Player Matchup

Bacchus
Bacchus
Feruen
Bacchus
Level 120
God Stats
0W - 4L
1,207 SR
Queue Stats
124W - 123L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
Pould_nossk90
Nu Wa
Level 156
God Stats
1W - 5L
1,557 SR
Queue Stats
132W - 175L
1,409 Elo+
Solo
Xbalanque
Xbalanque
soyLobo
Xbalanque
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 121L
1,551 Elo+
Party 1
Team Averages
Level 135
1,421 SR
1,495 Elo+

VS

Team Averages
Level 106
1,333 SR
1,370 Elo+
Artio
Artio
 
Artio
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BIIIG MAAAN
Loki
Level 126
God Stats
1W - 1L
1,203 SR
Queue Stats
5W - 15L
1,266 Elo+
Party 2
Zeus
Zeus
TRIZZY619
Zeus
Level 66
God Stats
2W - 2L
1,295 SR
Queue Stats
10W - 17L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Feruen
Bacchus
13
4 / 2 / 3
9,175
765
8,959
11,965
13,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 6 / 4
7,562
630
5,979
9,491
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
soyLobo
Xbalanque
13
2 / 4 / 5
8,199
683
8,626
9,253
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
3 / 2 / 8
9,295
775
5,902
12,785
10,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
4 / 2 / 6
8,360
697
9,666
10,287
3,394
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
14
5 / 3 / 5
8,964
747
11,246
5,927
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
7
Kills
12
12
Deaths
7
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
2
8
3.5
W
4
2
6
3.5
L
Bacchus
Feruen
Bacchus
4
2
3
2.75
L
1
6
4
0.5
W
Zeus
5
3
5
2.5
L
Xbalanque
soyLobo
Xbalanque
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,564
Damage
26,814
30,709
Taken
28,999
19,949
Mitigated
15,807
5,102
Healing
10,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,902
289
1,246
6,083
12,785
10,850
96
6,042
6,349
24,610
0
W
9,666
1,396
0
2,982
10,287
3,394
89
5,593
4,500
0
37,820
L
Bacchus
Feruen
Bacchus
8,959
2,130
353
3,231
11,965
13,875
0
6,725
5,240
17,064
0
L
5,979
2,036
0
621
9,491
2,968
176
5,433
4,058
25,348
0
W
Zeus
11,246
1,040
151
388
5,927
1,563
0
2,918
2,911
29,443
0
L
Xbalanque
soyLobo
Xbalanque
8,626
3,092
0
897
9,253
3,106
150
5,260
3,993
0
22,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,936
Gold Earned
26,619
111
Minions Killed
144
3
Camps Cleared
6
621,400
Distance Traveled
658,588
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,295
775
32
3
1
231,121
3
W
Loki
8,360
697
54
5
4
234,682
1
L
Bacchus
9,175
765
20
2
1
215,622
4
L
Nu Wa
7,562
630
40
3
1
199,089
3
W
Zeus
8,964
747
58
5
1
192,785
0
L
Xbalanque
8,199
683
51
4
1
206,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role