Player Matchup

Atlas
Atlas
MacFamily1
Atlas
Level 124
God Stats
0W - 2L
1,229 SR
Queue Stats
56W - 39L
1,500 Elo+
Party 2
Chaac
Chaac
MintCreature119
Chaac
Level 109
God Stats
8W - 7L
1,651 SR
Queue Stats
321W - 335L
1,635 Elo+
Party 2
Arachne
Arachne
Wasteful Mercy
Arachne
Level 119
God Stats
17W - 16L
1,366 SR
Queue Stats
522W - 507L
1,543 Elo+
Party 2
Cernunnos
Cernunnos
bellyskino12
Cernunnos
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 76L
1,574 Elo+
Party 2
Scylla
Scylla
crazysangheili
Scylla
Level 159
God Stats
2W - 5L
1,824 SR
Queue Stats
246W - 214L
1,574 Elo+
Party 2
Team Averages
Level 112
1,514 SR
1,565 Elo+

VS

Team Averages
Level 140
1,504 SR
1,554 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
ItsJJuicy
Bacchus
Level 126
God Stats
7W - 7L
1,479 SR
Queue Stats
104W - 125L
1,548 Elo+
Solo
Izanami
Izanami
Skadi2H0ttie
Izanami
Level 139
God Stats
2W - 5L
1,427 SR
Queue Stats
216W - 202L
1,539 Elo+
Party 1
Serqet
Serqet
redraiderdude35
Serqet
Level 159
God Stats
5W - 3L
1,517 SR
Queue Stats
118W - 107L
1,555 Elo+
Solo
He Bo
He Bo
sumemolleras411
He Bo
Level 118
God Stats
3W - 0L
1,596 SR
Queue Stats
118W - 103L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
2 / 3 / 6
7,738
455
9,449
16,447
12,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 2 / 1
8,834
520
5,048
9,909
8,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 7 / 1
8,751
515
5,138
13,512
6,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
bellyskino12
Cernunnos
11
0 / 5 / 3
6,773
398
5,739
10,520
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 2 / 1
8,998
529
6,880
10,855
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
18
7 / 0 / 6
11,118
654
10,568
7,783
8,116
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
ItsJJuicy
Bacchus
13
3 / 4 / 8
8,408
495
7,161
14,461
16,095
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Skadi2H0ttie
Izanami
15
2 / 2 / 6
9,350
550
6,489
10,528
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
7 / 0 / 4
9,991
588
9,801
11,421
4,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

13
0 / 4 / 9
8,413
495
10,816
9,219
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
10
Kills
19
19
Deaths
10
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
7
0
6
10
W
Bacchus
ItsJJuicy
Bacchus
3
4
8
1.75
L
Atlas
2
3
6
1.67
L
1
2
1
0.75
W
Izanami
Skadi2H0ttie
Izanami
2
2
6
2.5
L
4
7
1
0.64
L
Cernunnos
bellyskino12
Cernunnos
0
5
3
0.3
L
3
2
1
1.75
W
7
0
4
9
W
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,254
Damage
44,835
61,243
Taken
53,412
33,010
Mitigated
35,133
15,659
Healing
10,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
10,568
2,813
0
1,992
7,783
8,116
296
773
7,010
0
83,397
W
Bacchus
ItsJJuicy
Bacchus
7,161
1,163
1,117
2,236
14,461
16,095
19
5,307
9,154
31,727
0
L
Atlas
9,449
2,804
92
3,857
16,447
12,722
0
5,946
9,274
27,287
0
L
5,048
107
0
3,162
9,909
8,054
792
550
9,327
0
61,123
W
Izanami
Skadi2H0ttie
Izanami
6,489
4,200
0
3,599
10,528
3,744
2,260
2,552
7,976
0
72,371
L
5,138
2,869
0
5,141
13,512
6,030
0
2,838
10,394
0
56,726
L
Cernunnos
bellyskino12
Cernunnos
5,739
1,589
0
1,553
10,520
3,124
0
3,950
6,330
0
35,941
L
6,880
387
60
1,794
10,855
3,080
0
4,141
5,783
69,599
0
W
9,801
2,443
0
1,176
11,421
4,172
0
4,302
6,870
0
69,184
W
10,816
854
0
240
9,219
3,006
0
3,395
5,824
48,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,094
Gold Earned
47,280
470
Minions Killed
552
0
Camps Cleared
0
1,650,988
Distance Traveled
1,748,048
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,118
654
182
11
0
380,131
5
W
Bacchus
8,408
495
28
2
0
349,281
0
L
Atlas
7,738
455
17
1
0
329,818
10
L
Chaac
8,834
520
136
8
0
305,554
0
W
Izanami
9,350
550
127
7
0
309,191
0
L
Arachne
8,751
515
99
6
0
381,173
0
L
Cernunnos
6,773
398
67
4
0
290,669
0
L
Scylla
8,998
529
151
9
0
343,774
4
W
Serqet
9,991
588
109
6
0
385,650
4
W
He Bo
8,413
495
106
6
0
323,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role