Player Matchup

Medusa
Medusa
BuddhaBuster
Medusa
Level 4
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 4L
1,125 Elo+
Party 1
Merlin
Merlin
DSXD Cactus
Merlin
Level 101
God Stats
4W - 9L
1,411 SR
Queue Stats
63W - 71L
1,399 Elo+
Party 3
Skadi
Skadi
FaultiestDog045
Skadi
Level 119
God Stats
1W - 1L
1,477 SR
Queue Stats
64W - 63L
1,360 Elo+
Party 3
Atlas
Atlas
Jedi115
Atlas
Level 14
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 4L
1,125 Elo+
Party 1
Thanatos
Thanatos
wizomcditto
Thanatos
Level 61
God Stats
0W - 2L
1,464 SR
Queue Stats
0W - 4L
1,125 Elo+
Party 1
Team Averages
Level 60
1,383 SR
1,227 Elo+

VS

Team Averages
Level 84
1,613 SR
1,532 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BigDogQ
Izanami
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 24L
1,498 Elo+
Party 2
Baron Samedi
Baron Samedi
GringkoLST
Baron Samedi
Level 109
God Stats
8W - 5L
1,855 SR
Queue Stats
309W - 299L
1,582 Elo+
Party 2
Raijin
Raijin
Mondo-SZN
Raijin
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 71L
1,524 Elo+
Party 2
Shiva
Shiva
imfundude4
Shiva
Level 69
God Stats
9W - 4L
1,709 SR
Queue Stats
122W - 116L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 3 / 3
4,971
414
3,898
6,681
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
11
1 / 4 / 1
6,143
512
3,900
5,275
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
1 / 3 / 0
5,452
454
3,892
8,744
2,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Jedi115
Atlas
9
2 / 4 / 4
6,025
502
3,768
8,212
3,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
wizomcditto
Thanatos
10
3 / 6 / 0
5,929
494
4,400
8,685
2,870
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 2 / 4
6,889
574
4,224
9,328
8,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
BigDogQ
Izanami
12
5 / 2 / 3
6,820
568
6,494
7,215
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
GringkoLST
Baron Samedi
14
7 / 0 / 0
8,136
678
7,279
7,785
6,238
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Raijin
Mondo-SZN
Raijin
11
2 / 1 / 0
6,594
550
3,478
5,317
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
11
3 / 2 / 2
6,511
543
5,644
8,207
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
19
20
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
2
4
2
W
Izanami
BigDogQ
Izanami
5
2
3
3.25
L
Medusa
0
3
3
0.5
L
Merlin
1
4
1
0.38
L
1
3
0
0.33
W
Baron Samedi
GringkoLST
Baron Samedi
7
0
0
7
L
Atlas
Jedi115
Atlas
2
4
4
1
W
Raijin
Mondo-SZN
Raijin
2
1
0
2
W
Shiva
3
2
2
2
L
Thanatos
wizomcditto
Thanatos
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,858
Damage
27,119
37,597
Taken
37,852
11,408
Mitigated
21,350
9,185
Healing
13,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,224
332
1,519
2,068
9,328
8,401
30
1,825
7,503
23,495
3,262
W
Izanami
BigDogQ
Izanami
6,494
4,885
0
1,831
7,215
2,149
1,086
1,183
6,032
0
36,214
L
Medusa
3,898
1,781
0
1,815
6,681
1,340
0
2,895
3,786
0
19,269
L
Merlin
3,900
121
0
415
5,275
1,443
0
1,693
3,582
40,393
0
L
3,892
1,916
0
1,007
8,744
2,177
0
3,161
5,583
0
19,088
W
Baron Samedi
GringkoLST
Baron Samedi
7,279
1,008
0
3,506
7,785
6,238
1,065
330
7,455
48,398
0
L
Atlas
Jedi115
Atlas
3,768
1,512
0
717
8,212
3,578
0
2,282
5,930
10,454
0
W
Raijin
Mondo-SZN
Raijin
3,478
677
0
780
5,317
1,535
373
2,579
2,738
38,278
0
W
Shiva
5,644
1,471
0
3,669
8,207
3,027
0
1,751
6,456
0
35,112
L
Thanatos
wizomcditto
Thanatos
4,400
1,937
0
5,231
8,685
2,870
0
4,796
3,889
0
24,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,520
Gold Earned
34,950
204
Minions Killed
367
0
Camps Cleared
0
1,074,570
Distance Traveled
1,081,222
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,889
574
38
3
0
224,467
4
W
Izanami
6,820
568
82
7
0
206,285
0
L
Medusa
4,971
414
38
3
0
202,222
4
L
Merlin
6,143
512
70
6
0
215,996
5
L
Skadi
5,452
454
33
3
0
233,669
0
W
Baron Samedi
8,136
678
105
9
0
187,942
1
L
Atlas
6,025
502
10
1
0
200,765
1
W
Raijin
6,594
550
76
6
0
212,227
0
W
Shiva
6,511
543
66
6
0
250,301
3
L
Thanatos
5,929
494
53
4
0
221,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role