Player Matchup

Thoth
Thoth
Bronze III
DeicideAres
Thoth
Bronze III
Level 60
God Stats
0W - 2L
1,090 SR
Queue Stats
5W - 11L
1,313 MMR
Solo
Medusa
Medusa
Silver II
SaberTML
Medusa
Silver II
Level 137
God Stats
8W - 8L
1,572 SR
Queue Stats
32W - 41L
1,196 MMR
Solo
Yemoja
Yemoja
Silver III
XiaoDaNepgear89
Yemoja
Silver III
Level 105
God Stats
4W - 6L
1,267 SR
Queue Stats
56W - 71L
1,084 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,310 SR
1,198 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 93
1,569 SR
1,371 MMR
Morgan Le Fay
Morgan Le Fay
Platinum III
AtomicCheeto88
Morgan Le Fay
Platinum III
Level 110
God Stats
3W - 2L
1,335 SR
Queue Stats
191W - 178L
1,656 MMR
Party 1
Ymir
Ymir
Silver IV
KingCage2994
Ymir
Silver IV
Level 44
God Stats
107W - 113L
1,566 SR
Queue Stats
170W - 227L
891 MMR
Solo
Fenrir
Fenrir
Platinum III
biddyBOObear
Fenrir
Platinum III
Level 125
God Stats
10W - 1L
1,806 SR
Queue Stats
152W - 115L
1,565 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 0
7,858
655
2,794
10,617
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
SaberTML
Medusa
12
0 / 7 / 2
7,749
646
7,528
11,710
4,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 4 / 3
8,515
710
2,651
12,659
12,517
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
Erlang ShenAh Muzen CabSun WukongBastetHun Batz

VS

Bans
GilgameshBacchusGebAchillesAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AtomicCheeto88
Morgan Le Fay
16
5 / 0 / 13
10,242
854
12,852
3,993
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 12
9,201
767
3,550
11,945
11,660
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
14
10 / 4 / 9
10,383
865
14,733
12,941
7,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
4
Kills
19
19
Deaths
5
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AtomicCheeto88
Morgan Le Fay
5
0
13
11.5
L
2
8
0
0.25
W
4
1
12
10
L
Medusa
SaberTML
Medusa
0
7
2
0.14
L
2
4
3
0.88
W
Fenrir
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,973
Damage
31,135
34,986
Taken
28,879
19,913
Mitigated
21,116
2,611
Healing
8,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AtomicCheeto88
Morgan Le Fay
12,852
1,135
0
945
3,993
1,775
906
1,170
2,823
56,208
0
L
2,794
133
17
104
10,617
3,271
0
5,207
5,200
16,222
0
W
3,550
390
0
2,929
11,945
11,660
98
1,994
9,951
17,767
0
L
Medusa
SaberTML
Medusa
7,528
3,311
0
894
11,710
4,125
0
4,634
6,918
0
34,352
L
2,651
286
1,184
412
12,659
12,517
0
6,713
5,686
8,724
0
W
Fenrir
14,733
2,615
0
4,678
12,941
7,681
639
2,914
10,027
0
29,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,122
Gold Earned
29,826
116
Minions Killed
141
3
Camps Cleared
8
575,780
Distance Traveled
693,913
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,242
854
86
7
1
246,795
2
L
Thoth
7,858
655
46
4
0
185,012
3
W
Ymir
9,201
767
26
2
2
221,738
1
L
Medusa
7,749
646
58
5
1
183,123
5
L
Yemoja
8,515
710
12
1
2
207,645
2
W
Fenrir
10,383
865
29
2
5
225,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role