Player Matchup

Thoth
Thoth
Ehnyr
Thoth
Level 142
God Stats
1W - 0L
1,322 SR
Queue Stats
38W - 32L
1,658 Elo+
Party 1
Khepri
Khepri
LeoProblem
Khepri
Level 139
God Stats
2W - 0L
1,934 SR
Queue Stats
25W - 18L
1,643 Elo+
Party 1
Rama
Rama
NicoLol3112
Rama
Level 146
God Stats
1W - 1L
1,452 SR
Queue Stats
34W - 23L
1,654 Elo+
Party 1
Team Averages
Level 142
1,569 SR
1,652 Elo+

VS

Team Averages
Level 86
1,527 SR
1,542 Elo+
He Bo
He Bo
BestMedicSenpai
He Bo
Level 95
God Stats
1W - 1L
1,852 SR
Queue Stats
77W - 74L
1,660 Elo+
Party 2
Izanami
Izanami
Drakkarnis
Izanami
Level 62
God Stats
0W - 3L
1,230 SR
Queue Stats
44W - 62L
1,450 Elo+
Party 2
Ymir
Ymir
MalusThe16Th_
Ymir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 97L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ehnyr
Thoth
16
9 / 0 / 10
10,594
883
10,443
6,738
2,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
LeoProblem
Khepri
13
1 / 4 / 16
9,602
800
4,899
15,271
14,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
9 / 5 / 10
10,898
908
15,285
9,535
3,275
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 1
9,558
797
8,532
9,222
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Drakkarnis
Izanami
12
2 / 7 / 4
8,509
709
8,244
11,250
3,557
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 7 / 6
9,163
764
5,033
17,319
15,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
19
Kills
9
9
Deaths
19
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
5
1
1.3
L
Izanami
Drakkarnis
Izanami
2
7
4
0.57
W
Thoth
Ehnyr
Thoth
9
0
10
14
W
Khepri
LeoProblem
Khepri
1
4
16
2.25
L
1
7
6
0.57
W
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,627
Damage
21,809
31,544
Taken
37,791
20,618
Mitigated
22,639
4,565
Healing
4,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,532
253
0
1,256
9,222
3,140
295
4,595
4,627
37,645
0
L
Izanami
Drakkarnis
Izanami
8,244
5,525
0
1,144
11,250
3,557
1,099
4,853
6,397
0
27,959
W
Thoth
Ehnyr
Thoth
10,443
846
0
1,132
6,738
2,466
1,328
2,570
4,006
45,572
0
W
Khepri
LeoProblem
Khepri
4,899
162
866
1,919
15,271
14,877
144
4,818
10,136
11,984
0
L
5,033
365
0
2,364
17,319
15,942
243
6,347
10,972
13,569
0
W
15,285
7,050
413
235
9,535
3,275
1,657
5,964
3,413
0
41,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,094
Gold Earned
27,230
122
Minions Killed
114
4
Camps Cleared
5
593,599
Distance Traveled
610,987
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,558
797
63
5
3
211,741
2
L
Izanami
8,509
709
29
2
1
198,577
2
W
Thoth
10,594
883
67
6
2
209,997
0
W
Khepri
9,602
800
13
1
1
222,782
4
L
Ymir
9,163
764
22
2
1
200,669
0
W
Rama
10,898
908
42
4
1
160,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role