Player Matchup

Ne Zha
Ne Zha
DurableClive
Ne Zha
Level 124
God Stats
0W - 1L
1,782 SR
Queue Stats
89W - 68L
1,390 Elo+
Party 2
Kukulkan
Kukulkan
Oneeyedkingdtft
Kukulkan
Level 13
God Stats
0W - 1L
1,788 SR
Queue Stats
5W - 5L
1,469 Elo+
Party 2
Nu Wa
Nu Wa
TehEvilMermaid
Nu Wa
Level 87
God Stats
4W - 3L
1,458 SR
Queue Stats
27W - 18L
1,445 Elo+
Party 2
Team Averages
Level 75
1,676 SR
1,435 Elo+

VS

Team Averages
Level 51
1,603 SR
1,550 Elo+
Ah Muzen Cab
Ah Muzen Cab
Deastrakorigi
Ah Muzen Cab
Level 100
God Stats
11W - 5L
1,809 SR
Queue Stats
179W - 161L
1,645 Elo+
Solo
Nox
Nox
Enyi
Nox
Level 35
God Stats
1W - 0L
1,513 SR
Queue Stats
3W - 1L
1,594 Elo+
Party 1
Neith
Neith
KingoftheFee
Neith
Level 17
God Stats
1W - 0L
1,489 SR
Queue Stats
3W - 3L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
5 / 11 / 11
13,576
715
15,256
23,998
9,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
19
11 / 8 / 5
14,624
770
16,767
17,068
4,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
5 / 7 / 11
13,415
706
12,435
13,461
2,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Deastrakorigi
Ah Muzen Cab
20
14 / 6 / 8
16,027
844
24,135
17,204
6,595
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nox
Enyi
Nox
19
8 / 7 / 13
14,876
783
14,434
16,602
5,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 8 / 11
13,022
685
9,002
18,364
5,809
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
58
21
Kills
26
26
Deaths
21
27
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Deastrakorigi
Ah Muzen Cab
14
6
8
3
L
Ne Zha
5
11
11
0.95
W
Nox
Enyi
Nox
8
7
13
2.07
W
4
8
11
1.19
L
Kukulkan
11
8
5
1.69
L
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,458
Damage
47,571
54,527
Taken
52,170
16,964
Mitigated
18,173
8,561
Healing
9,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Deastrakorigi
Ah Muzen Cab
24,135
7,717
0
5,627
17,204
6,595
1,954
10,714
6,490
0
83,446
L
Ne Zha
15,256
1,581
368
5,686
23,998
9,661
965
5,430
18,568
0
45,944
W
Nox
Enyi
Nox
14,434
1,071
0
772
16,602
5,769
200
9,150
7,452
43,433
0
W
9,002
1,062
0
2,810
18,364
5,809
395
9,712
8,652
0
48,068
L
Kukulkan
16,767
1,092
404
1,969
17,068
4,350
371
6,888
10,180
55,726
0
L
12,435
2,710
0
134
13,461
2,953
1,022
2,803
10,658
37,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,615
Gold Earned
43,925
223
Minions Killed
226
9
Camps Cleared
7
848,543
Distance Traveled
876,063
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
16,027
844
95
5
1
293,429
4
L
Ne Zha
13,576
715
59
3
1
266,277
0
W
Nox
14,876
783
67
4
5
296,619
0
W
Neith
13,022
685
64
3
1
286,015
0
L
Kukulkan
14,624
770
99
5
3
277,861
0
L
Nu Wa
13,415
706
65
3
5
304,405
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role