Player Matchup

Bacchus
Bacchus
Airic_03
Bacchus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 240L
1,458 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jebus1329
Morgan Le Fay
Level 120
God Stats
5W - 8L
1,500 SR
Queue Stats
136W - 155L
1,472 Elo+
Party 2
Neith
Neith
chavysnipez
Neith
Level 98
God Stats
23W - 25L
1,552 SR
Queue Stats
120W - 140L
1,500 Elo+
Party 2
Nemesis
Nemesis
fluffymoss
Nemesis
Level 104
God Stats
2W - 2L
1,608 SR
Queue Stats
163W - 180L
1,495 Elo+
Party 2
Ymir
Ymir
jew-elzz
Ymir
Level 102
God Stats
6W - 3L
1,616 SR
Queue Stats
67W - 78L
1,445 Elo+
Party 2
Team Averages
Level 102
1,555 SR
1,474 Elo+

VS

Team Averages
Level 123
1,430 SR
1,460 Elo+
Artio
Artio
BatHobbes
Artio
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 47L
1,544 Elo+
Solo
Merlin
Merlin
FLYINGFATMAN 83
Merlin
Level 122
God Stats
5W - 6L
1,500 SR
Queue Stats
117W - 89L
1,635 Elo+
Party 1
Bakasura
Bakasura
ItchyFawn150761
Bakasura
Level 132
God Stats
1W - 4L
1,500 SR
Queue Stats
92W - 87L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
SFA ILLusive
Cthulhu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 86L
1,521 Elo+
Solo
Charybdis
Charybdis
vwfq
Charybdis
Level 145
God Stats
0W - 5L
1,150 SR
Queue Stats
4W - 13L
1,077 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Airic_03
Bacchus
13
2 / 2 / 7
8,720
513
6,149
12,115
12,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Jebus1329
Morgan Le Fay
16
2 / 0 / 2
9,237
543
3,962
3,384
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
11 / 3 / 3
10,267
604
13,113
10,851
4,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
fluffymoss
Nemesis
14
2 / 2 / 3
8,675
510
5,984
11,934
4,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
15
1 / 1 / 1
9,427
555
9,462
15,050
7,460
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BatHobbes
Artio
15
1 / 1 / 0
8,557
503
7,548
13,096
10,692
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 4 / 2
8,758
515
4,433
9,923
3,314
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
15
3 / 3 / 1
8,774
516
6,599
13,620
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
SFA ILLusive
Cthulhu
12
3 / 3 / 2
8,646
509
10,024
15,391
12,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
vwfq
Charybdis
11
0 / 7 / 1
6,827
402
4,009
10,903
2,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
18
Kills
8
8
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Airic_03
Bacchus
2
2
7
2.75
L
Artio
BatHobbes
Artio
1
1
0
1
L
1
4
2
0.5
L
Bakasura
3
3
1
1.17
W
Morgan Le Fay
Jebus1329
Morgan Le Fay
2
0
2
3
L
Cthulhu
SFA ILLusive
Cthulhu
3
3
2
1.33
W
11
3
3
4.17
W
Nemesis
fluffymoss
Nemesis
2
2
3
1.75
W
Ymir
1
1
1
1.5
L
Charybdis
vwfq
Charybdis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,670
Damage
32,613
53,334
Taken
62,933
29,211
Mitigated
32,876
16,252
Healing
21,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Airic_03
Bacchus
6,149
1,400
0
1,688
12,115
12,125
0
4,613
6,822
21,380
0
L
Artio
BatHobbes
Artio
7,548
1,046
0
7,255
13,096
10,692
0
7,039
6,057
52,749
0
L
4,433
247
14
2,908
9,923
3,314
754
3,465
6,002
62,272
0
L
Bakasura
6,599
4,416
0
6,025
13,620
4,764
0
3,135
10,169
0
53,813
W
Morgan Le Fay
Jebus1329
Morgan Le Fay
3,962
794
125
1,347
3,384
1,420
112
527
2,857
61,692
0
L
Cthulhu
SFA ILLusive
Cthulhu
10,024
793
260
3,529
15,391
12,035
29
4,870
10,521
36,320
0
W
13,113
6,250
0
4,579
10,851
4,026
924
5,399
5,257
0
69,528
W
Nemesis
fluffymoss
Nemesis
5,984
2,978
0
2,174
11,934
4,180
0
3,109
8,515
0
69,098
W
Ymir
9,462
4,347
0
6,339
15,050
7,460
612
8,357
6,233
57,763
0
L
Charybdis
vwfq
Charybdis
4,009
2,445
0
1,741
10,903
2,071
193
1,064
9,839
0
42,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,326
Gold Earned
41,562
452
Minions Killed
478
0
Camps Cleared
0
1,691,451
Distance Traveled
1,653,343
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,720
513
31
2
0
350,146
5
L
Artio
8,557
503
119
7
0
353,577
5
L
Merlin
8,758
515
119
7
0
272,305
5
L
Bakasura
8,774
516
120
7
0
403,130
1
W
Morgan Le Fay
9,237
543
106
6
0
332,755
3
L
Cthulhu
8,646
509
52
3
0
331,047
1
W
Neith
10,267
604
92
5
0
302,284
3
W
Nemesis
8,675
510
101
6
0
386,340
5
W
Ymir
9,427
555
122
7
0
319,926
0
L
Charybdis
6,827
402
68
4
0
293,284
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role