Player Matchup

Izanami
Izanami
Almightykatt
Izanami
Level 148
God Stats
3W - 5L
1,430 SR
Queue Stats
400W - 446L
1,598 Elo+
Party 1
Baron Samedi
Baron Samedi
Icazious69
Baron Samedi
Level 121
God Stats
12W - 9L
1,642 SR
Queue Stats
308W - 297L
1,686 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PurpASlurp
Cu Chulainn
Level 149
God Stats
109W - 100L
1,681 SR
Queue Stats
659W - 626L
1,697 Elo+
Party 1
Susano
Susano
RangerDirk41
Susano
Level 146
God Stats
11W - 9L
1,578 SR
Queue Stats
108W - 103L
1,614 Elo+
Party 1
Sol
Sol
jbrick61
Sol
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,357 Elo+
Party 1
Team Averages
Level 137
1,566 SR
1,590 Elo+

VS

Team Averages
Level 131
1,609 SR
1,633 Elo+
Loki
Loki
AptyChii
Loki
Level 66
God Stats
16W - 7L
1,823 SR
Queue Stats
239W - 191L
1,669 Elo+
Party 2
Freya
Freya
KooterCheese
Freya
Level 154
God Stats
14W - 14L
1,599 SR
Queue Stats
335W - 313L
1,613 Elo+
Party 2
Erlang Shen
Erlang Shen
NolanMartel
Erlang Shen
Level 155
God Stats
7W - 4L
1,306 SR
Queue Stats
213W - 196L
1,652 Elo+
Party 2
Atlas
Atlas
YoungM___
Atlas
Level 158
God Stats
6W - 4L
1,732 SR
Queue Stats
237W - 192L
1,625 Elo+
Party 3
Shiva
Shiva
glitchEgamer
Shiva
Level 124
God Stats
3W - 3L
1,582 SR
Queue Stats
13W - 8L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Almightykatt
Izanami
15
0 / 7 / 2
9,453
473
5,755
14,482
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Icazious69
Baron Samedi
14
4 / 5 / 2
9,797
490
11,032
15,571
19,064
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
PurpASlurp
Cu Chulainn
18
2 / 0 / 0
11,311
566
15,198
15,976
20,630
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
17
2 / 4 / 2
9,990
500
10,478
18,698
7,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 9 / 2
8,407
420
5,315
13,909
4,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
11 / 3 / 6
11,992
600
16,732
13,306
6,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
2 / 1 / 9
11,670
584
8,679
13,823
6,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
NolanMartel
Erlang Shen
19
7 / 2 / 4
11,704
585
15,356
18,943
17,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atlas
YoungM___
Atlas
17
4 / 1 / 12
11,011
551
12,342
16,553
17,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 1 / 2
10,365
518
8,120
15,180
19,014
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
8
Kills
25
25
Deaths
8
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Izanami
Almightykatt
Izanami
0
7
2
0.14
W
Loki
11
3
6
4.67
L
Baron Samedi
Icazious69
Baron Samedi
4
5
2
1
W
2
1
9
6.5
W
Erlang Shen
NolanMartel
Erlang Shen
7
2
4
4.5
L
Cu Chulainn
PurpASlurp
Cu Chulainn
2
0
0
2
L
Susano
2
4
2
0.75
W
Atlas
YoungM___
Atlas
4
1
12
10
W
1
1
2
2
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,778
Damage
61,229
78,636
Taken
77,805
56,422
Mitigated
65,906
16,900
Healing
22,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Almightykatt
Izanami
5,755
2,988
0
3,626
14,482
4,849
688
4,801
9,681
0
69,081
W
Loki
16,732
4,625
0
848
13,306
6,295
0
5,297
8,009
0
97,917
L
Baron Samedi
Icazious69
Baron Samedi
11,032
1,959
1,893
3,112
15,571
19,064
0
6,553
9,018
43,005
0
W
8,679
3,871
0
7,707
13,823
6,072
364
3,091
10,732
86,571
0
W
Erlang Shen
NolanMartel
Erlang Shen
15,356
8,953
0
7,820
18,943
17,105
2,398
2,251
16,692
0
98,036
L
Cu Chulainn
PurpASlurp
Cu Chulainn
15,198
1,968
0
3,559
15,976
20,630
0
2,195
13,781
0
93,387
L
Susano
10,478
3,265
0
2,012
18,698
7,502
0
2,143
16,555
0
82,673
W
Atlas
YoungM___
Atlas
12,342
3,382
0
1,841
16,553
17,420
0
5,371
10,430
36,405
8,027
W
8,120
1,089
987
3,328
15,180
19,014
92
230
14,950
0
66,942
L
5,315
577
0
2,698
13,909
4,377
650
3,854
10,055
46,486
3,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,958
Gold Earned
56,742
612
Minions Killed
641
0
Camps Cleared
0
1,959,940
Distance Traveled
2,123,168
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,453
473
129
6
0
357,251
8
W
Loki
11,992
600
155
8
0
409,381
5
L
Baron Samedi
9,797
490
51
3
0
351,489
2
W
Freya
11,670
584
141
7
0
402,219
5
W
Erlang Shen
11,704
585
136
7
0
457,103
2
L
Cu Chulainn
11,311
566
194
10
0
449,102
0
L
Susano
9,990
500
133
7
0
439,131
1
W
Atlas
11,011
551
63
3
0
406,730
6
W
Shiva
10,365
518
146
7
0
447,735
4
L
Sol
8,407
420
105
5
0
362,967
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role