Player Matchup

Bacchus
Bacchus
CPD1ROGUE
Bacchus
Level 58
God Stats
6W - 9L
1,587 SR
Queue Stats
318W - 370L
1,451 Elo+
Party 2
Hera
Hera
GritSandpaper
Hera
Level 18
God Stats
3W - 5L
1,578 SR
Queue Stats
226W - 264L
1,518 Elo+
Party 2
Gilgamesh
Gilgamesh
IControllerI
Gilgamesh
Level 15
God Stats
3W - 5L
1,549 SR
Queue Stats
75W - 104L
1,352 Elo+
Party 2
Izanami
Izanami
SomaCruze
Izanami
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 37L
1,215 Elo+
Party 2
Thanatos
Thanatos
youngjoker05
Thanatos
Level 42
God Stats
34W - 27L
1,584 SR
Queue Stats
463W - 452L
1,397 Elo+
Solo
Team Averages
Level 30
1,560 SR
1,387 Elo+

VS

Team Averages
Level 54
1,500 SR
1,455 Elo+
Atlas
Atlas
 
Atlas
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
Bighuncho7931
Thoth
Level 42
God Stats
8W - 5L
1,470 SR
Queue Stats
253W - 268L
1,397 Elo+
Solo
Amaterasu
Amaterasu
LilCottonSwab
Amaterasu
Level 28
God Stats
14W - 18L
1,478 SR
Queue Stats
22W - 38L
1,353 Elo+
Party 3
Sol
Sol
Ribeweed96
Sol
Level 132
God Stats
2W - 0L
1,553 SR
Queue Stats
67W - 51L
1,498 Elo+
Party 1
Thanatos
Thanatos
Sammrl
Thanatos
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 27L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CPD1ROGUE
Bacchus
11
1 / 3 / 4
7,275
485
7,240
14,218
11,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 8 / 2
6,338
423
2,574
8,998
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
IControllerI
Gilgamesh
12
0 / 5 / 2
6,875
458
4,301
10,915
3,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
SomaCruze
Izanami
12
2 / 3 / 3
7,275
485
5,633
8,638
2,481
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
youngjoker05
Thanatos
12
4 / 6 / 0
8,355
557
6,577
13,218
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 3 / 5
6,455
430
4,877
11,896
6,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
0 / 0 / 5
7,266
484
5,900
5,582
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
LilCottonSwab
Amaterasu
16
5 / 1 / 2
9,394
626
7,116
10,941
9,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
7 / 1 / 7
8,903
594
11,167
10,046
3,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Sammrl
Thanatos
16
12 / 2 / 6
9,624
642
13,259
11,506
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
7
Kills
25
25
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
3
5
1.17
W
0
0
5
2.5
L
Bacchus
CPD1ROGUE
Bacchus
1
3
4
1
L
0
8
2
0.13
L
Gilgamesh
IControllerI
Gilgamesh
0
5
2
0.2
W
Amaterasu
LilCottonSwab
Amaterasu
5
1
2
6
W
7
1
7
10.5
W
Thanatos
Sammrl
Thanatos
12
2
6
7.5
L
Izanami
SomaCruze
Izanami
2
3
3
1.17
L
Thanatos
youngjoker05
Thanatos
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,325
Damage
42,319
55,987
Taken
49,971
23,195
Mitigated
25,112
16,406
Healing
27,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,877
1,653
0
2,805
11,896
6,177
0
1,260
10,395
19,247
0
W
5,900
257
0
1,232
5,582
1,795
162
2,090
3,492
43,101
3,836
L
Bacchus
CPD1ROGUE
Bacchus
7,240
859
0
4,342
14,218
11,662
0
8,236
5,982
12,807
0
L
2,574
845
0
1,089
8,998
2,065
0
1,923
7,075
25,867
0
L
Gilgamesh
IControllerI
Gilgamesh
4,301
1,759
0
1,921
10,915
3,564
200
1,958
8,957
0
29,079
W
Amaterasu
LilCottonSwab
Amaterasu
7,116
4,478
0
5,494
10,941
9,306
2,014
472
10,469
0
54,291
W
11,167
4,302
0
5,432
10,046
3,805
907
3,555
6,357
57,946
7,193
W
Thanatos
Sammrl
Thanatos
13,259
3,482
0
12,254
11,506
4,029
0
2,257
9,203
0
59,644
L
Izanami
SomaCruze
Izanami
5,633
4,226
0
2,301
8,638
2,481
0
5,740
2,898
0
46,624
L
Thanatos
youngjoker05
Thanatos
6,577
1,164
0
6,753
13,218
3,423
0
2,814
10,404
0
37,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,118
Gold Earned
41,642
289
Minions Killed
422
0
Camps Cleared
0
1,417,936
Distance Traveled
1,444,163
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,455
430
24
2
0
276,089
1
W
Thoth
7,266
484
88
6
0
254,189
1
L
Bacchus
7,275
485
10
1
0
316,141
0
L
Hera
6,338
423
49
3
0
259,250
2
L
Gilgamesh
6,875
458
68
5
0
286,679
3
W
Amaterasu
9,394
626
116
8
0
289,433
4
W
Sol
8,903
594
108
7
0
300,330
1
W
Thanatos
9,624
642
86
6
0
324,122
2
L
Izanami
7,275
485
95
6
0
261,627
0
L
Thanatos
8,355
557
67
4
0
294,239
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role