Player Matchup

Ah Puch
Ah Puch
EricC422
Ah Puch
Level 55
God Stats
4W - 5L
1,381 SR
Queue Stats
89W - 96L
1,325 Elo+
Party 1
Arachne
Arachne
FallenCoyote84
Arachne
Level 96
God Stats
21W - 13L
1,500 SR
Queue Stats
177W - 243L
1,215 Elo+
Party 4
Eset
Eset
PuertoHawk
Eset
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 112L
1,344 Elo+
Party 1
Medusa
Medusa
SlytherinNerd89
Medusa
Level 83
God Stats
12W - 16L
1,211 SR
Queue Stats
128W - 188L
1,215 Elo+
Party 4
Ra
Ra
a5h3r8963
Ra
Level 69
God Stats
66W - 74L
1,496 SR
Queue Stats
97W - 100L
1,425 Elo+
Solo
Team Averages
Level 69
1,418 SR
1,305 Elo+

VS

Team Averages
Level 65
1,359 SR
1,326 Elo+
Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
JACNIFE86
Chiron
Level 5
God Stats
1W - 2L
1,281 SR
Queue Stats
1W - 6L
1,075 Elo+
Party 3
Charybdis
Charybdis
MAD_JNKMMA_89
Charybdis
Level 44
God Stats
140W - 238L
1,343 SR
Queue Stats
320W - 642L
1,329 Elo+
Party 2
Neith
Neith
Pvt Joker 304
Neith
Level 42
God Stats
2W - 3L
1,278 SR
Queue Stats
63W - 77L
1,372 Elo+
Party 3
Izanami
Izanami
mommymanager91
Izanami
Level 106
God Stats
248W - 362L
1,391 SR
Queue Stats
445W - 752L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EricC422
Ah Puch
18
5 / 1 / 26
11,777
1,178
23,136
7,798
3,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
19 / 0 / 16
14,495
1,450
25,959
11,621
10,170
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 2 / 27
12,800
1,280
19,114
10,365
4,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
13 / 4 / 14
12,597
1,260
15,519
11,169
4,425
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 1 / 21
12,589
1,259
12,841
10,863
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
2 / 15 / 2
10,259
1,026
11,143
24,665
8,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
JACNIFE86
Chiron
16
2 / 13 / 3
10,365
1,037
11,005
21,283
6,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
MAD_JNKMMA_89
Charybdis
16
1 / 7 / 6
10,601
1,060
9,186
22,024
6,471
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 6 / 4
10,926
1,093
9,057
15,213
4,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 6 / 3
10,095
1,010
6,408
17,757
4,638
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
26
47
Kills
8
8
Deaths
47
104
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
15
2
0.2
W
Ah Puch
EricC422
Ah Puch
5
1
26
18
W
19
0
16
27
L
Chiron
JACNIFE86
Chiron
2
13
3
0.27
L
Charybdis
MAD_JNKMMA_89
Charybdis
1
7
6
0.57
W
5
2
27
9.25
L
2
6
4
0.67
W
13
4
14
5
W
5
1
21
15.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,569
Damage
46,799
51,816
Taken
100,942
26,213
Mitigated
29,709
15,234
Healing
7,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
11,143
5,328
234
1,151
24,665
8,066
0
13,508
11,157
0
24,169
W
Ah Puch
EricC422
Ah Puch
23,136
106
234
1,915
7,798
3,250
0
0
7,798
35,157
0
W
25,959
18,886
0
4,305
11,621
10,170
0
0
11,621
0
32,666
L
Chiron
JACNIFE86
Chiron
11,005
4,515
210
838
21,283
6,009
0
8,156
13,098
0
26,259
L
Charybdis
MAD_JNKMMA_89
Charybdis
9,186
6,665
95
2,754
22,024
6,471
0
14,263
7,761
0
32,548
W
19,114
468
418
2,201
10,365
4,018
0
0
10,365
38,786
0
L
9,057
2,944
0
1,082
15,213
4,525
0
8,853
6,360
0
40,354
W
15,519
8,479
0
940
11,169
4,425
0
0
11,169
0
25,039
W
12,841
2,070
437
4,784
10,863
4,350
0
0
10,863
53,279
0
L
6,408
6,211
0
885
17,757
4,638
0
10,282
7,475
0
39,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,258
Gold Earned
52,246
216
Minions Killed
269
7
Camps Cleared
8
960,453
Distance Traveled
818,717
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,259
1,026
27
3
1
167,273
1
W
Ah Puch
11,777
1,178
29
3
1
204,249
0
W
Arachne
14,495
1,450
19
2
2
201,550
1
L
Chiron
10,365
1,037
32
3
1
176,284
0
L
Charybdis
10,601
1,060
64
6
1
153,973
1
W
Eset
12,800
1,280
40
4
2
202,825
0
L
Neith
10,926
1,093
59
6
3
164,601
2
W
Medusa
12,597
1,260
27
3
1
172,520
0
W
Ra
12,589
1,259
101
10
1
179,309
0
L
Izanami
10,095
1,010
87
9
2
156,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role