Player Matchup

Thanatos
Thanatos
Gold III
DarkMike459
Thanatos
Gold III
Level 147
God Stats
5W - 10L
1,570 SR
Queue Stats
160W - 158L
1,723 MMR
Solo
Fenrir
Fenrir
Gold I
Mini_Tarzan_
Fenrir
Gold I
Level 125
God Stats
9W - 10L
1,676 SR
Queue Stats
216W - 208L
1,753 MMR
Solo
Ares
Ares
Gold I
Redpanda181
Ares
Gold I
Level 112
God Stats
9W - 5L
1,654 SR
Queue Stats
52W - 51L
1,744 MMR
Solo
Chiron
Chiron
Gold II
TariusKing1
Chiron
Gold II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,665 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
The Last Stein
Morgan Le Fay
Platinum V
Level 123
God Stats
1W - 7L
1,396 SR
Queue Stats
51W - 52L
1,783 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,559 SR
1,734 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,619 SR
1,734 MMR
Scylla
Scylla
Platinum III
BUGEBUG ThreatZ
Scylla
Platinum III
Level 144
God Stats
10W - 4L
1,680 SR
Queue Stats
90W - 87L
1,786 MMR
Solo
Nemesis
Nemesis
Gold I
BabyHennyz
Nemesis
Gold I
Level 129
God Stats
8W - 7L
1,614 SR
Queue Stats
224W - 226L
1,763 MMR
Solo
Heimdallr
Heimdallr
Platinum V
Eagleeyye21
Heimdallr
Platinum V
Level 131
God Stats
35W - 36L
1,606 SR
Queue Stats
263W - 262L
1,736 MMR
Solo
Nox
Nox
Gold II
Golden_debby-_-
Nox
Gold II
Level 67
God Stats
42W - 49L
1,695 SR
Queue Stats
392W - 380L
1,652 MMR
Solo
Jormungandr
Jormungandr
Gold I
Unbindingblock6
Jormungandr
Gold I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 110L
1,732 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkMike459
Thanatos
19
3 / 7 / 2
11,644
485
11,210
24,219
8,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
18
3 / 9 / 5
11,443
477
11,898
26,146
23,675
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 6 / 0
11,031
460
9,573
26,742
29,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
16
1 / 7 / 2
10,139
422
10,088
17,522
4,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
The Last Stein
Morgan Le Fay
16
2 / 5 / 5
10,512
438
17,225
15,695
4,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
SolShivaAtlas

VS

Bans
GebCliodhnaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 5
13,752
573
16,679
13,855
5,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
BabyHennyz
Nemesis
20
8 / 2 / 11
14,837
618
20,276
25,209
10,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Eagleeyye21
Heimdallr
20
10 / 1 / 6
15,074
628
23,481
17,652
7,650
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 3 / 14
12,667
528
8,770
16,666
16,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
Unbindingblock6
Jormungandr
20
7 / 5 / 6
14,110
588
18,769
22,294
25,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
76
12
Kills
34
34
Deaths
13
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
W
Nemesis
BabyHennyz
Nemesis
8
2
11
6.75
L
Thanatos
DarkMike459
Thanatos
3
7
2
0.57
W
Heimdallr
Eagleeyye21
Heimdallr
10
1
6
13
W
1
3
14
2.67
L
Fenrir
3
9
5
0.61
L
3
6
0
0.5
L
Chiron
1
7
2
0.29
L
Morgan Le Fay
The Last Stein
Morgan Le Fay
2
5
5
0.9
W
Jormungandr
Unbindingblock6
Jormungandr
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,994
Damage
87,975
110,324
Taken
95,676
71,379
Mitigated
65,563
34,519
Healing
34,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,679
1,588
0
4,282
13,855
5,460
2,563
8,159
5,308
121,380
0
W
Nemesis
BabyHennyz
Nemesis
20,276
10,824
0
10,267
25,209
10,330
0
5,678
19,316
0
125,118
L
Thanatos
DarkMike459
Thanatos
11,210
2,674
0
19,920
24,219
8,828
0
9,847
14,372
0
98,405
W
Heimdallr
Eagleeyye21
Heimdallr
23,481
10,393
0
10,007
17,652
7,650
6,031
3,587
13,959
0
145,807
W
8,770
485
0
2,868
16,666
16,653
100
5,226
11,131
29,846
5,831
L
Fenrir
11,898
1,129
0
4,704
26,146
23,675
0
10,051
16,095
0
61,507
L
9,573
83
0
2,288
26,742
29,775
0
13,227
13,515
46,473
0
L
Chiron
10,088
2,534
716
3,424
17,522
4,180
0
3,386
14,123
0
70,212
L
Morgan Le Fay
The Last Stein
Morgan Le Fay
17,225
1,233
133
3,334
15,695
4,921
0
6,701
8,994
65,146
0
W
Jormungandr
Unbindingblock6
Jormungandr
18,769
7,494
414
6,692
22,294
25,470
956
4,325
17,863
86,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,769
Gold Earned
70,440
588
Minions Killed
720
0
Camps Cleared
0
2,306,899
Distance Traveled
2,397,420
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,752
573
176
7
0
474,385
13
W
Nemesis
14,837
618
168
7
0
587,768
0
L
Thanatos
11,644
485
152
6
0
523,105
8
W
Heimdallr
15,074
628
189
8
0
465,999
8
W
Nox
12,667
528
55
2
0
447,176
7
L
Fenrir
11,443
477
114
5
0
421,657
2
L
Ares
11,031
460
78
3
0
458,861
6
L
Chiron
10,139
422
118
5
0
479,160
4
L
Morgan Le Fay
10,512
438
126
5
0
424,116
8
W
Jormungandr
14,110
588
132
6
0
422,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role