Player Matchup

Izanami
Izanami
Icyy2606
Izanami
Level 124
God Stats
7W - 6L
1,711 SR
Queue Stats
230W - 210L
1,477 Elo+
Party 1
Nemesis
Nemesis
MagnumAbyss
Nemesis
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,523 Elo+
Party 1
Artio
Artio
PIutark
Artio
Level 87
God Stats
53W - 29L
1,485 SR
Queue Stats
158W - 160L
1,450 Elo+
Party 1
Chiron
Chiron
VodiGayKing
Chiron
Level 159
God Stats
1W - 1L
1,319 SR
Queue Stats
222W - 192L
1,484 Elo+
Party 1
Poseidon
Poseidon
l Woooody l
Poseidon
Level 108
God Stats
15W - 9L
1,567 SR
Queue Stats
95W - 98L
1,591 Elo+
Party 1
Team Averages
Level 120
1,516 SR
1,505 Elo+

VS

Team Averages
Level 63
1,455 SR
1,532 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
RiptyScoop
Izanami
Level 102
God Stats
13W - 10L
1,308 SR
Queue Stats
514W - 455L
1,586 Elo+
Party 2
Bellona
Bellona
StarCrack3574
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,622 Elo+
Party 2
Thanatos
Thanatos
TheJustCape66
Thanatos
Level 78
God Stats
9W - 6L
1,500 SR
Queue Stats
234W - 179L
1,570 Elo+
Party 2
Ganesha
Ganesha
zFehndi
Ganesha
Level 44
God Stats
7W - 8L
1,469 SR
Queue Stats
85W - 114L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Icyy2606
Izanami
18
9 / 0 / 6
12,059
709
15,231
16,519
5,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
MagnumAbyss
Nemesis
16
5 / 0 / 5
9,902
582
5,662
8,970
4,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
PIutark
Artio
14
1 / 1 / 10
8,963
527
2,606
11,916
9,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
17
6 / 1 / 5
10,236
602
17,984
13,995
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Poseidon
l Woooody l
Poseidon
16
4 / 1 / 5
9,974
587
6,460
8,233
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 7 / 0
7,267
427
10,102
13,167
5,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
RiptyScoop
Izanami
15
1 / 3 / 1
8,431
496
10,466
12,872
3,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
13
1 / 5 / 0
7,786
458
9,035
14,454
7,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
TheJustCape66
Thanatos
13
1 / 5 / 0
7,566
445
4,597
12,005
4,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
zFehndi
Ganesha
11
0 / 5 / 2
6,539
385
2,492
13,627
11,970
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
25
Kills
3
3
Deaths
25
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
7
0
0
W
Izanami
Icyy2606
Izanami
9
0
6
12
W
Nemesis
MagnumAbyss
Nemesis
5
0
5
7.5
W
Artio
PIutark
Artio
1
1
10
6
L
Izanami
RiptyScoop
Izanami
1
3
1
0.5
L
Bellona
1
5
0
0.2
L
Thanatos
TheJustCape66
Thanatos
1
5
0
0.2
W
Chiron
6
1
5
8.5
W
Poseidon
l Woooody l
Poseidon
4
1
5
6.5
L
Ganesha
zFehndi
Ganesha
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,943
Damage
36,692
59,633
Taken
66,125
25,094
Mitigated
33,321
30,962
Healing
23,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,102
969
119
3,464
13,167
5,301
0
387
12,780
46,292
0
W
Izanami
Icyy2606
Izanami
15,231
9,855
0
12,527
16,519
5,466
6,361
7,790
8,048
0
90,534
W
Nemesis
MagnumAbyss
Nemesis
5,662
2,622
0
3,123
8,970
4,301
0
384
8,570
0
61,640
W
Artio
PIutark
Artio
2,606
192
1,764
4,344
11,916
9,593
384
1,840
10,030
18,094
0
L
Izanami
RiptyScoop
Izanami
10,466
6,434
0
4,287
12,872
3,869
1,146
899
11,973
0
85,187
L
Bellona
9,035
4,122
0
5,051
14,454
7,400
0
5,304
9,150
0
46,364
L
Thanatos
TheJustCape66
Thanatos
4,597
921
35
8,740
12,005
4,781
474
1,438
10,567
0
54,491
W
Chiron
17,984
7,494
614
7,394
13,995
3,575
1,884
1,835
12,158
0
84,026
W
Poseidon
l Woooody l
Poseidon
6,460
764
0
1,196
8,233
2,159
350
0
8,233
63,429
0
L
Ganesha
zFehndi
Ganesha
2,492
379
272
1,417
13,627
11,970
0
1,038
12,589
16,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,134
Gold Earned
37,589
564
Minions Killed
476
0
Camps Cleared
0
1,747,599
Distance Traveled
1,511,455
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,267
427
88
5
0
265,186
2
W
Izanami
12,059
709
169
10
0
318,227
3
W
Nemesis
9,902
582
100
6
0
391,334
1
W
Artio
8,963
527
35
2
0
367,897
4
L
Izanami
8,431
496
180
11
0
306,785
7
L
Bellona
7,786
458
99
6
0
296,825
3
L
Thanatos
7,566
445
101
6
0
341,373
2
W
Chiron
10,236
602
140
8
0
314,672
3
W
Poseidon
9,974
587
120
7
0
355,469
9
L
Ganesha
6,539
385
8
0
0
301,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role