Player Matchup

Bellona
Bellona
AnthonyEdwards
Bellona
Level 7
God Stats
8W - 5L
1,410 SR
Queue Stats
15W - 8L
1,524 Elo+
Party 2
Awilix
Awilix
DOBAN
Awilix
Level 80
God Stats
31W - 19L
1,595 SR
Queue Stats
105W - 91L
1,554 Elo+
Party 2
Medusa
Medusa
Tetrac
Medusa
Level 47
God Stats
19W - 18L
1,493 SR
Queue Stats
42W - 36L
1,508 Elo+
Party 2
Discordia
Discordia
antonioensis
Discordia
Level 69
God Stats
11W - 3L
1,869 SR
Queue Stats
163W - 151L
1,583 Elo+
Party 2
Cthulhu
Cthulhu
death4trump
Cthulhu
Level 91
God Stats
8W - 0L
1,893 SR
Queue Stats
148W - 127L
1,609 Elo+
Party 2
Team Averages
Level 59
1,652 SR
1,556 Elo+

VS

Team Averages
Level 53
1,642 SR
1,481 Elo+
Janus
Janus
CheezyRl
Janus
Level 47
God Stats
2W - 3L
1,730 SR
Queue Stats
40W - 52L
1,605 Elo+
Party 3
He Bo
He Bo
KingXand3r
He Bo
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 211L
1,569 Elo+
Party 3
Horus
Horus
ObeyKali
Horus
Level 68
God Stats
0W - 2L
1,770 SR
Queue Stats
123W - 104L
1,487 Elo+
Party 1
Ullr
Ullr
WeirderMirror43
Ullr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,197 Elo+
Solo
Osiris
Osiris
Zmurder4L
Osiris
Level 37
God Stats
6W - 2L
1,709 SR
Queue Stats
140W - 142L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 2
9,850
657
6,563
10,287
11,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
DOBAN
Awilix
17
20 / 4 / 4
11,319
755
17,966
14,681
5,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Tetrac
Medusa
15
11 / 3 / 1
10,193
680
12,217
11,575
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
antonioensis
Discordia
14
2 / 5 / 12
8,894
593
9,297
8,438
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
death4trump
Cthulhu
14
3 / 3 / 19
10,149
677
10,542
13,843
17,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CheezyRl
Janus
12
2 / 11 / 6
8,066
538
5,310
12,659
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
14
8 / 4 / 0
9,009
601
9,649
8,960
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
ObeyKali
Horus
11
5 / 7 / 6
8,224
548
6,800
17,937
12,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 12 / 0
6,269
418
1,442
13,293
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Zmurder4L
Osiris
12
0 / 4 / 3
6,884
459
6,182
15,634
15,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
31
38
Kills
16
16
Deaths
38
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
Janus
CheezyRl
Janus
2
11
6
0.45
W
Awilix
DOBAN
Awilix
20
4
4
5.5
L
He Bo
8
4
0
2
L
Horus
ObeyKali
Horus
5
7
6
1.14
W
Medusa
Tetrac
Medusa
11
3
1
3.83
L
1
12
0
0.08
L
Osiris
Zmurder4L
Osiris
0
4
3
0.38
W
Discordia
antonioensis
Discordia
2
5
12
1.6
W
Cthulhu
death4trump
Cthulhu
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,585
Damage
29,383
58,824
Taken
68,483
40,839
Mitigated
35,405
12,271
Healing
13,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,563
2,448
0
3,954
10,287
11,015
1,228
1,001
9,286
0
53,714
L
Janus
CheezyRl
Janus
5,310
508
0
1,320
12,659
2,877
0
4,017
8,642
42,814
0
W
Awilix
DOBAN
Awilix
17,966
8,731
0
270
14,681
5,825
1,304
4,965
9,716
0
66,175
L
He Bo
9,649
753
0
2,043
8,960
2,462
0
3,025
5,935
39,098
0
L
Horus
ObeyKali
Horus
6,800
3,722
748
4,792
17,937
12,485
0
6,745
11,192
0
19,283
W
Medusa
Tetrac
Medusa
12,217
5,307
0
4,986
11,575
3,706
2,451
1,004
10,571
0
78,590
L
1,442
1,224
0
687
13,293
2,163
0
3,536
9,757
0
19,540
L
Osiris
Zmurder4L
Osiris
6,182
2,872
0
4,112
15,634
15,418
0
2,268
13,366
0
37,532
W
Discordia
antonioensis
Discordia
9,297
699
0
564
8,438
2,758
0
4,724
3,714
42,301
0
W
Cthulhu
death4trump
Cthulhu
10,542
1,077
858
1,639
13,843
17,535
140
3,265
10,578
26,111
4,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,405
Gold Earned
38,452
431
Minions Killed
294
0
Camps Cleared
0
1,509,858
Distance Traveled
1,340,770
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,850
657
130
9
0
285,373
10
L
Janus
8,066
538
77
5
0
252,734
1
W
Awilix
11,319
755
82
5
0
344,588
0
L
He Bo
9,009
601
80
5
0
303,729
3
L
Horus
8,224
548
28
2
0
265,168
1
W
Medusa
10,193
680
117
8
0
278,605
3
L
Ullr
6,269
418
42
3
0
233,097
0
L
Osiris
6,884
459
67
4
0
286,042
2
W
Discordia
8,894
593
67
4
0
284,769
3
W
Cthulhu
10,149
677
35
2
0
316,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role