Player Matchup

He Bo
He Bo
Diamond III
 
He Bo
Diamond III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond III
 
Erlang Shen
Diamond III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond III
twitch22Drux
Kumbhakarna
Diamond III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 19L
2,090 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,500 SR
1,697 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 104
1,673 SR
1,958 MMR
Achilles
Achilles
Platinum III
Mоrf
Achilles
Platinum III
Level 128
God Stats
4W - 1L
1,708 SR
Queue Stats
24W - 13L
2,029 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum III
Shorty1
Baron Samedi
Platinum III
Level 78
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 43L
2,023 MMR
Party 2
Fenrir
Fenrir
Gold I
bracelona
Fenrir
Gold I
Level 106
God Stats
19W - 16L
1,811 SR
Queue Stats
40W - 41L
1,823 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
0 / 5 / 1
7,504
577
6,196
9,141
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
 
Erlang Shen
10
0 / 7 / 1
7,325
563
7,937
13,260
11,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
twitch22Drux
Kumbhakarna
11
1 / 4 / 0
7,766
597
2,346
14,491
12,416
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ShivaThothAh Muzen CabBastetGeb

VS

Bans
SobekMedusaGilgameshArtemisGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mоrf
Achilles
16
13 / 0 / 3
10,649
819
14,036
14,724
17,065
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Shorty1
Baron Samedi
14
1 / 1 / 14
9,197
707
10,245
3,275
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
bracelona
Fenrir
14
2 / 0 / 11
9,242
711
7,190
9,954
8,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
1
Kills
16
16
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
5
1
0.1
L
Erlang Shen
 
Erlang Shen
0
7
1
0.07
W
Achilles
Mоrf
Achilles
13
0
3
14.5
W
Baron Samedi
Shorty1
Baron Samedi
1
1
14
8
W
Fenrir
bracelona
Fenrir
2
0
11
7.5
L
Kumbhakarna
twitch22Drux
Kumbhakarna
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,479
Damage
31,471
36,892
Taken
27,953
26,536
Mitigated
27,411
2,147
Healing
11,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,196
243
0
625
9,141
2,526
0
1,640
7,501
28,212
0
L
Erlang Shen
 
Erlang Shen
7,937
3,429
0
1,210
13,260
11,594
0
3,545
9,715
0
19,456
W
Achilles
Mоrf
Achilles
14,036
2,768
0
4,805
14,724
17,065
380
4,330
10,394
0
36,001
W
Baron Samedi
Shorty1
Baron Samedi
10,245
763
2,615
1,042
3,275
1,716
1,146
1,519
1,756
46,343
0
W
Fenrir
bracelona
Fenrir
7,190
1,224
0
3,294
9,954
8,630
772
3,091
6,863
0
26,433
L
Kumbhakarna
twitch22Drux
Kumbhakarna
2,346
250
183
129
14,491
12,416
0
5,237
9,254
12,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,595
Gold Earned
29,088
107
Minions Killed
148
1
Camps Cleared
10
699,005
Distance Traveled
723,193
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,504
577
67
5
0
229,230
1
L
Erlang Shen
7,325
563
32
2
1
235,251
4
W
Achilles
10,649
819
42
3
1
251,646
4
W
Baron Samedi
9,197
707
83
6
5
220,357
3
W
Fenrir
9,242
711
23
2
4
251,190
7
L
Kumbhakarna
7,766
597
8
1
0
234,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role