Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Deezgoffs
Rama
Level 136
God Stats
13W - 8L
1,799 SR
Queue Stats
244W - 211L
1,597 Elo+
Party 1
Sun Wukong
Sun Wukong
OriginalCosta
Sun Wukong
Level 145
God Stats
3W - 2L
1,772 SR
Queue Stats
115W - 105L
1,630 Elo+
Party 1
Sobek
Sobek
ToxicityPlays
Sobek
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 44L
1,599 Elo+
Party 1
Kukulkan
Kukulkan
nevawong
Kukulkan
Level 17
God Stats
3W - 1L
1,325 SR
Queue Stats
40W - 19L
1,724 Elo+
Party 1
Team Averages
Level 113
1,579 SR
1,610 Elo+

VS

Team Averages
Level 35
1,511 SR
1,516 Elo+
Danzaburou
Danzaburou
Geb Jungle1781
Danzaburou
Level 46
God Stats
1W - 4L
1,179 SR
Queue Stats
189W - 163L
1,611 Elo+
Party 2
Mercury
Mercury
MiniMattaaa
Mercury
Level 43
God Stats
9W - 9L
1,705 SR
Queue Stats
63W - 87L
1,442 Elo+
Solo
Cu Chulainn
Cu Chulainn
MossIncGaming
Cu Chulainn
Level 65
God Stats
2W - 2L
1,671 SR
Queue Stats
28W - 27L
1,528 Elo+
Party 3
Neith
Neith
Sw3atyTajn7
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,502 Elo+
Party 2
Anubis
Anubis
andrewnyn
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
8 / 5 / 10
9,900
521
10,689
14,203
6,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
19
9 / 3 / 6
11,647
613
12,703
16,427
6,986
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
OriginalCosta
Sun Wukong
16
4 / 1 / 12
10,164
535
12,044
14,919
14,585
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
5 / 5 / 14
9,625
507
7,755
18,682
23,879
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
nevawong
Kukulkan
17
10 / 1 / 9
10,858
571
13,431
6,553
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Geb Jungle1781
Danzaburou
14
5 / 8 / 4
9,798
516
10,495
18,853
7,000
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
MiniMattaaa
Mercury
14
2 / 7 / 5
9,179
483
7,953
16,107
4,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
MossIncGaming
Cu Chulainn
15
3 / 7 / 2
9,303
490
11,155
19,373
19,255
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 5 / 2
9,560
503
8,790
8,688
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
andrewnyn
Anubis
11
0 / 10 / 1
7,005
369
2,044
11,930
4,007
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
28
36
Kills
14
15
Deaths
37
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
5
10
2.6
W
Rama
9
3
6
4
L
Danzaburou
Geb Jungle1781
Danzaburou
5
8
4
0.88
L
Mercury
MiniMattaaa
Mercury
2
7
5
0.64
L
Cu Chulainn
MossIncGaming
Cu Chulainn
3
7
2
0.57
W
Sun Wukong
OriginalCosta
Sun Wukong
4
1
12
10
L
4
5
2
1
W
5
5
14
2.4
L
Anubis
andrewnyn
Anubis
0
10
1
0.05
W
Kukulkan
nevawong
Kukulkan
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,622
Damage
40,437
70,784
Taken
74,951
55,207
Mitigated
38,766
26,202
Healing
13,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,689
3,103
0
1,909
14,203
6,683
0
310
13,893
0
51,004
W
Rama
12,703
11,236
0
10,795
16,427
6,986
4,012
286
16,141
0
101,652
L
Danzaburou
Geb Jungle1781
Danzaburou
10,495
4,095
263
5,801
18,853
7,000
0
7,306
11,547
0
31,732
L
Mercury
MiniMattaaa
Mercury
7,953
1,933
0
1,566
16,107
4,975
0
4,503
11,604
0
54,810
L
Cu Chulainn
MossIncGaming
Cu Chulainn
11,155
2,139
0
2,616
19,373
19,255
0
3,448
15,925
0
63,297
W
Sun Wukong
OriginalCosta
Sun Wukong
12,044
2,504
0
4,885
14,919
14,585
253
253
14,666
0
61,454
L
8,790
3,459
0
1,810
8,688
3,529
1,124
1,461
7,227
0
66,264
W
7,755
727
359
7,991
18,682
23,879
344
904
17,154
26,961
0
L
Anubis
andrewnyn
Anubis
2,044
344
0
1,496
11,930
4,007
405
4,804
7,126
25,773
0
W
Kukulkan
nevawong
Kukulkan
13,431
1,614
0
263
6,553
3,074
77
291
6,036
61,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,194
Gold Earned
44,845
528
Minions Killed
417
0
Camps Cleared
0
1,835,086
Distance Traveled
1,598,337
1
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,900
521
75
4
0
396,500
0
W
Rama
11,647
613
179
9
0
327,174
1
L
Danzaburou
9,798
516
49
3
0
327,246
13
L
Mercury
9,179
483
90
5
0
381,955
3
L
Cu Chulainn
9,303
490
124
7
0
325,346
6
W
Sun Wukong
10,164
535
125
7
0
375,913
0
L
Neith
9,560
503
113
6
0
312,722
6
W
Sobek
9,625
507
40
2
0
367,751
0
L
Anubis
7,005
369
41
2
0
251,068
0
W
Kukulkan
10,858
571
109
6
0
367,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role