Player Matchup

Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
FoxyAnH
Hachiman
Level 114
God Stats
0W - 3L
1,278 SR
Queue Stats
45W - 45L
1,421 Elo+
Party 2
Heimdallr
Heimdallr
FusionAnH
Heimdallr
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 24L
1,313 Elo+
Party 2
Gilgamesh
Gilgamesh
MintThread341
Gilgamesh
Level 130
God Stats
1W - 4L
1,376 SR
Queue Stats
272W - 266L
1,539 Elo+
Solo
Cernunnos
Cernunnos
VoltageAnH
Cernunnos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,470 Elo+
Party 2
Team Averages
Level 119
1,431 SR
1,449 Elo+

VS

Team Averages
Level 108
1,558 SR
1,470 Elo+
Nu Wa
Nu Wa
Aranti
Nu Wa
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 89L
1,423 Elo+
Party 1
Raijin
Raijin
DatSickNastyTho
Raijin
Level 156
God Stats
4W - 5L
1,792 SR
Queue Stats
254W - 262L
1,572 Elo+
Solo
Kukulkan
Kukulkan
Eclipsle
Kukulkan
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 86L
1,459 Elo+
Party 1
Artemis
Artemis
footfungi
Artemis
Level 89
God Stats
5W - 2L
1,500 SR
Queue Stats
124W - 135L
1,423 Elo+
Party 1
Ymir
Ymir
miggysmalls1988
Ymir
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 169L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
5 / 10 / 8
11,700
836
9,245
22,826
24,213
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
FoxyAnH
Hachiman
20
11 / 5 / 9
12,659
904
18,918
13,175
5,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heimdallr
FusionAnH
Heimdallr
17
1 / 7 / 16
10,096
721
10,699
16,038
7,254
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
MintThread341
Gilgamesh
16
2 / 8 / 14
9,843
703
10,731
17,527
19,475
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
VoltageAnH
Cernunnos
17
7 / 7 / 6
10,641
760
13,494
16,864
7,311
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aranti
Nu Wa
18
5 / 5 / 19
11,224
802
15,108
13,462
5,266
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
8 / 3 / 16
11,912
851
11,604
11,295
11,411
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
Eclipsle
Kukulkan
20
6 / 7 / 18
12,154
868
12,427
13,819
6,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
footfungi
Artemis
20
13 / 7 / 11
12,826
916
25,629
16,525
9,002
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
4 / 5 / 18
11,222
802
8,134
16,609
18,320
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
118
26
Kills
36
37
Deaths
27
53
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
5
10
8
0.9
W
Nu Wa
Aranti
Nu Wa
5
5
19
2.9
W
8
3
16
5.33
W
Kukulkan
Eclipsle
Kukulkan
6
7
18
2.14
L
Hachiman
FoxyAnH
Hachiman
11
5
9
3.1
L
Heimdallr
FusionAnH
Heimdallr
1
7
16
1.29
L
Gilgamesh
MintThread341
Gilgamesh
2
8
14
1.13
L
Cernunnos
VoltageAnH
Cernunnos
7
7
6
1.43
W
Artemis
footfungi
Artemis
13
7
11
2.64
W
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,087
Damage
72,902
86,430
Taken
71,710
63,830
Mitigated
50,403
18,208
Healing
21,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
9,245
0
96
872
22,826
24,213
244
10,375
12,143
14,659
0
W
Nu Wa
Aranti
Nu Wa
15,108
4,395
1,365
1,842
13,462
5,266
788
862
12,590
23,089
0
W
11,604
1,173
1,809
1,872
11,295
11,411
803
2,360
8,935
30,008
0
W
Kukulkan
Eclipsle
Kukulkan
12,427
1,266
2,199
2,548
13,819
6,404
868
1,679
12,140
36,917
0
L
Hachiman
FoxyAnH
Hachiman
18,918
9,298
1,651
3,566
13,175
5,577
990
6,732
6,361
0
46,246
L
Heimdallr
FusionAnH
Heimdallr
10,699
1,721
650
2,459
16,038
7,254
990
9,208
6,502
0
37,761
L
Gilgamesh
MintThread341
Gilgamesh
10,731
744
592
3,593
17,527
19,475
80
8,788
8,516
0
20,149
L
Cernunnos
VoltageAnH
Cernunnos
13,494
3,855
545
4,184
16,864
7,311
570
10,975
5,635
0
33,868
W
Artemis
footfungi
Artemis
25,629
10,036
2,185
2,840
16,525
9,002
2,443
1,074
15,451
0
43,266
W
8,134
1,147
2,029
3,005
16,609
18,320
125
3,270
13,339
15,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,939
Gold Earned
59,338
183
Minions Killed
152
0
Camps Cleared
0
1,201,971
Distance Traveled
1,388,127
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,700
836
10
1
0
216,824
0
W
Nu Wa
11,224
802
20
1
0
281,255
1
W
Raijin
11,912
851
36
3
0
271,440
0
W
Kukulkan
12,154
868
49
4
0
285,314
1
L
Hachiman
12,659
904
52
4
0
247,697
0
L
Heimdallr
10,096
721
54
4
0
259,097
2
L
Gilgamesh
9,843
703
11
1
0
250,500
0
L
Cernunnos
10,641
760
56
4
0
227,853
0
W
Artemis
12,826
916
31
2
0
236,047
1
W
Ymir
11,222
802
16
1
0
314,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role