Player Matchup

Cliodhna
Cliodhna
Rogt12
Cliodhna
Level 63
God Stats
3W - 1L
1,823 SR
Queue Stats
92W - 96L
1,535 Elo+
Solo
Chaac
Chaac
Sherman8tion
Chaac
Level 143
God Stats
3W - 3L
1,504 SR
Queue Stats
154W - 144L
1,482 Elo+
Party 1
Merlin
Merlin
U DeadAs BrO
Merlin
Level 67
God Stats
3W - 3L
1,433 SR
Queue Stats
515W - 524L
1,473 Elo+
Solo
Hachiman
Hachiman
indian88
Hachiman
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 105L
1,514 Elo+
Party 1
Cernunnos
Cernunnos
seanathon21
Cernunnos
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 101L
1,456 Elo+
Party 1
Team Averages
Level 111
1,552 SR
1,492 Elo+

VS

Team Averages
Level 116
1,548 SR
1,454 Elo+
Neith
Neith
BOBtheBILDER24
Neith
Level 126
God Stats
4W - 1L
1,734 SR
Queue Stats
172W - 172L
1,422 Elo+
Party 2
Eset
Eset
CopycatNebula
Eset
Level 159
God Stats
12W - 9L
1,476 SR
Queue Stats
802W - 887L
1,434 Elo+
Solo
Chaac
Chaac
Lordanghelo
Chaac
Level 113
God Stats
1W - 2L
1,612 SR
Queue Stats
44W - 52L
1,452 Elo+
Solo
Medusa
Medusa
ShadowPain91
Medusa
Level 120
God Stats
3W - 4L
1,418 SR
Queue Stats
93W - 80L
1,440 Elo+
Party 2
Hachiman
Hachiman
miyajima
Hachiman
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Rogt12
Cliodhna
20
5 / 9 / 14
14,688
734
24,952
22,244
9,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
6 / 2 / 11
13,915
696
23,143
22,649
29,532
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
20
7 / 3 / 7
14,329
716
17,057
11,750
6,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
indian88
Hachiman
20
4 / 6 / 8
12,759
638
18,511
16,295
6,333
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
seanathon21
Cernunnos
16
0 / 6 / 10
11,095
555
9,729
13,714
5,125
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 15
11,912
596
14,652
15,501
6,393
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 5 / 13
12,693
635
15,303
19,347
7,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 4 / 15
13,129
656
12,541
37,495
32,336
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
20
16 / 5 / 5
15,159
758
23,601
25,803
11,446
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
miyajima
Hachiman
17
1 / 5 / 12
12,012
601
10,059
16,944
7,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
86
22
Kills
26
26
Deaths
22
50
Assists
60
Player
Kills
Deaths
Assists
KDA
L
1
3
15
2.83
L
4
5
13
2.1
L
4
4
15
2.88
W
Cliodhna
Rogt12
Cliodhna
5
9
14
1.33
L
Medusa
16
5
5
3.7
W
6
2
11
5.75
W
Merlin
7
3
7
3.5
W
Hachiman
indian88
Hachiman
4
6
8
1.33
L
Hachiman
miyajima
Hachiman
1
5
12
1.4
W
Cernunnos
seanathon21
Cernunnos
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,392
Damage
76,156
86,652
Taken
115,090
57,334
Mitigated
64,937
35,376
Healing
57,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,652
2,330
2,654
4,784
15,501
6,393
614
3,685
11,816
0
36,417
L
15,303
583
8,046
5,508
19,347
7,527
313
3,070
16,277
28,942
0
L
12,541
139
3,410
14,772
37,495
32,336
484
4,084
33,411
1,978
34,801
W
Cliodhna
Rogt12
Cliodhna
24,952
747
1,250
5,929
22,244
9,952
1,503
4,187
17,901
0
43,615
L
Medusa
23,601
10,539
3,851
10,402
25,803
11,446
3,066
3,442
22,361
0
55,060
W
23,143
1,111
2,596
11,149
22,649
29,532
235
4,728
17,537
0
40,454
W
Merlin
17,057
346
1,626
2,282
11,750
6,392
615
1,819
9,797
55,960
0
W
Hachiman
indian88
Hachiman
18,511
6,861
1,863
4,378
16,295
6,333
1,877
2,730
13,379
0
37,899
L
Hachiman
miyajima
Hachiman
10,059
7,210
1,889
2,387
16,944
7,235
1,197
2,776
14,168
0
14,961
W
Cernunnos
seanathon21
Cernunnos
9,729
2,074
1,660
2,643
13,714
5,125
1,318
1,055
12,559
0
23,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,786
Gold Earned
64,905
214
Minions Killed
212
0
Camps Cleared
0
1,775,021
Distance Traveled
1,883,194
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,912
596
41
2
0
371,821
0
L
Eset
12,693
635
42
2
0
371,241
2
L
Chaac
13,129
656
37
2
0
427,381
4
W
Cliodhna
14,688
734
35
2
0
342,830
0
L
Medusa
15,159
758
73
4
0
380,743
1
W
Chaac
13,915
696
29
1
0
436,675
4
W
Merlin
14,329
716
85
4
0
339,766
2
W
Hachiman
12,759
638
30
2
0
323,513
1
L
Hachiman
12,012
601
19
1
0
332,008
7
W
Cernunnos
11,095
555
35
2
0
332,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role