Player Matchup

Cerberus
Cerberus
AbbyGnormal
Cerberus
Level 40
God Stats
3W - 8L
1,516 SR
Queue Stats
49W - 71L
1,357 Elo+
Party 1
Zeus
Zeus
CptCannaman
Zeus
Level 29
God Stats
6W - 7L
1,348 SR
Queue Stats
40W - 64L
1,334 Elo+
Party 1
Arachne
Arachne
Dinkey2332
Arachne
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
GanjaGoddess710
Medusa
Level 21
God Stats
6W - 8L
1,441 SR
Queue Stats
6W - 10L
1,355 Elo+
Party 1
Vamana
Vamana
InsaneDuke
Vamana
Level 35
God Stats
0W - 3L
1,218 SR
Queue Stats
52W - 76L
1,336 Elo+
Party 1
Team Averages
Level 28
1,405 SR
1,376 Elo+

VS

Team Averages
Level 87
1,520 SR
1,449 Elo+
Loki
Loki
Arkkus
Loki
Level 109
God Stats
27W - 16L
1,628 SR
Queue Stats
62W - 70L
1,478 Elo+
Solo
Chang'e
Chang'e
Calcifer1401
Chang'e
Level 55
God Stats
12W - 19L
1,359 SR
Queue Stats
72W - 84L
1,299 Elo+
Party 2
The Morrigan
The Morrigan
Pinec0
The Morrigan
Level 106
God Stats
1W - 1L
1,339 SR
Queue Stats
56W - 58L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
TornReborn
Sun Wukong
Level 12
God Stats
22W - 20L
1,461 SR
Queue Stats
63W - 75L
1,253 Elo+
Party 2
Izanami
Izanami
holyghost21
Izanami
Level 153
God Stats
9W - 5L
1,815 SR
Queue Stats
566W - 513L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AbbyGnormal
Cerberus
15
0 / 4 / 0
8,980
998
4,964
16,766
16,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 17 / 2
9,059
1,007
11,039
23,978
4,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Dinkey2332
Arachne
14
0 / 10 / 2
8,940
993
2,604
17,250
4,595
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 11 / 0
9,668
1,074
6,505
19,106
5,360
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
InsaneDuke
Vamana
14
0 / 8 / 1
8,958
995
7,592
20,970
12,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Arkkus
Loki
19
21 / 2 / 15
13,156
1,462
24,509
5,927
1,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Calcifer1401
Chang'e
17
1 / 0 / 19
9,708
1,079
4,778
5,543
1,743
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
Pinec0
The Morrigan
18
10 / 0 / 21
11,771
1,308
21,878
4,443
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
TornReborn
Sun Wukong
18
4 / 0 / 27
11,457
1,273
10,727
9,769
8,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
holyghost21
Izanami
19
14 / 0 / 27
12,927
1,436
28,949
11,351
4,118
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
159
2
Kills
50
50
Deaths
2
5
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AbbyGnormal
Cerberus
0
4
0
0
W
Loki
Arkkus
Loki
21
2
15
14.25
W
Chang'e
Calcifer1401
Chang'e
1
0
19
10.5
L
0
17
2
0.06
L
Arachne
Dinkey2332
Arachne
0
10
2
0.1
L
2
11
0
0.18
L
Vamana
InsaneDuke
Vamana
0
8
1
0.06
W
The Morrigan
Pinec0
The Morrigan
10
0
21
20.5
W
Sun Wukong
TornReborn
Sun Wukong
4
0
27
17.5
W
Izanami
holyghost21
Izanami
14
0
27
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,704
Damage
90,841
98,070
Taken
37,033
43,322
Mitigated
17,721
7,586
Healing
14,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AbbyGnormal
Cerberus
4,964
160
0
2,380
16,766
16,618
0
3,353
13,413
28,163
0
W
Loki
Arkkus
Loki
24,509
9,353
0
0
5,927
1,986
0
1,837
3,885
0
47,994
W
Chang'e
Calcifer1401
Chang'e
4,778
283
4,161
2,729
5,543
1,743
0
3,040
2,228
14,208
0
L
11,039
2,679
84
1,119
23,978
4,714
0
3,332
20,646
30,029
0
L
Arachne
Dinkey2332
Arachne
2,604
1,397
0
969
17,250
4,595
0
5,311
11,939
0
4,672
L
6,505
3,252
0
191
19,106
5,360
0
5,923
13,183
0
27,967
L
Vamana
InsaneDuke
Vamana
7,592
2,650
0
2,843
20,970
12,035
0
6,963
14,007
0
29,987
W
The Morrigan
Pinec0
The Morrigan
21,878
3,528
0
414
4,443
1,439
0
2,227
2,114
26,922
2,289
W
Sun Wukong
TornReborn
Sun Wukong
10,727
1,348
83
2,929
9,769
8,435
0
4,066
5,227
411
21,135
W
Izanami
holyghost21
Izanami
28,949
22,631
0
3,750
11,351
4,118
0
4,066
6,807
0
61,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,605
Gold Earned
59,019
180
Minions Killed
209
3
Camps Cleared
13
915,587
Distance Traveled
940,548
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,980
998
47
5
0
203,657
0
W
Loki
13,156
1,462
52
6
7
189,121
0
W
Chang'e
9,708
1,079
29
3
2
147,179
0
L
Zeus
9,059
1,007
47
5
1
153,846
1
L
Arachne
8,940
993
7
1
1
196,419
0
L
Medusa
9,668
1,074
42
5
1
146,385
0
L
Vamana
8,958
995
37
4
0
215,280
0
W
The Morrigan
11,771
1,308
27
3
0
203,183
0
W
Sun Wukong
11,457
1,273
20
2
2
211,977
0
W
Izanami
12,927
1,436
81
9
2
189,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role