Player Matchup

Izanami
Izanami
ClickRefresh
Izanami
Level 29
God Stats
3W - 2L
1,612 SR
Queue Stats
49W - 51L
1,667 Elo+
Party 1
Sun Wukong
Sun Wukong
KitrusFruit
Sun Wukong
Level 74
God Stats
1W - 3L
1,617 SR
Queue Stats
97W - 98L
1,605 Elo+
Party 1
Poseidon
Poseidon
TxReckless
Poseidon
Level 41
God Stats
78W - 74L
1,507 SR
Queue Stats
952W - 997L
1,377 Elo+
Party 3
Bacchus
Bacchus
iBonedUrCousin
Bacchus
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 52L
1,634 Elo+
Party 1
Da Ji
Da Ji
kortkobain
Da Ji
Level 26
God Stats
1W - 4L
1,322 SR
Queue Stats
50W - 56L
1,085 Elo+
Party 3
Team Averages
Level 40
1,512 SR
1,474 Elo+

VS

Team Averages
Level 72
1,419 SR
1,460 Elo+
Cernunnos
Cernunnos
Anuree
Cernunnos
Level 42
God Stats
9W - 9L
1,534 SR
Queue Stats
39W - 40L
1,513 Elo+
Party 2
Anubis
Anubis
CaptainSarge
Anubis
Level 21
God Stats
6W - 7L
1,586 SR
Queue Stats
12W - 20L
1,499 Elo+
Party 2
Ganesha
Ganesha
FreeManure69
Ganesha
Level 26
God Stats
2W - 4L
1,289 SR
Queue Stats
13W - 19L
1,468 Elo+
Party 2
Fafnir
Fafnir
Montel115
Fafnir
Level 121
God Stats
12W - 3L
1,179 SR
Queue Stats
303W - 326L
1,315 Elo+
Solo
Awilix
Awilix
TitanCinnamons
Awilix
Level 148
God Stats
10W - 10L
1,505 SR
Queue Stats
38W - 40L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ClickRefresh
Izanami
15
2 / 6 / 3
9,054
453
5,391
12,220
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
KitrusFruit
Sun Wukong
16
0 / 3 / 1
9,483
474
10,136
20,664
11,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poseidon
TxReckless
Poseidon
16
1 / 4 / 1
9,842
492
3,085
8,805
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 4 / 2
8,110
406
6,963
14,441
17,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
16
4 / 5 / 3
10,534
527
7,899
17,066
5,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Anuree
Cernunnos
17
6 / 4 / 5
10,551
528
11,511
10,553
4,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
18
5 / 2 / 5
11,296
565
15,411
12,987
6,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
FreeManure69
Ganesha
15
0 / 2 / 6
9,808
490
3,366
9,409
7,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
Montel115
Fafnir
19
1 / 1 / 6
11,955
598
10,827
15,484
23,039
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
10 / 1 / 1
12,917
646
11,872
10,924
5,183
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
8
Kills
22
22
Deaths
10
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Anuree
Cernunnos
6
4
5
2.13
W
Anubis
5
2
5
3.75
L
Izanami
ClickRefresh
Izanami
2
6
3
0.58
W
Ganesha
FreeManure69
Ganesha
0
2
6
1.5
L
Sun Wukong
KitrusFruit
Sun Wukong
0
3
1
0.17
W
Fafnir
Montel115
Fafnir
1
1
6
4
W
10
1
1
10.5
L
Poseidon
TxReckless
Poseidon
1
4
1
0.38
L
1
4
2
0.5
L
Da Ji
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,474
Damage
52,987
73,196
Taken
59,357
39,534
Mitigated
46,606
15,509
Healing
17,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Anuree
Cernunnos
11,511
5,700
0
2,467
10,553
4,052
3,155
3,176
7,377
0
54,815
W
Anubis
15,411
263
0
6,762
12,987
6,406
1,025
3,331
9,452
69,294
0
L
Izanami
ClickRefresh
Izanami
5,391
3,575
0
3,115
12,220
2,635
982
1,392
10,828
0
59,645
W
Ganesha
FreeManure69
Ganesha
3,366
531
0
1,000
9,409
7,926
304
1,897
6,826
35,699
0
L
Sun Wukong
KitrusFruit
Sun Wukong
10,136
2,983
0
3,742
20,664
11,898
0
11,207
9,457
0
66,725
W
Fafnir
Montel115
Fafnir
10,827
3,253
0
7,513
15,484
23,039
559
413
15,059
76,697
0
W
11,872
4,415
0
250
10,924
5,183
2,026
975
9,909
0
127,570
L
Poseidon
TxReckless
Poseidon
3,085
401
0
316
8,805
2,068
0
7,470
1,335
61,942
0
L
6,963
1,426
0
3,233
14,441
17,305
0
4,276
10,165
19,709
0
L
Da Ji
7,899
1,494
0
5,103
17,066
5,628
0
5,259
11,807
0
52,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,023
Gold Earned
56,527
503
Minions Killed
621
0
Camps Cleared
0
1,810,436
Distance Traveled
1,910,802
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,551
528
113
6
0
357,849
3
W
Anubis
11,296
565
121
6
0
371,298
0
L
Izanami
9,054
453
127
6
0
329,091
0
W
Ganesha
9,808
490
27
1
0
363,801
3
L
Sun Wukong
9,483
474
120
6
0
372,383
4
W
Fafnir
11,955
598
162
8
0
328,103
7
W
Awilix
12,917
646
198
10
0
489,751
0
L
Poseidon
9,842
492
135
7
0
381,643
3
L
Bacchus
8,110
406
21
1
0
319,099
5
L
Da Ji
10,534
527
100
5
0
408,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role