Player Matchup

Sylvanus
Sylvanus
Bruhhyann
Sylvanus
Level 29
God Stats
3W - 0L
1,900 SR
Queue Stats
43W - 23L
1,779 Elo+
Party 2
Ullr
Ullr
Sycrome
Ullr
Level 85
God Stats
5W - 3L
1,686 SR
Queue Stats
52W - 37L
1,760 Elo+
Party 2
Discordia
Discordia
pha280ntom
Discordia
Level 66
God Stats
10W - 4L
1,851 SR
Queue Stats
40W - 31L
1,696 Elo+
Party 2
Team Averages
Level 60
1,812 SR
1,745 Elo+

VS

Team Averages
Level 82
1,736 SR
1,741 Elo+
Scylla
Scylla
RocketLife19
Scylla
Level 120
God Stats
2W - 2L
1,750 SR
Queue Stats
48W - 29L
1,639 Elo+
Party 1
Shiva
Shiva
Simpilicious
Shiva
Level 108
God Stats
0W - 4L
1,502 SR
Queue Stats
122W - 89L
1,613 Elo+
Party 1
Danzaburou
Danzaburou
ßrøker
Danzaburou
Level 17
God Stats
6W - 2L
1,956 SR
Queue Stats
7W - 5L
1,970 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bruhhyann
Sylvanus
19
4 / 3 / 18
14,791
740
13,276
24,894
40,331
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
Sycrome
Ullr
20
14 / 3 / 6
16,171
809
26,803
19,631
9,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
pha280ntom
Discordia
20
5 / 6 / 15
14,633
732
19,105
15,085
7,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
5 / 6 / 7
14,213
711
22,657
22,954
8,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 7 / 7
13,418
671
17,372
26,149
35,813
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
ßrøker
Danzaburou
15
3 / 10 / 4
12,250
613
11,505
18,588
7,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
23
Kills
12
12
Deaths
23
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bruhhyann
Sylvanus
4
3
18
4.33
L
Scylla
5
6
7
1.42
L
4
7
7
1.07
W
Ullr
Sycrome
Ullr
14
3
6
5.67
W
Discordia
pha280ntom
Discordia
5
6
15
2.08
L
Danzaburou
ßrøker
Danzaburou
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,184
Damage
51,534
59,610
Taken
67,691
57,466
Mitigated
51,084
24,425
Healing
11,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bruhhyann
Sylvanus
13,276
3,360
4,039
12,203
24,894
40,331
321
6,892
18,002
26,581
0
L
Scylla
22,657
828
390
5,871
22,954
8,147
0
10,131
12,823
66,437
0
L
17,372
2,597
1,046
2,592
26,149
35,813
0
12,978
13,171
193
50,539
W
Ullr
Sycrome
Ullr
26,803
12,504
0
5,303
19,631
9,760
2,229
8,066
11,565
0
91,747
W
Discordia
pha280ntom
Discordia
19,105
873
180
2,700
15,085
7,375
378
8,147
6,938
52,727
0
L
Danzaburou
ßrøker
Danzaburou
11,505
3,799
0
1,709
18,588
7,124
252
9,546
9,042
0
34,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,595
Gold Earned
39,881
233
Minions Killed
215
6
Camps Cleared
9
1,038,826
Distance Traveled
940,029
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,791
740
28
1
0
323,482
2
L
Scylla
14,213
711
71
4
5
319,417
2
L
Shiva
13,418
671
82
4
2
352,779
4
W
Ullr
16,171
809
131
7
6
369,212
9
W
Discordia
14,633
732
74
4
0
346,132
2
L
Danzaburou
12,250
613
62
3
2
267,833
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role