Player Matchup

Mulan
Mulan
JimboJeffers
Mulan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,401 Elo+
Party 2
Ao Kuang
Ao Kuang
Kerry-the-Team
Ao Kuang
Level 154
God Stats
3W - 9L
1,385 SR
Queue Stats
6W - 10L
1,401 Elo+
Party 2
Jing Wei
Jing Wei
SIR CHRlS
Jing Wei
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 212L
1,566 Elo+
Solo
Jormungandr
Jormungandr
ThreatLevel_9
Jormungandr
Level 109
God Stats
11W - 19L
1,390 SR
Queue Stats
25W - 30L
1,451 Elo+
Solo
Janus
Janus
screwmywife
Janus
Level 127
God Stats
3W - 1L
1,806 SR
Queue Stats
4W - 6L
1,400 Elo+
Party 2
Team Averages
Level 125
1,516 SR
1,444 Elo+

VS

Team Averages
Level 116
1,629 SR
1,585 Elo+
Erlang Shen
Erlang Shen
Hero IN The End
Erlang Shen
Level 151
God Stats
2W - 2L
1,441 SR
Queue Stats
156W - 167L
1,570 Elo+
Solo
Izanami
Izanami
Hexzium
Izanami
Level 160
God Stats
60W - 25L
1,745 SR
Queue Stats
320W - 194L
1,770 Elo+
Party 1
Geb
Geb
Nicole_vida
Geb
Level 158
God Stats
15W - 16L
1,738 SR
Queue Stats
152W - 131L
1,625 Elo+
Party 1
Sol
Sol
Slabri
Sol
Level 66
God Stats
11W - 15L
1,661 SR
Queue Stats
22W - 34L
1,458 Elo+
Solo
Tsukuyomi
Tsukuyomi
THE_KING_KALOB
Tsukuyomi
Level 47
God Stats
1W - 1L
1,558 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 2
10,526
658
7,666
19,612
13,022
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
16
1 / 1 / 2
10,086
630
2,601
11,414
11,459
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jing Wei
SIR CHRlS
Jing Wei
19
2 / 3 / 2
12,081
755
13,335
9,706
3,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
ThreatLevel_9
Jormungandr
17
0 / 4 / 3
10,474
655
10,354
17,364
18,400
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
1 / 3 / 2
10,613
663
9,614
11,428
3,542
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Hero IN The End
Erlang Shen
19
2 / 0 / 8
11,490
718
8,578
12,765
15,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
Hexzium
Izanami
20
8 / 1 / 5
13,811
863
21,820
14,999
7,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
0 / 2 / 6
10,736
671
5,270
14,898
13,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
Slabri
Sol
19
2 / 1 / 7
12,075
755
18,311
11,697
5,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
THE_KING_KALOB
Tsukuyomi
17
2 / 2 / 3
11,342
709
5,924
12,360
5,618
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
6
Kills
14
14
Deaths
6
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Hero IN The End
Erlang Shen
2
0
8
6
W
Izanami
Hexzium
Izanami
8
1
5
10.5
L
2
3
2
1
L
Ao Kuang
1
1
2
2
W
0
2
6
1.5
L
Jing Wei
SIR CHRlS
Jing Wei
2
3
2
1
W
Sol
Slabri
Sol
2
1
7
5.5
W
Tsukuyomi
THE_KING_KALOB
Tsukuyomi
2
2
3
1.75
L
Jormungandr
ThreatLevel_9
Jormungandr
0
4
3
0.38
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,570
Damage
59,903
69,524
Taken
66,719
49,545
Mitigated
48,116
8,269
Healing
18,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Hero IN The End
Erlang Shen
8,578
1,920
179
4,298
12,765
15,532
40
5,365
7,400
0
25,278
W
Izanami
Hexzium
Izanami
21,820
11,691
0
7,928
14,999
7,527
3,308
3,636
11,363
0
105,114
L
7,666
1,032
51
1,634
19,612
13,022
0
7,883
11,131
3,859
20,904
L
Ao Kuang
2,601
228
0
913
11,414
11,459
92
5,555
5,549
16,407
0
W
5,270
0
0
995
14,898
13,708
278
4,739
8,540
20,837
0
L
Jing Wei
SIR CHRlS
Jing Wei
13,335
12,235
0
2,020
9,706
3,122
1,080
709
8,568
0
57,222
W
Sol
Slabri
Sol
18,311
5,158
0
4,621
11,697
5,731
5,099
5,873
5,824
57,528
4,101
W
Tsukuyomi
THE_KING_KALOB
Tsukuyomi
5,924
1,461
0
302
12,360
5,618
0
3,903
8,457
0
25,630
L
Jormungandr
ThreatLevel_9
Jormungandr
10,354
805
413
2,748
17,364
18,400
0
5,206
11,507
32,679
0
L
9,614
439
0
490
11,428
3,542
0
2,418
8,580
49,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,780
Gold Earned
59,454
293
Minions Killed
344
0
Camps Cleared
0
1,648,159
Distance Traveled
1,823,476
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,490
718
30
2
0
399,473
1
W
Izanami
13,811
863
158
10
0
332,654
1
L
Mulan
10,526
658
37
2
0
337,379
1
L
Ao Kuang
10,086
630
31
2
0
341,492
3
W
Geb
10,736
671
25
2
0
363,875
3
L
Jing Wei
12,081
755
100
6
0
332,897
1
W
Sol
12,075
755
100
6
0
350,105
5
W
Tsukuyomi
11,342
709
31
2
0
377,369
0
L
Jormungandr
10,474
655
40
3
0
318,937
8
L
Janus
10,613
663
85
5
0
317,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role