Player Matchup

Atlas
Atlas
Silver I
CoastyyToastyy
Atlas
Silver I
Level 160
God Stats
2W - 1L
1,616 SR
Queue Stats
67W - 66L
1,434 MMR
Solo
Chiron
Chiron
Silver IV
TheImplicationn
Chiron
Silver IV
Level 139
God Stats
0W - 2L
1,309 SR
Queue Stats
8W - 17L
1,410 MMR
Solo
Scylla
Scylla
Bronze V
abdiel97
Scylla
Bronze V
Level 122
God Stats
5W - 5L
1,615 SR
Queue Stats
28W - 20L
1,454 MMR
Solo
Loki
Loki
Bronze III
cuccubus
Loki
Bronze III
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
66W - 82L
1,453 MMR
Solo
Fenrir
Fenrir
Silver II
wallwall82
Fenrir
Silver II
Level 49
God Stats
0W - 2L
1,294 SR
Queue Stats
5W - 8L
1,470 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 108
1,467 SR
1,444 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,575 SR
1,473 MMR
Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Gold IV
CNDruid
Eset
Gold IV
Level 142
God Stats
9W - 8L
1,637 SR
Queue Stats
352W - 355L
1,448 MMR
Solo
Janus
Janus
Gold II
GANADORGAMER
Janus
Gold II
Level 160
God Stats
33W - 34L
1,419 SR
Queue Stats
585W - 589L
1,570 MMR
Party 1
Jing Wei
Jing Wei
Silver I
MoreKasuzu
Jing Wei
Silver I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,438 MMR
Solo
Cabrakan
Cabrakan
Gold V
XxZarre
Cabrakan
Gold V
Level 160
God Stats
3W - 1L
1,818 SR
Queue Stats
577W - 589L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
5,860
586
6,001
9,011
6,226
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 0 / 2
5,828
583
3,376
5,539
1,312
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
abdiel97
Scylla
8
0 / 4 / 3
4,924
492
2,943
4,840
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
7
2 / 10 / 0
4,844
484
4,188
7,980
2,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
wallwall82
Fenrir
10
5 / 6 / 0
6,145
615
4,585
9,352
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
SetThothCliodhnaCernunnos

VS

Bans
AthenaAgniAnhurArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
4 / 1 / 2
6,410
641
5,771
8,238
3,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
CNDruid
Eset
9
3 / 1 / 6
6,059
606
2,681
4,413
2,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
4 / 3 / 6
6,375
638
5,815
7,382
2,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
MoreKasuzu
Jing Wei
10
4 / 1 / 0
6,257
626
4,510
5,311
1,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
XxZarre
Cabrakan
10
5 / 3 / 4
6,126
613
4,279
9,056
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
8
Kills
20
21
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
1
2
5
W
Eset
CNDruid
Eset
3
1
6
6
L
1
1
4
3
W
4
3
6
2.33
W
Jing Wei
MoreKasuzu
Jing Wei
4
1
0
4
L
0
0
2
1
W
Cabrakan
XxZarre
Cabrakan
5
3
4
2.33
L
Scylla
abdiel97
Scylla
0
4
3
0.38
L
Loki
2
10
0
0.2
L
Fenrir
wallwall82
Fenrir
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,093
Damage
23,056
36,722
Taken
34,400
14,833
Mitigated
14,530
9,851
Healing
11,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,771
1,868
0
2,559
8,238
3,896
0
3,644
4,594
0
30,735
W
Eset
CNDruid
Eset
2,681
742
8
1,301
4,413
2,547
0
1,052
3,361
13,318
0
L
6,001
2,190
0
3,524
9,011
6,226
0
2,625
6,386
32,285
0
W
5,815
868
0
1,881
7,382
2,068
129
1,731
5,651
40,228
0
W
Jing Wei
MoreKasuzu
Jing Wei
4,510
2,943
0
2,600
5,311
1,730
498
0
5,311
0
40,666
L
3,376
953
14
2,625
5,539
1,312
0
258
5,281
0
34,451
W
Cabrakan
XxZarre
Cabrakan
4,279
1,101
0
3,122
9,056
4,289
0
2,517
6,539
29,575
0
L
Scylla
abdiel97
Scylla
2,943
755
0
844
4,840
1,480
0
3,514
1,326
19,622
0
L
Loki
4,188
1,276
0
163
7,980
2,510
0
3,160
4,820
0
15,295
L
Fenrir
wallwall82
Fenrir
4,585
1,634
0
2,681
9,352
3,305
0
3,218
6,134
0
24,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,601
Gold Earned
31,227
271
Minions Killed
322
0
Camps Cleared
0
900,823
Distance Traveled
988,917
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,410
641
68
7
0
195,209
3
W
Eset
6,059
606
18
2
0
204,458
4
L
Atlas
5,860
586
65
7
0
188,257
1
W
Janus
6,375
638
80
8
0
197,915
2
W
Jing Wei
6,257
626
90
9
0
196,926
2
L
Chiron
5,828
583
81
8
0
173,157
3
W
Cabrakan
6,126
613
66
7
0
194,409
1
L
Scylla
4,924
492
50
5
0
165,756
2
L
Loki
4,844
484
22
2
0
194,154
0
L
Fenrir
6,145
615
53
5
0
179,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role