Player Matchup

Bacchus
Bacchus
Beeftoad
Bacchus
Level 65
God Stats
16W - 18L
1,532 SR
Queue Stats
95W - 71L
1,735 Elo+
Party 2
Cliodhna
Cliodhna
Burtism
Cliodhna
Level 154
God Stats
2W - 2L
1,751 SR
Queue Stats
164W - 126L
1,709 Elo+
Party 2
Ao Kuang
Ao Kuang
CAPLORD
Ao Kuang
Level 102
God Stats
8W - 3L
1,621 SR
Queue Stats
46W - 31L
1,613 Elo+
Solo
Hercules
Hercules
LlamaStampede
Hercules
Level 88
God Stats
2W - 4L
1,284 SR
Queue Stats
160W - 115L
1,675 Elo+
Party 2
Neith
Neith
WiseSloth420
Neith
Level 9
God Stats
15W - 13L
1,650 SR
Queue Stats
16W - 13L
1,597 Elo+
Party 2
Team Averages
Level 84
1,568 SR
1,666 Elo+

VS

Team Averages
Level 75
1,429 SR
1,529 Elo+
Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
NinjaDTG
Kukulkan
Level 10
God Stats
9W - 13L
1,371 SR
Queue Stats
15W - 21L
1,503 Elo+
Party 1
Shiva
Shiva
Smelly Bast
Shiva
Level 69
God Stats
15W - 12L
1,591 SR
Queue Stats
154W - 199L
1,508 Elo+
Party 1
Da Ji
Da Ji
Stinky Ginny
Da Ji
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
TheresTooMany
Jormungandr
Level 104
God Stats
1W - 2L
1,182 SR
Queue Stats
39W - 45L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Beeftoad
Bacchus
13
1 / 2 / 12
7,342
734
3,094
10,567
12,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Burtism
Cliodhna
16
7 / 0 / 9
8,515
852
15,512
8,493
3,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
CAPLORD
Ao Kuang
16
11 / 2 / 7
9,003
900
8,529
9,135
3,787
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
LlamaStampede
Hercules
15
4 / 0 / 16
8,163
816
8,746
11,801
9,106
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 2 / 7
7,040
704
4,772
4,421
1,632
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
1 / 5 / 2
7,543
754
5,696
7,339
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
NinjaDTG
Kukulkan
14
0 / 3 / 1
7,224
722
4,128
8,008
2,830
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 4 / 2
7,305
731
7,871
9,403
8,323
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 8 / 4
6,996
700
5,456
10,422
3,726
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
TheresTooMany
Jormungandr
13
1 / 4 / 2
7,188
719
8,198
11,267
7,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
17
24
Kills
6
6
Deaths
24
51
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
5
2
0.4
W
Bacchus
Beeftoad
Bacchus
1
2
12
3.5
W
Cliodhna
Burtism
Cliodhna
7
0
9
11.5
W
Ao Kuang
CAPLORD
Ao Kuang
11
2
7
7.25
W
Hercules
LlamaStampede
Hercules
4
0
16
12
L
Kukulkan
NinjaDTG
Kukulkan
0
3
1
0.17
L
3
4
2
1
L
1
8
4
0.38
L
Jormungandr
TheresTooMany
Jormungandr
1
4
2
0.5
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,653
Damage
31,349
44,417
Taken
46,439
30,163
Mitigated
24,492
10,794
Healing
4,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,696
988
0
1,384
7,339
2,140
443
1,352
5,987
31,058
0
W
Bacchus
Beeftoad
Bacchus
3,094
394
0
530
10,567
12,079
0
5,613
4,954
6,069
0
W
Cliodhna
Burtism
Cliodhna
15,512
1,036
0
1,549
8,493
3,559
71
3,059
5,434
0
41,268
W
Ao Kuang
CAPLORD
Ao Kuang
8,529
2,755
0
3,534
9,135
3,787
0
2,046
7,089
22,551
0
W
Hercules
LlamaStampede
Hercules
8,746
1,959
150
4,054
11,801
9,106
53
5,863
5,938
0
16,135
L
Kukulkan
NinjaDTG
Kukulkan
4,128
48
0
432
8,008
2,830
0
2,052
5,956
26,436
0
L
7,871
1,689
209
533
9,403
8,323
507
4,052
5,351
0
16,780
L
5,456
554
0
504
10,422
3,726
0
2,384
8,038
0
10,826
L
Jormungandr
TheresTooMany
Jormungandr
8,198
2,440
120
1,145
11,267
7,473
0
1,783
9,484
15,524
0
W
4,772
1,759
0
977
4,421
1,632
0
1,441
2,980
0
16,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,063
Gold Earned
36,256
151
Minions Killed
169
0
Camps Cleared
0
1,097,131
Distance Traveled
981,999
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,543
754
64
6
0
188,228
1
W
Bacchus
7,342
734
7
1
0
201,646
0
W
Cliodhna
8,515
852
64
6
0
253,706
1
W
Ao Kuang
9,003
900
26
3
0
206,878
1
W
Hercules
8,163
816
25
3
0
243,249
1
L
Kukulkan
7,224
722
58
6
0
203,524
0
L
Shiva
7,305
731
19
2
0
236,579
2
L
Da Ji
6,996
700
12
1
0
163,022
0
L
Jormungandr
7,188
719
16
2
0
190,646
2
W
Neith
7,040
704
29
3
0
191,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role