
Distance Traveled
847,000
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,624
789
113
7
3
301,647
3
W
Danzaburou
12,032
752
67
4
2
276,680
0
W
Ares
10,154
635
7
0
0
284,872
5
L
Hades
10,436
652
56
4
2
262,328
1
L
Hercules
10,104
632
67
4
1
285,698
3
L
Charybdis
9,974
623
63
4
7
298,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role