Player Matchup

Cu Chulainn
Cu Chulainn
Kuiraxu
Cu Chulainn
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,457 Elo+
Party 2
Hachiman
Hachiman
Seamores
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,473 Elo+
Party 2
Hel
Hel
Taintedraptor
Hel
Level 48
God Stats
10W - 16L
1,269 SR
Queue Stats
31W - 49L
1,311 Elo+
Solo
Neith
Neith
Zackattck420
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,102 Elo+
Solo
Nemesis
Nemesis
hardc0nt
Nemesis
Level 28
God Stats
5W - 6L
1,478 SR
Queue Stats
17W - 21L
1,410 Elo+
Party 2
Team Averages
Level 43
1,449 SR
1,351 Elo+

VS

Team Averages
Level 93
1,694 SR
1,482 Elo+
Nu Wa
Nu Wa
Haydogz
Nu Wa
Level 24
God Stats
4W - 6L
1,753 SR
Queue Stats
97W - 98L
1,456 Elo+
Solo
Ganesha
Ganesha
NO FEAR ROX
Ganesha
Level 127
God Stats
23W - 18L
1,672 SR
Queue Stats
100W - 87L
1,570 Elo+
Party 1
Zeus
Zeus
PittSteeler5593
Zeus
Level 26
God Stats
29W - 22L
1,515 SR
Queue Stats
31W - 25L
1,424 Elo+
Party 1
Anhur
Anhur
SarcasmBadger
Anhur
Level 144
God Stats
2W - 1L
1,829 SR
Queue Stats
93W - 68L
1,511 Elo+
Party 1
Odin
Odin
Stark5169
Odin
Level 143
God Stats
1W - 1L
1,700 SR
Queue Stats
74W - 61L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kuiraxu
Cu Chulainn
20
9 / 5 / 3
12,438
777
22,942
20,302
19,771
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Seamores
Hachiman
18
3 / 7 / 1
11,149
697
8,285
17,026
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 5 / 7
11,598
725
8,047
17,729
5,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 7 / 2
8,960
560
2,293
9,052
2,054
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
hardc0nt
Nemesis
16
1 / 6 / 4
10,267
642
7,751
16,939
4,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Haydogz
Nu Wa
20
7 / 2 / 7
12,460
779
14,325
11,833
4,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
NO FEAR ROX
Ganesha
18
0 / 2 / 20
11,775
736
8,437
14,171
16,013
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 4 / 6
11,173
698
14,238
7,527
3,462
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 3 / 10
13,330
833
15,878
15,753
7,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odin
20
9 / 4 / 6
12,788
799
14,662
21,362
11,238
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
79
15
Kills
30
30
Deaths
15
17
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Haydogz
Nu Wa
7
2
7
5.25
L
Cu Chulainn
Kuiraxu
Cu Chulainn
9
5
3
2.1
W
Ganesha
NO FEAR ROX
Ganesha
0
2
20
5
W
3
4
6
1.5
W
11
3
10
5.33
L
Hachiman
Seamores
Hachiman
3
7
1
0.5
W
Odin
9
4
6
3
L
2
5
7
1.1
L
0
7
2
0.14
L
Nemesis
hardc0nt
Nemesis
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,318
Damage
67,540
81,048
Taken
70,646
36,413
Mitigated
43,199
17,831
Healing
14,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Haydogz
Nu Wa
14,325
3,005
0
1,230
11,833
4,717
1,288
2,731
9,102
41,294
0
L
Cu Chulainn
Kuiraxu
Cu Chulainn
22,942
4,126
234
3,588
20,302
19,771
0
9,979
9,947
0
53,081
W
Ganesha
NO FEAR ROX
Ganesha
8,437
239
1,042
1,999
14,171
16,013
412
825
13,346
21,145
0
W
14,238
944
396
849
7,527
3,462
0
1,036
6,491
42,371
0
W
15,878
7,494
0
6,158
15,753
7,769
3,786
743
15,010
0
66,534
L
Hachiman
Seamores
Hachiman
8,285
5,146
0
2,502
17,026
4,639
86
4,455
12,447
0
29,548
W
Odin
14,662
799
271
2,514
21,362
11,238
252
2,712
18,650
0
47,735
L
8,047
432
3,053
7,423
17,729
5,529
137
8,810
8,675
53,137
0
L
2,293
575
0
291
9,052
2,054
0
3,125
5,843
0
9,286
L
Nemesis
hardc0nt
Nemesis
7,751
1,420
0
740
16,939
4,420
0
9,420
7,136
0
22,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,412
Gold Earned
61,526
251
Minions Killed
300
0
Camps Cleared
0
1,355,205
Distance Traveled
1,595,512
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,460
779
58
4
0
321,437
1
L
Cu Chulainn
12,438
777
73
5
0
297,152
0
W
Ganesha
11,775
736
3
0
0
329,262
3
W
Zeus
11,173
698
70
4
0
281,824
3
W
Anhur
13,330
833
95
6
0
306,780
0
L
Hachiman
11,149
697
46
3
0
268,357
1
W
Odin
12,788
799
74
5
0
356,209
0
L
Hel
11,598
725
92
6
0
305,830
2
L
Neith
8,960
560
7
0
0
181,878
0
L
Nemesis
10,267
642
33
2
0
301,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role