Player Matchup

Jormungandr
Jormungandr
GalaxyFro67
Jormungandr
Level 77
God Stats
16W - 17L
1,525 SR
Queue Stats
231W - 264L
1,423 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lywra
Morgan Le Fay
Level 69
God Stats
6W - 2L
1,529 SR
Queue Stats
73W - 73L
1,423 Elo+
Party 2
Thanatos
Thanatos
SoulHandsome
Thanatos
Level 149
God Stats
18W - 16L
1,602 SR
Queue Stats
75W - 78L
1,577 Elo+
Party 1
Medusa
Medusa
Uchiha7_7
Medusa
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,522 Elo+
Party 1
Shiva
Shiva
meno destroyer
Shiva
Level 121
God Stats
79W - 60L
1,543 SR
Queue Stats
547W - 601L
1,500 Elo+
Party 1
Team Averages
Level 115
1,540 SR
1,489 Elo+

VS

Team Averages
Level 113
1,554 SR
1,486 Elo+
Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
EhhPhinRownd
Anhur
Level 130
God Stats
4W - 4L
1,497 SR
Queue Stats
174W - 187L
1,537 Elo+
Solo
Poseidon
Poseidon
GlAzEdxDoNuT 54
Poseidon
Level 55
God Stats
2W - 1L
1,498 SR
Queue Stats
57W - 85L
1,440 Elo+
Solo
Arachne
Arachne
stahpwatchwins
Arachne
Level 138
God Stats
2W - 2L
1,777 SR
Queue Stats
245W - 228L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GalaxyFro67
Jormungandr
15
4 / 3 / 8
9,873
549
11,156
15,348
14,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
Lywra
Morgan Le Fay
16
4 / 2 / 3
9,847
547
9,183
8,245
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
SoulHandsome
Thanatos
17
6 / 3 / 7
10,474
582
11,493
16,201
7,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
Uchiha7_7
Medusa
18
6 / 0 / 6
10,700
594
12,533
8,767
3,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 0
7,637
424
3,553
6,072
5,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
4 / 4 / 1
9,504
528
7,682
17,022
17,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
 
King Arthur
14
1 / 3 / 2
8,587
477
7,463
16,574
10,911
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
1 / 5 / 0
5,922
329
2,748
6,429
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poseidon
14
0 / 4 / 0
8,136
452
4,110
9,182
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 3
9,056
503
9,179
15,281
4,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
21
Kills
8
8
Deaths
21
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
4
1
1.13
L
King Arthur
 
King Arthur
1
3
2
0.67
L
1
5
0
0.2
W
Jormungandr
GalaxyFro67
Jormungandr
4
3
8
2.67
L
Poseidon
0
4
0
0
W
Morgan Le Fay
Lywra
Morgan Le Fay
4
2
3
2.75
W
Thanatos
SoulHandsome
Thanatos
6
3
7
3.17
W
Medusa
Uchiha7_7
Medusa
6
0
6
9
W
1
0
0
1
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,918
Damage
31,182
54,633
Taken
64,488
35,228
Mitigated
36,627
23,086
Healing
12,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,682
1,102
129
4,210
17,022
17,043
0
3,749
13,273
30,158
0
L
King Arthur
 
King Arthur
7,463
1,072
0
1,462
16,574
10,911
240
7,473
9,101
0
44,753
L
2,748
1,973
0
738
6,429
1,467
0
2,265
4,164
0
16,047
W
Jormungandr
GalaxyFro67
Jormungandr
11,156
3,543
244
2,268
15,348
14,807
648
3,382
11,966
52,694
0
L
Poseidon
4,110
435
0
2,622
9,182
2,414
0
3,413
5,769
53,874
0
W
Morgan Le Fay
Lywra
Morgan Le Fay
9,183
2,058
0
1,214
8,245
4,018
196
1,338
6,907
66,602
0
W
Thanatos
SoulHandsome
Thanatos
11,493
3,425
0
14,567
16,201
7,906
651
3,588
12,613
0
88,418
W
Medusa
Uchiha7_7
Medusa
12,533
5,352
0
2,222
8,767
3,115
2,736
3,484
5,283
0
79,500
W
3,553
1,428
0
2,571
6,072
5,382
0
0
6,072
0
33,393
L
9,179
6,380
0
2,907
15,281
4,792
96
3,439
11,842
0
59,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,531
Gold Earned
41,205
561
Minions Killed
379
0
Camps Cleared
0
1,593,512
Distance Traveled
1,546,781
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,504
528
42
2
0
352,470
6
L
King Arthur
8,587
477
94
5
0
311,962
2
L
Anhur
5,922
329
28
2
0
147,670
2
W
Jormungandr
9,873
549
70
4
0
336,438
2
L
Poseidon
8,136
452
108
6
0
348,227
3
W
Morgan Le Fay
9,847
547
121
7
0
345,424
2
W
Thanatos
10,474
582
143
8
0
368,648
1
W
Medusa
10,700
594
159
9
0
347,952
4
W
Shiva
7,637
424
68
4
0
195,050
5
L
Arachne
9,056
503
107
6
0
386,452
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role