Player Matchup

Agni
Agni
 
Agni
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ESLEITMIKE
Ao Kuang
Level 152
God Stats
3W - 4L
1,626 SR
Queue Stats
146W - 152L
1,507 Elo+
Solo
Horus
Horus
Nazarius__
Horus
Level 125
God Stats
80W - 82L
1,486 SR
Queue Stats
807W - 802L
1,511 Elo+
Solo
Izanami
Izanami
NightBobcat8480
Izanami
Level 129
God Stats
14W - 15L
1,610 SR
Queue Stats
216W - 230L
1,501 Elo+
Solo
Fenrir
Fenrir
Progenitus-EDH
Fenrir
Level 158
God Stats
6W - 6L
1,825 SR
Queue Stats
531W - 492L
1,574 Elo+
Solo
Team Averages
Level 143
1,609 SR
1,518 Elo+

VS

Team Averages
Level 108
1,563 SR
1,547 Elo+
Bellona
Bellona
 
Bellona
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Atdm
Ravana
Level 152
God Stats
16W - 13L
1,567 SR
Queue Stats
329W - 306L
1,491 Elo+
Party 2
Scylla
Scylla
LadyOctober
Scylla
Level 138
God Stats
1W - 3L
1,216 SR
Queue Stats
108W - 126L
1,475 Elo+
Party 2
Athena
Athena
SayWud
Athena
Level 103
God Stats
4W - 0L
1,904 SR
Queue Stats
7W - 1L
1,830 Elo+
Party 1
Chaac
Chaac
zaaneeee__
Chaac
Level 104
God Stats
11W - 5L
1,626 SR
Queue Stats
136W - 142L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
2 / 4 / 2
7,353
490
7,445
6,646
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
ESLEITMIKE
Ao Kuang
12
1 / 5 / 3
7,338
489
6,445
17,574
7,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
10
0 / 3 / 4
6,460
431
3,966
12,257
5,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 4 / 1
7,438
496
4,568
11,995
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 4 / 3
7,712
514
6,660
11,794
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
6 / 0 / 5
8,966
598
18,114
12,136
10,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Atdm
Ravana
15
5 / 1 / 5
8,746
583
6,374
8,721
3,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
13
2 / 2 / 1
7,857
524
4,321
7,284
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
SayWud
Athena
12
3 / 3 / 6
7,972
531
4,649
11,262
9,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
17
4 / 2 / 0
9,868
658
11,224
11,729
7,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
8
Kills
20
20
Deaths
8
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
4
2
0.75
W
Bellona
 
Bellona
6
0
5
8.5
W
Ravana
Atdm
Ravana
5
1
5
7.5
L
Ao Kuang
ESLEITMIKE
Ao Kuang
1
5
3
0.5
W
Scylla
2
2
1
1.25
L
Horus
0
3
4
0.67
L
2
4
1
0.63
L
3
4
3
1.13
W
Athena
SayWud
Athena
3
3
6
2
W
Chaac
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,084
Damage
44,682
60,266
Taken
51,132
22,347
Mitigated
31,968
21,953
Healing
20,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,445
313
0
1,472
6,646
1,982
0
2,819
3,827
41,376
0
W
Bellona
 
Bellona
18,114
9,039
192
7,932
12,136
10,055
0
1,141
10,752
0
71,040
W
Ravana
Atdm
Ravana
6,374
1,815
0
4,246
8,721
3,322
406
2,815
5,906
0
56,337
L
Ao Kuang
ESLEITMIKE
Ao Kuang
6,445
1,772
0
7,723
17,574
7,188
0
550
17,024
43,375
0
W
Scylla
4,321
272
0
2,638
7,284
1,794
687
2,373
4,911
45,140
0
L
Horus
3,966
1,822
887
4,355
12,257
5,815
0
2,869
9,388
0
23,961
L
4,568
3,036
0
3,916
11,995
3,268
958
878
11,117
0
50,312
L
6,660
1,591
0
3,600
11,794
4,094
0
1,854
9,940
0
35,703
W
Athena
SayWud
Athena
4,649
1,932
108
1,097
11,262
9,017
268
2,916
7,991
26,749
0
W
Chaac
11,224
1,851
0
4,001
11,729
7,780
1,520
4,645
7,084
0
71,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,301
Gold Earned
43,409
354
Minions Killed
459
0
Camps Cleared
0
1,350,773
Distance Traveled
1,491,358
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,353
490
74
5
0
269,059
3
W
Bellona
8,966
598
91
6
0
309,637
3
W
Ravana
8,746
583
95
6
0
342,635
4
L
Ao Kuang
7,338
489
79
5
0
251,175
0
W
Scylla
7,857
524
92
6
0
265,244
0
L
Horus
6,460
431
43
3
0
277,142
1
L
Izanami
7,438
496
104
7
0
268,427
2
L
Fenrir
7,712
514
54
4
0
284,970
4
W
Athena
7,972
531
41
3
0
277,628
0
W
Chaac
9,868
658
140
9
0
296,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role