Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
AtharvGrover
Merlin
Level 61
God Stats
13W - 14L
1,386 SR
Queue Stats
280W - 265L
1,391 Elo+
Solo
Izanami
Izanami
MoonlitWitch
Izanami
Level 29
God Stats
0W - 1L
1,289 SR
Queue Stats
8W - 19L
1,340 Elo+
Party 1
Da Ji
Da Ji
thedizaster115
Da Ji
Level 14
God Stats
0W - 3L
1,143 SR
Queue Stats
3W - 11L
1,205 Elo+
Party 1
Chang'e
Chang'e
thelegendofthe
Chang'e
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,300 Elo+
Party 1
Team Averages
Level 39
1,364 SR
1,347 Elo+

VS

Team Averages
Level 68
1,615 SR
1,424 Elo+
Fafnir
Fafnir
 
Fafnir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
HoboKomodo99
Cliodhna
Level 27
God Stats
1W - 2L
1,727 SR
Queue Stats
18W - 19L
1,354 Elo+
Party 2
Loki
Loki
RobsNewBorn
Loki
Level 43
God Stats
2W - 0L
1,779 SR
Queue Stats
6W - 18L
1,254 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Struelo
Ah Muzen Cab
Level 63
God Stats
31W - 19L
1,469 SR
Queue Stats
46W - 41L
1,440 Elo+
Party 2
Nox
Nox
boogeymamn
Nox
Level 145
God Stats
21W - 13L
1,600 SR
Queue Stats
61W - 41L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
0 / 3 / 0
4,920
447
1,996
9,392
6,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
9
1 / 5 / 2
5,273
479
3,062
6,902
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
MoonlitWitch
Izanami
7
1 / 7 / 1
4,776
434
2,045
9,121
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 5 / 2
5,194
472
3,670
8,499
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
4 / 6 / 1
5,945
540
6,311
9,139
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 0 / 14
6,646
604
1,636
7,350
6,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
HoboKomodo99
Cliodhna
11
2 / 4 / 2
6,412
583
3,425
6,652
1,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

14
14 / 0 / 1
8,248
750
10,889
8,528
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Struelo
Ah Muzen Cab
10
6 / 2 / 5
6,250
568
12,637
7,716
2,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 2 / 0
6,734
612
4,303
5,799
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
7
Kills
26
26
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
3
0
0
W
Fafnir
 
Fafnir
0
0
14
7
L
Merlin
1
5
2
0.4
W
Cliodhna
HoboKomodo99
Cliodhna
2
4
2
0.75
L
Izanami
MoonlitWitch
Izanami
1
7
1
0.21
W
14
0
1
14.5
W
Ah Muzen Cab
Struelo
Ah Muzen Cab
6
2
5
4.25
W
4
2
0
2
L
1
5
2
0.4
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,084
Damage
32,890
43,053
Taken
36,045
14,418
Mitigated
16,217
9,388
Healing
11,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,996
458
182
2,023
9,392
6,179
96
871
8,497
9,221
0
W
Fafnir
 
Fafnir
1,636
595
0
2,659
7,350
6,730
165
2,655
4,659
4,114
0
L
Merlin
3,062
221
0
1,540
6,902
2,041
0
3,242
3,370
22,609
0
W
Cliodhna
HoboKomodo99
Cliodhna
3,425
854
0
752
6,652
1,998
1,109
2,682
3,664
0
23,450
L
Izanami
MoonlitWitch
Izanami
2,045
973
0
1,224
9,121
1,798
296
376
8,745
0
13,712
W
10,889
4,001
0
3,877
8,528
3,077
0
1,644
6,799
0
55,763
W
Ah Muzen Cab
Struelo
Ah Muzen Cab
12,637
6,365
0
2,289
7,716
2,347
634
2,065
5,637
0
45,522
W
4,303
83
0
1,586
5,799
2,065
1,728
1,810
3,917
35,067
0
L
3,670
1,057
0
1,430
8,499
2,297
250
483
8,016
0
19,189
L
6,311
818
576
2,413
9,139
2,103
532
643
8,486
19,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,108
Gold Earned
34,290
167
Minions Killed
302
0
Camps Cleared
0
995,867
Distance Traveled
1,049,092
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,920
447
13
1
0
226,045
3
W
Fafnir
6,646
604
4
0
0
212,415
3
L
Merlin
5,273
479
48
4
0
191,185
0
W
Cliodhna
6,412
583
51
5
0
220,508
5
L
Izanami
4,776
434
32
3
0
189,576
4
W
Loki
8,248
750
97
9
0
239,306
0
W
Ah Muzen Cab
6,250
568
76
7
0
179,393
1
W
Nox
6,734
612
74
7
0
197,470
6
L
Da Ji
5,194
472
42
4
0
190,738
0
L
Chang'e
5,945
540
32
3
0
198,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role