Player Matchup

Discordia
Discordia
 
Discordia
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AR6102
Nemesis
Level 39
God Stats
14W - 23L
1,095 SR
Queue Stats
52W - 70L
1,282 Elo+
Party 1
Jormungandr
Jormungandr
Arakmo
Jormungandr
Level 47
God Stats
0W - 4L
1,466 SR
Queue Stats
18W - 28L
1,114 Elo+
Solo
Bakasura
Bakasura
MannCo1
Bakasura
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,677 Elo+
Party 1
Team Averages
Level 78
1,412 SR
1,415 Elo+

VS

Team Averages
Level 70
1,641 SR
1,557 Elo+
Merlin
Merlin
Justavian
Merlin
Level 46
God Stats
4W - 1L
1,592 SR
Queue Stats
6W - 2L
1,778 Elo+
Solo
Charybdis
Charybdis
KACF999
Charybdis
Level 41
God Stats
16W - 19L
1,691 SR
Queue Stats
32W - 39L
1,574 Elo+
Solo
Scylla
Scylla
Plasmatix69
Scylla
Level 125
God Stats
11W - 7L
1,721 SR
Queue Stats
203W - 201L
1,633 Elo+
Party 2
Horus
Horus
TrashFader
Horus
Level 84
God Stats
4W - 11L
1,701 SR
Queue Stats
182W - 190L
1,483 Elo+
Party 2
Mulan
Mulan
tenaciousbub
Mulan
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
4 / 5 / 1
7,877
1,313
11,785
11,367
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
 
Nox
12
1 / 2 / 2
7,238
1,206
5,491
5,718
1,692
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
AR6102
Nemesis
12
0 / 3 / 4
6,834
1,139
1,747
6,816
1,865
Heavy Mace

Heavy Mace

+30
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Arakmo
Jormungandr
11
0 / 6 / 3
6,648
1,108
4,995
10,293
6,133
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
MannCo1
Bakasura
8
0 / 3 / 1
6,222
1,037
444
3,777
1,016
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

229

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Justavian
Merlin
13
5 / 1 / 8
8,126
1,354
9,238
5,303
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
KACF999
Charybdis
13
1 / 2 / 9
7,486
1,248
5,490
6,300
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
13
6 / 0 / 10
8,639
1,440
7,348
3,278
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
13
3 / 0 / 14
8,067
1,345
3,033
7,222
6,065
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
3 / 2 / 13
8,192
1,365
8,057
8,048
5,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
5
Kills
18
19
Deaths
5
11
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
5
1
0.9
L
Nox
 
Nox
1
2
2
1
L
Nemesis
AR6102
Nemesis
0
3
4
0.67
L
Jormungandr
Arakmo
Jormungandr
0
6
3
0.25
W
Merlin
Justavian
Merlin
5
1
8
9
W
Charybdis
KACF999
Charybdis
1
2
9
2.75
L
Bakasura
MannCo1
Bakasura
0
3
1
0.17
W
Scylla
6
0
10
11
W
Horus
3
0
14
10
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,462
Damage
33,166
37,971
Taken
30,151
13,657
Mitigated
16,916
552
Healing
9,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,785
590
0
389
11,367
2,951
0
6,778
4,488
22,171
0
L
Nox
 
Nox
5,491
226
0
0
5,718
1,692
0
2,608
3,110
26,224
0
L
Nemesis
AR6102
Nemesis
1,747
318
0
86
6,816
1,865
0
2,118
4,572
0
3,375
L
Jormungandr
Arakmo
Jormungandr
4,995
1,506
0
0
10,293
6,133
0
3,882
4,702
14,246
0
W
Merlin
Justavian
Merlin
9,238
795
229
221
5,303
2,108
0
4,921
274
21,758
0
W
Charybdis
KACF999
Charybdis
5,490
1,794
357
1,775
6,300
2,396
0
4,652
1,403
0
21,298
L
Bakasura
MannCo1
Bakasura
444
334
0
77
3,777
1,016
0
1,475
2,267
0
2,159
W
Scylla
7,348
731
0
43
3,278
1,173
0
2,589
527
18,278
0
W
Horus
3,033
1,197
2,684
2,704
7,222
6,065
0
4,737
2,054
0
5,685
W
8,057
2,313
0
1,198
8,048
5,174
0
4,638
3,358
558
19,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,819
Gold Earned
40,510
98
Minions Killed
127
6
Camps Cleared
4
485,694
Distance Traveled
623,597
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,877
1,313
19
3
2
104,106
0
L
Nox
7,238
1,206
57
10
2
133,729
1
L
Nemesis
6,834
1,139
1
0
0
106,795
0
L
Jormungandr
6,648
1,108
18
3
1
87,774
2
W
Merlin
8,126
1,354
35
6
0
102,839
0
W
Charybdis
7,486
1,248
45
8
2
111,577
1
L
Bakasura
6,222
1,037
3
1
1
53,290
0
W
Scylla
8,639
1,440
15
3
0
135,922
1
W
Horus
8,067
1,345
0
0
0
153,684
0
W
Mulan
8,192
1,365
32
5
2
119,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role