Player Matchup

Serqet
Serqet
 
Serqet
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ALFA_GHOST_V2
Fenrir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 51L
1,504 Elo+
Party 1
Chernobog
Chernobog
BatHobbes
Chernobog
Level 89
God Stats
1W - 1L
1,270 SR
Queue Stats
60W - 47L
1,531 Elo+
Solo
Kukulkan
Kukulkan
DKSS_josibf
Kukulkan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 124L
1,505 Elo+
Solo
Bastet
Bastet
Kuzenbot
Bastet
Level 141
God Stats
4W - 0L
1,826 SR
Queue Stats
162W - 118L
1,572 Elo+
Party 1
Team Averages
Level 105
1,519 SR
1,523 Elo+

VS

Team Averages
Level 125
1,473 SR
1,512 Elo+
Bacchus
Bacchus
B REAL306
Bacchus
Level 148
God Stats
3W - 4L
1,273 SR
Queue Stats
352W - 325L
1,503 Elo+
Party 2
Tsukuyomi
Tsukuyomi
B ROWDY48
Tsukuyomi
Level 134
God Stats
0W - 2L
1,265 SR
Queue Stats
21W - 21L
1,600 Elo+
Party 2
Janus
Janus
GoodGuyPlum
Janus
Level 109
God Stats
3W - 3L
1,673 SR
Queue Stats
139W - 137L
1,467 Elo+
Party 2
Cerberus
Cerberus
SbSenpai
Cerberus
Level 124
God Stats
19W - 15L
1,656 SR
Queue Stats
339W - 327L
1,434 Elo+
Solo
Ullr
Ullr
Swagahoto
Ullr
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
285W - 254L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
9 / 3 / 5
11,523
606
10,970
13,900
5,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 2 / 10
10,164
535
7,352
13,220
13,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
BatHobbes
Chernobog
19
5 / 1 / 10
11,434
602
10,434
11,116
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
DKSS_josibf
Kukulkan
18
3 / 2 / 5
11,303
595
9,845
11,135
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Kuzenbot
Bastet
17
3 / 0 / 7
10,482
552
16,415
15,512
8,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
B REAL306
Bacchus
13
1 / 4 / 2
8,391
442
6,821
17,635
20,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
B ROWDY48
Tsukuyomi
14
0 / 7 / 2
8,590
452
7,698
15,437
6,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 6 / 0
10,534
554
7,758
11,467
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
SbSenpai
Cerberus
14
0 / 3 / 0
9,023
475
7,778
20,578
21,143
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
16
1 / 5 / 1
9,974
525
7,523
12,381
3,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
25
Kills
8
8
Deaths
25
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
9
3
5
3.83
W
5
2
10
5
L
Bacchus
B REAL306
Bacchus
1
4
2
0.5
L
Tsukuyomi
B ROWDY48
Tsukuyomi
0
7
2
0.14
W
Chernobog
BatHobbes
Chernobog
5
1
10
10
W
Kukulkan
DKSS_josibf
Kukulkan
3
2
5
2.75
L
6
6
0
1
W
Bastet
Kuzenbot
Bastet
3
0
7
6.5
L
Cerberus
SbSenpai
Cerberus
0
3
0
0
L
Ullr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,016
Damage
37,578
64,883
Taken
77,498
34,844
Mitigated
55,397
24,144
Healing
19,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
10,970
2,493
0
4,679
13,900
5,214
0
4,533
9,367
0
73,904
W
7,352
971
304
3,021
13,220
13,261
344
3,245
9,975
0
30,267
L
Bacchus
B REAL306
Bacchus
6,821
1,024
0
3,099
17,635
20,590
0
765
15,157
28,682
2,260
L
Tsukuyomi
B ROWDY48
Tsukuyomi
7,698
1,834
0
5,203
15,437
6,356
0
2,852
12,585
0
60,812
W
Chernobog
BatHobbes
Chernobog
10,434
4,962
0
4,356
11,116
3,933
1,449
3,374
7,742
0
80,927
W
Kukulkan
DKSS_josibf
Kukulkan
9,845
901
0
2,610
11,135
4,098
228
5,251
5,884
91,396
0
L
7,758
250
0
909
11,467
3,958
988
3,924
7,225
62,978
0
W
Bastet
Kuzenbot
Bastet
16,415
2,978
0
9,174
15,512
8,338
913
5,954
9,558
0
66,906
L
Cerberus
SbSenpai
Cerberus
7,778
896
0
7,669
20,578
21,143
0
1,443
18,959
59,118
0
L
Ullr
7,523
2,251
0
2,272
12,381
3,350
890
861
10,912
0
78,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,906
Gold Earned
46,512
581
Minions Killed
624
0
Camps Cleared
0
2,017,310
Distance Traveled
1,710,000
28
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,523
606
118
6
0
417,806
2
W
Fenrir
10,164
535
36
2
0
380,665
4
L
Bacchus
8,391
442
33
2
0
382,298
2
L
Tsukuyomi
8,590
452
103
5
0
382,998
0
W
Chernobog
11,434
602
145
8
0
397,373
7
W
Kukulkan
11,303
595
169
9
0
383,471
9
L
Janus
10,534
554
132
7
0
334,153
3
W
Bastet
10,482
552
113
6
0
437,995
6
L
Cerberus
9,023
475
202
11
0
271,304
3
L
Ullr
9,974
525
154
8
0
339,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role