Player Matchup

Sol
Sol
FroFroo
Sol
Level 88
God Stats
5W - 3L
1,728 SR
Queue Stats
322W - 289L
1,569 Elo+
Solo
Cliodhna
Cliodhna
LechronnJamess
Cliodhna
Level 138
God Stats
2W - 0L
1,300 SR
Queue Stats
269W - 226L
1,615 Elo+
Party 1
Arachne
Arachne
Rifletower
Arachne
Level 83
God Stats
11W - 5L
1,772 SR
Queue Stats
244W - 211L
1,594 Elo+
Party 1
Zeus
Zeus
Tasty Pringles
Zeus
Level 102
God Stats
1W - 1L
1,782 SR
Queue Stats
27W - 30L
1,588 Elo+
Party 2
Shiva
Shiva
Tuija
Shiva
Level 145
God Stats
4W - 5L
1,444 SR
Queue Stats
154W - 145L
1,555 Elo+
Party 2
Team Averages
Level 111
1,605 SR
1,584 Elo+

VS

Team Averages
Level 143
1,663 SR
1,617 Elo+
Skadi
Skadi
Immortalchill3r
Skadi
Level 122
God Stats
10W - 5L
1,956 SR
Queue Stats
282W - 275L
1,662 Elo+
Solo
Vulcan
Vulcan
JoeHasEntered
Vulcan
Level 142
God Stats
1W - 4L
1,309 SR
Queue Stats
286W - 294L
1,640 Elo+
Solo
Yemoja
Yemoja
NotSilver5136
Yemoja
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
495W - 493L
1,636 Elo+
Solo
Thoth
Thoth
TheDevils_Reap9
Thoth
Level 158
God Stats
1W - 2L
1,744 SR
Queue Stats
81W - 93L
1,613 Elo+
Solo
Bakasura
Bakasura
ZODINtheEVIL
Bakasura
Level 142
God Stats
9W - 6L
1,808 SR
Queue Stats
178W - 175L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
12 / 4 / 6
13,026
651
15,786
13,371
4,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
18
4 / 2 / 13
11,312
566
13,270
15,841
9,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Rifletower
Arachne
19
7 / 1 / 3
11,749
587
12,670
22,269
14,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 4 / 9
10,878
544
12,127
9,509
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
Tuija
Shiva
17
7 / 2 / 16
11,041
552
16,372
18,406
17,161
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 2
10,225
511
6,989
16,369
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 7 / 3
9,533
477
12,184
14,139
13,821
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 7 / 1
8,287
414
3,747
18,546
16,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 6 / 2
9,438
472
9,684
13,688
4,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
ZODINtheEVIL
Bakasura
16
6 / 9 / 1
10,501
525
19,681
19,960
8,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
21
37
Kills
12
13
Deaths
37
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
12
4
6
3.75
L
3
8
2
0.5
L
0
7
3
0.21
W
Cliodhna
4
2
13
5.25
L
1
7
1
0.21
W
Arachne
Rifletower
Arachne
7
1
3
8.5
W
7
4
9
2.88
L
2
6
2
0.5
W
Shiva
Tuija
Shiva
7
2
16
7.5
L
Bakasura
ZODINtheEVIL
Bakasura
6
9
1
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,225
Damage
52,285
79,396
Taken
82,702
49,260
Mitigated
47,977
26,676
Healing
11,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
15,786
6,523
0
6,223
13,371
4,581
1,004
3,014
9,529
106,996
0
L
6,989
2,701
0
1,618
16,369
4,360
0
9,540
6,829
0
69,238
L
12,184
1,577
0
2,683
14,139
13,821
310
3,245
10,894
69,150
0
W
Cliodhna
13,270
1,170
0
2,574
15,841
9,833
0
5,529
9,484
0
93,103
L
3,747
985
1,448
1,186
18,546
16,806
0
7,436
11,110
17,788
0
W
Arachne
Rifletower
Arachne
12,670
7,590
0
13,505
22,269
14,774
867
9,770
11,054
0
78,758
W
12,127
1,135
0
1,589
9,509
2,911
809
3,498
5,136
61,605
0
L
9,684
295
0
1,587
13,688
4,671
246
3,531
10,157
62,286
0
W
Shiva
Tuija
Shiva
16,372
3,136
622
2,163
18,406
17,161
0
3,179
13,713
8,858
45,708
L
Bakasura
ZODINtheEVIL
Bakasura
19,681
11,034
0
2,860
19,960
8,319
0
6,527
13,433
0
64,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,006
Gold Earned
47,984
622
Minions Killed
528
0
Camps Cleared
0
2,056,570
Distance Traveled
1,808,011
37
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,026
651
159
8
0
380,622
8
L
Skadi
10,225
511
122
6
0
362,026
4
L
Vulcan
9,533
477
152
8
0
355,891
2
W
Cliodhna
11,312
566
150
8
0
444,115
4
L
Yemoja
8,287
414
24
1
0
352,766
2
W
Arachne
11,749
587
136
7
0
452,514
7
W
Zeus
10,878
544
108
5
0
384,145
8
L
Thoth
9,438
472
123
6
0
345,145
7
W
Shiva
11,041
552
69
3
0
395,174
10
L
Bakasura
10,501
525
107
5
0
392,183
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role