Player Matchup

Baron Samedi
Baron Samedi
ITZ 0CH0A
Baron Samedi
Level 122
God Stats
2W - 3L
1,277 SR
Queue Stats
142W - 171L
1,438 Elo+
Solo
King Arthur
King Arthur
OcculticOwl9
King Arthur
Level 142
God Stats
7W - 18L
1,488 SR
Queue Stats
259W - 315L
1,425 Elo+
Solo
Cupid
Cupid
zaeProGamer
Cupid
Level 119
God Stats
17W - 25L
1,246 SR
Queue Stats
642W - 775L
1,371 Elo+
Solo
Team Averages
Level 128
1,337 SR
1,411 Elo+

VS

Team Averages
Level 87
1,436 SR
1,331 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
JGGaming
Chaac
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 48L
1,258 Elo+
Party 1
Odin
Odin
RELIABLEHOBO
Odin
Level 24
God Stats
1W - 5L
1,309 SR
Queue Stats
14W - 36L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ITZ 0CH0A
Baron Samedi
13
1 / 2 / 7
7,271
727
9,020
9,649
3,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
OcculticOwl9
King Arthur
12
7 / 1 / 3
8,260
826
11,970
6,958
3,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 1 / 8
7,730
773
9,711
7,876
2,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 5 / 1
7,169
717
9,105
11,052
4,118
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
JGGaming
Chaac
11
2 / 1 / 2
6,972
697
9,379
13,241
10,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 5 / 1
6,392
639
1,967
12,635
9,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
4
4
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
5
1
0.5
W
Baron Samedi
ITZ 0CH0A
Baron Samedi
1
2
7
2.25
L
Chaac
JGGaming
Chaac
2
1
2
3
W
King Arthur
OcculticOwl9
King Arthur
7
1
3
8.5
L
0
5
1
0.1
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,701
Damage
20,451
24,483
Taken
36,928
10,546
Mitigated
23,733
12,153
Healing
12,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,105
915
1,246
3,593
11,052
4,118
0
2,134
8,918
22,558
0
W
Baron Samedi
ITZ 0CH0A
Baron Samedi
9,020
1,750
1,573
5,585
9,649
3,939
255
4,389
4,967
35,467
0
L
Chaac
JGGaming
Chaac
9,379
1,325
0
5,781
13,241
10,130
0
4,021
9,220
0
26,042
W
King Arthur
OcculticOwl9
King Arthur
11,970
2,419
275
1,812
6,958
3,811
368
2,166
4,677
64
20,305
L
1,967
424
0
1,996
12,635
9,485
0
3,408
9,227
0
11,424
W
9,711
3,820
303
2,605
7,876
2,796
783
2,763
4,871
0
21,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,261
Gold Earned
20,533
112
Minions Killed
97
7
Camps Cleared
2
530,316
Distance Traveled
533,189
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,169
717
35
4
1
170,290
2
W
Baron Samedi
7,271
727
57
6
3
172,169
0
L
Chaac
6,972
697
36
4
0
188,344
1
W
King Arthur
8,260
826
19
2
1
183,558
2
L
Odin
6,392
639
26
3
1
174,555
1
W
Cupid
7,730
773
36
4
3
174,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role