Player Matchup

Ravana
Ravana
 
Ravana
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Boltz696969
Ganesha
Level 54
God Stats
23W - 18L
1,515 SR
Queue Stats
342W - 294L
1,566 Elo+
Solo
Agni
Agni
solzionbet
Agni
Level 28
God Stats
3W - 2L
1,773 SR
Queue Stats
22W - 22L
1,484 Elo+
Party 1
Team Averages
Level 47
1,596 SR
1,517 Elo+

VS

Team Averages
Level 100
1,629 SR
1,842 Elo+
Thoth
Thoth
EngagedGnat14
Thoth
Level 157
God Stats
8W - 1L
1,886 SR
Queue Stats
110W - 12L
2,216 Elo+
Solo
Neith
Neith
Nepris
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Athena
Athena
rainoffirenc
Athena
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 52L
1,810 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
1 / 5 / 0
5,318
665
2,521
6,586
2,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Ganesha
Boltz696969
Ganesha
9
0 / 4 / 1
5,710
714
1,594
12,231
8,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 6 / 2
5,507
688
4,014
9,122
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 7
7,736
967
12,859
6,524
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Nepris
Neith
12
6 / 0 / 9
7,593
949
9,543
4,331
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
11
4 / 1 / 10
7,982
998
3,334
9,867
8,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
1
Kills
15
15
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
5
0
0.2
L
Ganesha
Boltz696969
Ganesha
0
4
1
0.13
W
5
1
7
8.5
W
Neith
Nepris
Neith
6
0
9
10.5
W
Athena
4
1
10
9
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,129
Damage
25,736
27,939
Taken
20,722
13,083
Mitigated
12,603
3,096
Healing
5,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,521
567
0
774
6,586
2,588
0
3,414
3,172
0
8,814
L
Ganesha
Boltz696969
Ganesha
1,594
158
187
837
12,231
8,616
0
7,027
5,204
9,044
0
W
12,859
303
0
1,274
6,524
2,090
1,404
2,522
3,716
43,890
0
W
Neith
Nepris
Neith
9,543
3,854
0
1,732
4,331
1,836
745
985
3,120
0
28,910
W
Athena
3,334
1,051
0
2,612
9,867
8,677
60
1,982
7,662
11,337
0
L
4,014
397
0
1,298
9,122
1,879
0
5,864
3,258
14,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,535
Gold Earned
23,311
54
Minions Killed
111
1
Camps Cleared
6
400,945
Distance Traveled
477,841
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,318
665
18
2
1
114,317
1
L
Ganesha
5,710
714
6
1
0
146,597
1
W
Thoth
7,736
967
68
9
4
162,771
0
W
Neith
7,593
949
28
4
1
159,213
2
W
Athena
7,982
998
15
2
1
155,857
0
L
Agni
5,507
688
30
4
0
140,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role