Player Matchup

Hou Yi
Hou Yi
Nickmelee
Hou Yi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,548 Elo+
Solo
Janus
Janus
PoloClass101
Janus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,482 Elo+
Solo
Merlin
Merlin
cawofduty
Merlin
Level 89
God Stats
4W - 3L
1,584 SR
Queue Stats
147W - 108L
1,579 Elo+
Party 1
Da Ji
Da Ji
purxpura
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 40L
1,556 Elo+
Party 1
Sol
Sol
sc0tu
Sol
Level 78
God Stats
5W - 2L
1,812 SR
Queue Stats
136W - 97L
1,561 Elo+
Party 1
Team Averages
Level 47
1,579 SR
1,545 Elo+

VS

Team Averages
Level 59
1,448 SR
1,492 Elo+
Bastet
Bastet
BCNATION300
Bastet
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 84L
1,455 Elo+
Party 2
Xing Tian
Xing Tian
BOSS91099
Xing Tian
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 83L
1,344 Elo+
Solo
Ne Zha
Ne Zha
Inmate Al
Ne Zha
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 148L
1,534 Elo+
Party 2
Persephone
Persephone
SevenSinSage
Persephone
Level 61
God Stats
4W - 5L
1,242 SR
Queue Stats
265W - 285L
1,389 Elo+
Solo
Zhong Kui
Zhong Kui
heckinheckers00
Zhong Kui
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,738 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Nickmelee
Hou Yi
19
3 / 8 / 9
11,700
616
13,449
17,780
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 7 / 16
13,837
728
20,511
17,537
5,361
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
cawofduty
Merlin
20
16 / 7 / 9
16,619
875
29,317
15,019
5,527
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
purxpura
Da Ji
19
3 / 11 / 15
12,482
657
8,807
17,264
7,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
sc0tu
Sol
19
3 / 9 / 16
12,631
665
14,364
18,367
4,455
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
12 / 9 / 15
15,127
796
15,969
21,705
9,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xing Tian
BOSS91099
Xing Tian
20
0 / 5 / 23
14,016
738
7,295
20,849
27,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ne Zha
Inmate Al
Ne Zha
20
13 / 6 / 21
14,813
780
22,531
19,266
8,220
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
SevenSinSage
Persephone
20
10 / 6 / 16
14,715
774
22,608
18,093
5,211
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
heckinheckers00
Zhong Kui
20
7 / 9 / 9
13,592
715
10,589
20,232
14,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
126
35
Kills
42
42
Deaths
35
65
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Bastet
12
9
15
2.17
W
Xing Tian
BOSS91099
Xing Tian
0
5
23
2.3
W
Ne Zha
Inmate Al
Ne Zha
13
6
21
3.92
L
Hou Yi
Nickmelee
Hou Yi
3
8
9
0.94
L
10
7
16
2.57
W
Persephone
SevenSinSage
Persephone
10
6
16
3
L
Merlin
cawofduty
Merlin
16
7
9
2.93
W
Zhong Kui
heckinheckers00
Zhong Kui
7
9
9
1.28
L
Da Ji
purxpura
Da Ji
3
11
15
0.95
L
Sol
sc0tu
Sol
3
9
16
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,448
Damage
78,992
85,967
Taken
100,145
28,071
Mitigated
64,870
15,214
Healing
26,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
15,969
5,513
2,536
3,252
21,705
9,439
2,088
12,093
9,449
0
26,978
W
Xing Tian
BOSS91099
Xing Tian
7,295
854
589
2,062
20,849
27,167
564
12,633
7,964
23,442
0
W
Ne Zha
Inmate Al
Ne Zha
22,531
3,250
3,141
4,753
19,266
8,220
1,615
14,128
5,003
0
42,249
L
Hou Yi
Nickmelee
Hou Yi
13,449
2,966
591
1,826
17,780
5,636
806
9,320
8,460
0
30,264
L
20,511
903
1,609
3,011
17,537
5,361
324
9,579
7,958
43,721
0
W
Persephone
SevenSinSage
Persephone
22,608
924
483
4,526
18,093
5,211
375
12,436
5,619
47,539
0
L
Merlin
cawofduty
Merlin
29,317
37
709
1,429
15,019
5,527
0
6,617
8,402
57,351
0
W
Zhong Kui
heckinheckers00
Zhong Kui
10,589
699
277
4,690
20,232
14,833
393
12,896
7,183
28,982
0
L
Da Ji
purxpura
Da Ji
8,807
2,897
760
1,446
17,264
7,092
33
7,077
10,187
0
11,908
L
Sol
sc0tu
Sol
14,364
2,434
1,215
2,618
18,367
4,455
282
7,899
10,468
27,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,269
Gold Earned
72,263
195
Minions Killed
167
0
Camps Cleared
0
1,370,792
Distance Traveled
1,617,296
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,127
796
23
1
0
315,761
0
W
Xing Tian
14,016
738
29
2
0
339,331
0
W
Ne Zha
14,813
780
31
2
0
310,152
0
L
Hou Yi
11,700
616
36
2
0
278,227
0
L
Janus
13,837
728
64
3
0
289,066
1
W
Persephone
14,715
774
60
3
0
345,338
0
L
Merlin
16,619
875
58
3
0
297,520
0
W
Zhong Kui
13,592
715
24
1
0
306,714
6
L
Da Ji
12,482
657
10
1
0
238,562
0
L
Sol
12,631
665
27
1
0
267,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role