Player Matchup

Horus
Horus
 
Horus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Tha faded 1
Bastet
Level 158
God Stats
53W - 46L
1,641 SR
Queue Stats
516W - 580L
1,495 Elo+
Solo
Skadi
Skadi
YellaBoiDaBest21
Skadi
Level 117
God Stats
27W - 23L
1,402 SR
Queue Stats
555W - 626L
1,477 Elo+
Solo
Geb
Geb
azcowgirl81
Geb
Level 108
God Stats
19W - 17L
1,592 SR
Queue Stats
707W - 681L
1,568 Elo+
Solo
Ra
Ra
xxtrapchickenxx
Ra
Level 105
God Stats
5W - 8L
1,603 SR
Queue Stats
81W - 108L
1,411 Elo+
Party 3
Team Averages
Level 119
1,547 SR
1,490 Elo+

VS

Team Averages
Level 88
1,531 SR
1,421 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Dixvvy
Arachne
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,594 Elo+
Solo
Ra
Ra
PleaseTease
Ra
Level 65
God Stats
1W - 1L
1,526 SR
Queue Stats
5W - 6L
1,229 Elo+
Party 1
Olorun
Olorun
Sinocolo
Olorun
Level 81
God Stats
6W - 4L
1,645 SR
Queue Stats
211W - 217L
1,442 Elo+
Party 2
Hou Yi
Hou Yi
kaikokracks
Hou Yi
Level 91
God Stats
4W - 3L
1,483 SR
Queue Stats
13W - 9L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
8 / 1 / 3
10,150
597
12,490
13,108
11,520
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
16
4 / 2 / 6
9,613
565
8,147
12,170
3,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

16
4 / 2 / 5
10,215
601
8,496
8,296
2,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
1 / 2 / 10
8,835
520
7,081
14,107
9,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 1 / 8
10,074
593
12,905
7,842
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 3 / 1
7,444
438
6,593
13,348
6,196
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Dixvvy
Arachne
11
1 / 8 / 1
7,374
434
7,140
16,074
6,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 1
7,853
462
5,583
8,578
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Sinocolo
Olorun
12
2 / 4 / 1
7,271
428
5,624
12,532
9,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hou Yi
13
3 / 3 / 2
8,277
487
9,568
11,707
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
23
Kills
8
8
Deaths
23
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
8
1
3
9.5
L
Sun Wukong
 
Sun Wukong
1
3
1
0.5
L
Arachne
Dixvvy
Arachne
1
8
1
0.19
L
1
5
1
0.3
L
Olorun
Sinocolo
Olorun
2
4
1
0.63
W
Bastet
4
2
6
3.5
W
4
2
5
3.25
W
1
2
10
3
L
Hou Yi
3
3
2
1.33
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,119
Damage
34,508
55,523
Taken
62,239
30,879
Mitigated
28,781
22,220
Healing
12,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
12,490
5,975
1,335
4,216
13,108
11,520
448
2,334
10,774
0
56,265
L
Sun Wukong
 
Sun Wukong
6,593
1,562
72
1,474
13,348
6,196
0
1,598
11,750
0
39,585
L
Arachne
Dixvvy
Arachne
7,140
5,225
0
1,427
16,074
6,587
0
5,707
10,367
0
41,115
L
5,583
491
919
1,270
8,578
3,177
261
4,841
3,737
48,064
0
L
Olorun
Sinocolo
Olorun
5,624
2,249
698
2,992
12,532
9,297
0
4,057
8,475
31,630
5,488
W
Bastet
8,147
2,296
0
6,540
12,170
3,925
147
2,202
9,968
0
71,650
W
8,496
3,564
0
1,777
8,296
2,230
1,743
847
7,449
0
76,640
W
7,081
1,268
499
2,516
14,107
9,952
112
2,594
11,513
19,733
11,789
L
Hou Yi
9,568
4,377
0
3,283
11,707
3,524
570
2,814
8,893
0
53,661
W
12,905
1,509
1,660
3,677
7,842
3,252
674
2,470
5,372
74,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,887
Gold Earned
38,219
525
Minions Killed
422
0
Camps Cleared
0
1,707,423
Distance Traveled
1,589,579
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,150
597
99
6
0
324,548
2
L
Sun Wukong
7,444
438
83
5
0
287,956
6
L
Arachne
7,374
434
84
5
0
339,546
7
L
Ra
7,853
462
103
6
0
339,251
8
L
Olorun
7,271
428
67
4
0
311,260
0
W
Bastet
9,613
565
104
6
0
396,861
10
W
Skadi
10,215
601
140
8
0
338,163
8
W
Geb
8,835
520
46
3
0
322,617
2
L
Hou Yi
8,277
487
85
5
0
311,566
9
W
Ra
10,074
593
136
8
0
325,234
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role