Player Matchup

Hades
Hades
AQUlLEZ
Hades
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,543 Elo+
Solo
Khepri
Khepri
HyperJinSaotome
Khepri
Level 156
God Stats
57W - 45L
1,537 SR
Queue Stats
82W - 74L
1,518 Elo+
Solo
Anubis
Anubis
Konscious
Anubis
Level 66
God Stats
18W - 13L
1,600 SR
Queue Stats
35W - 28L
1,536 Elo+
Solo
Danzaburou
Danzaburou
RollingRock
Danzaburou
Level 86
God Stats
37W - 32L
1,437 SR
Queue Stats
401W - 466L
1,483 Elo+
Party 2
Shiva
Shiva
XirraGuyro
Shiva
Level 65
God Stats
15W - 20L
1,365 SR
Queue Stats
92W - 101L
1,502 Elo+
Party 2
Team Averages
Level 91
1,488 SR
1,516 Elo+

VS

Team Averages
Level 63
1,565 SR
1,492 Elo+
Morgan Le Fay
Morgan Le Fay
Gotchathinkin
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 29L
1,447 Elo+
Party 1
Hachiman
Hachiman
Kbdavis
Hachiman
Level 79
God Stats
0W - 1L
1,380 SR
Queue Stats
51W - 40L
1,537 Elo+
Party 1
Ah Puch
Ah Puch
Lil_Poppa_Ray
Ah Puch
Level 65
God Stats
4W - 2L
1,868 SR
Queue Stats
21W - 20L
1,505 Elo+
Party 1
Atlas
Atlas
Taruxas
Atlas
Level 126
God Stats
8W - 8L
1,575 SR
Queue Stats
52W - 50L
1,446 Elo+
Solo
Da Ji
Da Ji
blackmamba795
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AQUlLEZ
Hades
17
6 / 6 / 11
12,049
1,205
15,868
16,917
9,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
1 / 1 / 12
11,596
1,160
4,641
9,980
12,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Konscious
Anubis
18
7 / 0 / 8
12,222
1,222
17,232
6,682
3,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
RollingRock
Danzaburou
16
1 / 2 / 5
10,077
1,008
8,555
10,462
4,517
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
17
10 / 1 / 8
12,514
1,251
16,538
16,562
17,404
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

252

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gotchathinkin
Morgan Le Fay
16
3 / 5 / 4
11,110
1,111
12,175
13,817
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Kbdavis
Hachiman
15
1 / 9 / 3
10,292
1,029
15,591
17,252
4,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
16
3 / 7 / 5
10,647
1,065
14,581
11,368
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Taruxas
Atlas
16
0 / 0 / 7
10,721
1,072
11,089
14,928
13,594
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 4 / 2
10,264
1,026
4,860
10,270
3,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
31
25
Kills
10
10
Deaths
25
44
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hades
AQUlLEZ
Hades
6
6
11
1.92
L
Morgan Le Fay
Gotchathinkin
Morgan Le Fay
3
5
4
1
W
1
1
12
7
L
Hachiman
Kbdavis
Hachiman
1
9
3
0.28
W
Anubis
Konscious
Anubis
7
0
8
11
L
Ah Puch
3
7
5
0.79
W
Danzaburou
RollingRock
Danzaburou
1
2
5
1.75
L
Atlas
Taruxas
Atlas
0
0
7
3.5
W
Shiva
10
1
8
14
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,834
Damage
58,296
60,603
Taken
67,635
47,271
Mitigated
29,688
9,914
Healing
5,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AQUlLEZ
Hades
15,868
1,244
383
3,255
16,917
9,612
0
10,708
5,979
27,438
0
L
Morgan Le Fay
Gotchathinkin
Morgan Le Fay
12,175
902
259
2,544
13,817
4,394
0
7,814
6,003
37,378
0
W
4,641
0
0
730
9,980
12,437
0
5,992
3,850
12,997
0
L
Hachiman
Kbdavis
Hachiman
15,591
12,938
0
671
17,252
4,590
0
10,572
6,680
0
40,281
W
Anubis
Konscious
Anubis
17,232
226
0
2,857
6,682
3,301
0
3,804
2,782
39,688
0
L
Ah Puch
14,581
1,083
119
1,077
11,368
3,699
0
5,238
6,130
24,053
0
W
Danzaburou
RollingRock
Danzaburou
8,555
4,265
0
1,443
10,462
4,517
0
7,767
2,617
0
22,495
L
Atlas
Taruxas
Atlas
11,089
4,945
0
626
14,928
13,594
0
7,422
7,506
20,728
0
W
Shiva
16,538
2,947
450
796
16,562
17,404
0
8,843
7,530
0
32,658
L
4,860
1,347
0
692
10,270
3,411
0
6,695
3,575
0
12,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,458
Gold Earned
53,034
177
Minions Killed
164
10
Camps Cleared
5
1,102,196
Distance Traveled
996,300
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,049
1,205
25
3
2
205,108
1
L
Morgan Le Fay
11,110
1,111
57
6
1
201,305
0
W
Khepri
11,596
1,160
15
2
0
249,491
0
L
Hachiman
10,292
1,029
60
6
2
182,032
3
W
Anubis
12,222
1,222
56
6
5
204,688
1
L
Ah Puch
10,647
1,065
23
2
1
196,537
0
W
Danzaburou
10,077
1,008
31
3
3
207,610
0
L
Atlas
10,721
1,072
14
1
1
229,172
2
W
Shiva
12,514
1,251
50
5
0
235,299
1
L
Da Ji
10,264
1,026
10
1
0
187,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role