Player Matchup

Shiva
Shiva
Crusher0706
Shiva
Level 98
God Stats
4W - 0L
1,629 SR
Queue Stats
6W - 5L
1,455 Elo+
Party 2
Guan Yu
Guan Yu
Facundojjk
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Gaboo353
Aphrodite
Level 28
God Stats
4W - 4L
1,207 SR
Queue Stats
136W - 191L
1,077 Elo+
Party 1
Ah Puch
Ah Puch
Jud2d
Ah Puch
Level 77
God Stats
2W - 0L
1,385 SR
Queue Stats
210W - 265L
1,347 Elo+
Party 1
Set
Set
Morbeous
Set
Level 128
God Stats
2W - 2L
1,546 SR
Queue Stats
126W - 165L
1,159 Elo+
Party 1
Team Averages
Level 69
1,453 SR
1,308 Elo+

VS

Team Averages
Level 40
1,597 SR
1,294 Elo+
Olorun
Olorun
HareTrigger99
Olorun
Level 20
God Stats
5W - 12L
1,349 SR
Queue Stats
36W - 72L
1,183 Elo+
Party 3
Neith
Neith
NotBono
Neith
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,250 Elo+
Party 3
Osiris
Osiris
SharpFox7
Osiris
Level 27
God Stats
6W - 1L
1,855 SR
Queue Stats
30W - 39L
1,201 Elo+
Party 3
Mercury
Mercury
sakanarai
Mercury
Level 49
God Stats
18W - 28L
1,502 SR
Queue Stats
223W - 384L
1,328 Elo+
Party 3
Hercules
Hercules
seth1234321
Hercules
Level 81
God Stats
1W - 2L
1,780 SR
Queue Stats
4W - 6L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 6
10,574
587
10,306
10,414
6,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Facundojjk
Guan Yu
14
4 / 4 / 10
9,342
519
10,909
16,883
15,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
Gaboo353
Aphrodite
14
2 / 1 / 12
9,398
522
5,208
7,283
3,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Puch
Jud2d
Ah Puch
16
9 / 4 / 3
10,176
565
11,634
13,650
5,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
10 / 3 / 4
10,573
587
22,212
15,028
10,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 7 / 1
8,416
468
11,130
14,776
4,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
NotBono
Neith
12
1 / 7 / 3
7,299
406
4,924
12,458
3,736
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
SharpFox7
Osiris
9
2 / 8 / 2
7,136
396
4,684
11,353
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
sakanarai
Mercury
12
1 / 7 / 2
7,736
430
4,478
15,270
3,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
seth1234321
Hercules
12
3 / 5 / 3
7,880
438
8,533
29,951
14,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
34
Kills
13
14
Deaths
34
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
2
6
6
W
Guan Yu
Facundojjk
Guan Yu
4
4
10
2.25
W
Aphrodite
Gaboo353
Aphrodite
2
1
12
8
L
6
7
1
0.93
W
Ah Puch
Jud2d
Ah Puch
9
4
3
2.63
W
10
3
4
4
L
Neith
NotBono
Neith
1
7
3
0.36
L
Osiris
SharpFox7
Osiris
2
8
2
0.38
L
Mercury
sakanarai
Mercury
1
7
2
0.29
L
Hercules
seth1234321
Hercules
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,269
Damage
33,749
63,258
Taken
83,808
41,473
Mitigated
30,400
27,848
Healing
23,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,306
2,456
0
3,930
10,414
6,981
75
2,500
7,914
0
59,241
W
Guan Yu
Facundojjk
Guan Yu
10,909
1,738
1,015
4,374
16,883
15,214
1,307
1,261
15,464
9,600
31,089
W
Aphrodite
Gaboo353
Aphrodite
5,208
1,188
6,283
4,234
7,283
3,381
935
588
6,695
29,555
0
L
11,130
5,735
98
3,495
14,776
4,724
744
6,528
8,135
32,599
6,500
W
Ah Puch
Jud2d
Ah Puch
11,634
525
112
5,267
13,650
5,720
1,070
4,246
9,404
56,745
0
W
22,212
11,350
0
2,633
15,028
10,177
3,064
1,178
13,850
0
79,719
L
Neith
NotBono
Neith
4,924
2,492
0
2,219
12,458
3,736
0
977
11,441
0
33,952
L
Osiris
SharpFox7
Osiris
4,684
2,358
0
1,581
11,353
3,655
0
1,270
9,779
0
21,877
L
Mercury
sakanarai
Mercury
4,478
1,484
0
3,991
15,270
3,856
0
4,644
10,388
0
36,133
L
Hercules
seth1234321
Hercules
8,533
3,013
65
11,709
29,951
14,429
0
6,012
23,732
0
26,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,063
Gold Earned
38,467
415
Minions Killed
283
0
Camps Cleared
0
1,836,549
Distance Traveled
1,394,726
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,574
587
88
5
0
423,632
0
W
Guan Yu
9,342
519
60
3
0
377,521
2
W
Aphrodite
9,398
522
49
3
0
354,716
0
L
Olorun
8,416
468
81
5
0
258,031
6
W
Ah Puch
10,176
565
91
5
0
327,012
17
W
Set
10,573
587
127
7
0
353,668
3
L
Neith
7,299
406
54
3
0
257,861
0
L
Osiris
7,136
396
49
3
0
192,847
2
L
Mercury
7,736
430
62
3
0
371,641
3
L
Hercules
7,880
438
37
2
0
314,346
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role