Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
FauFZ
Jing Wei
Level 159
God Stats
1W - 0L
1,327 SR
Queue Stats
4W - 5L
1,512 Elo+
Party 4
Tiamat
Tiamat
Ragnastillroker
Tiamat
Level 158
God Stats
1W - 1L
1,741 SR
Queue Stats
76W - 93L
1,489 Elo+
Party 1
Khepri
Khepri
Tachalol
Khepri
Level 157
God Stats
1W - 0L
1,368 SR
Queue Stats
22W - 6L
1,698 Elo+
Party 4
Zeus
Zeus
marcopolo46
Zeus
Level 148
God Stats
1W - 1L
1,301 SR
Queue Stats
26W - 36L
1,470 Elo+
Party 1
Team Averages
Level 156
1,447 SR
1,534 Elo+

VS

Team Averages
Level 131
1,452 SR
1,435 Elo+
Izanami
Izanami
DarkLordKram
Izanami
Level 88
God Stats
3W - 3L
1,589 SR
Queue Stats
48W - 43L
1,551 Elo+
Party 2
Hercules
Hercules
NickYouSus
Hercules
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,287 Elo+
Party 3
The Morrigan
The Morrigan
SYG Advent
The Morrigan
Level 160
God Stats
0W - 1L
1,443 SR
Queue Stats
1W - 5L
1,287 Elo+
Party 3
Thor
Thor
Simpin
Thor
Level 146
God Stats
2W - 3L
1,413 SR
Queue Stats
67W - 66L
1,583 Elo+
Party 2
Danzaburou
Danzaburou
reacko
Danzaburou
Level 160
God Stats
1W - 4L
1,314 SR
Queue Stats
141W - 186L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
3 / 3 / 17
9,928
993
4,007
12,617
16,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
FauFZ
Jing Wei
18
13 / 3 / 12
10,899
1,090
14,605
11,927
5,602
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 4 / 13
9,099
910
12,053
8,288
7,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
Tachalol
Khepri
15
1 / 4 / 16
8,649
865
4,001
15,729
18,179
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
7 / 4 / 11
9,398
940
12,410
5,923
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkLordKram
Izanami
16
4 / 6 / 5
8,354
835
8,324
12,395
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
NickYouSus
Hercules
14
3 / 4 / 6
7,752
775
4,287
10,561
9,681
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
SYG Advent
The Morrigan
14
3 / 8 / 7
7,928
793
10,753
8,543
2,365
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
Simpin
Thor
15
6 / 3 / 6
8,760
876
8,443
10,232
5,395
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
reacko
Danzaburou
13
2 / 7 / 8
7,763
776
6,674
10,888
3,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
50
28
Kills
18
18
Deaths
28
69
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
3
17
3.83
L
Izanami
DarkLordKram
Izanami
4
6
5
1.08
W
Jing Wei
FauFZ
Jing Wei
13
3
12
6.33
L
Hercules
NickYouSus
Hercules
3
4
6
1.5
W
4
4
13
2.63
L
The Morrigan
SYG Advent
The Morrigan
3
8
7
0.81
L
Thor
Simpin
Thor
6
3
6
3
W
Khepri
Tachalol
Khepri
1
4
16
2.25
W
7
4
11
3.13
L
Danzaburou
reacko
Danzaburou
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,076
Damage
38,481
54,484
Taken
52,619
49,957
Mitigated
24,716
15,019
Healing
10,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,007
1,062
254
3,377
12,617
16,264
214
1,530
11,087
10,859
0
L
Izanami
DarkLordKram
Izanami
8,324
5,131
1,191
2,097
12,395
4,001
312
8,943
3,452
0
20,879
W
Jing Wei
FauFZ
Jing Wei
14,605
11,618
1,550
4,260
11,927
5,602
2,781
2,051
9,876
0
31,060
L
Hercules
NickYouSus
Hercules
4,287
850
292
1,995
10,561
9,681
53
4,960
5,601
0
9,467
W
12,053
338
199
895
8,288
7,360
569
2,391
5,897
24,877
0
L
The Morrigan
SYG Advent
The Morrigan
10,753
1,753
760
306
8,543
2,365
120
5,103
3,116
18,350
0
L
Thor
Simpin
Thor
8,443
653
828
1,250
10,232
5,395
0
6,664
3,568
185
15,780
W
Khepri
Tachalol
Khepri
4,001
138
722
2,743
15,729
18,179
667
2,213
13,516
10,818
0
W
12,410
823
686
333
5,923
2,552
1,451
2,624
3,299
24,868
0
L
Danzaburou
reacko
Danzaburou
6,674
1,002
663
1,142
10,888
3,274
0
6,668
4,220
0
14,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,973
Gold Earned
40,557
118
Minions Killed
95
0
Camps Cleared
0
951,370
Distance Traveled
840,485
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,928
993
15
2
0
177,800
0
L
Izanami
8,354
835
30
3
0
159,066
0
W
Jing Wei
10,899
1,090
39
4
0
186,634
0
L
Hercules
7,752
775
5
1
0
190,163
0
W
Tiamat
9,099
910
21
2
0
196,245
1
L
The Morrigan
7,928
793
20
2
0
145,772
1
L
Thor
8,760
876
21
2
0
193,238
3
W
Khepri
8,649
865
16
2
0
209,155
2
W
Zeus
9,398
940
27
3
0
181,536
0
L
Danzaburou
7,763
776
19
2
0
152,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role