Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ItsFlash_13
Ymir
Level 126
God Stats
2W - 4L
1,837 SR
Queue Stats
114W - 140L
1,474 Elo+
Party 3
Athena
Athena
Montel115
Athena
Level 121
God Stats
8W - 7L
1,766 SR
Queue Stats
303W - 326L
1,325 Elo+
Solo
Olorun
Olorun
NZONSLAUGHT
Olorun
Level 47
God Stats
2W - 1L
1,717 SR
Queue Stats
5W - 8L
1,556 Elo+
Party 3
Poseidon
Poseidon
RyDisrom
Poseidon
Level 36
God Stats
1W - 2L
1,342 SR
Queue Stats
121W - 162L
1,319 Elo+
Party 1
Team Averages
Level 72
1,632 SR
1,435 Elo+

VS

Team Averages
Level 97
1,495 SR
1,351 Elo+
Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Brent_Blackstone
Agni
Level 72
God Stats
2W - 5L
1,500 SR
Queue Stats
58W - 69L
1,133 Elo+
Party 4
Shiva
Shiva
OnyxImpulse
Shiva
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 96L
1,167 Elo+
Party 4
Bellona
Bellona
TheGraySlayer25
Bellona
Level 101
God Stats
8W - 15L
1,476 SR
Queue Stats
542W - 553L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
3 / 0 / 0
5,812
581
1,587
6,787
1,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
4 / 0 / 4
6,311
631
3,122
7,119
3,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
Montel115
Athena
10
1 / 0 / 3
6,459
646
3,793
6,251
4,857
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
9
3 / 2 / 4
5,747
575
4,885
4,415
1,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
RyDisrom
Poseidon
9
1 / 7 / 0
5,398
540
2,386
6,176
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 3 / 1
5,373
537
2,984
5,628
1,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
 
Skadi
8
1 / 4 / 0
4,819
482
3,419
5,175
1,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
7 / 2 / 1
6,128
613
6,360
4,714
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 2
4,527
453
4,701
7,246
3,195
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 0
5,440
544
2,785
4,907
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
12
Kills
9
9
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
0
0
3
L
Loki
 
Loki
1
3
1
0.5
L
Skadi
 
Skadi
1
4
0
0.25
L
7
2
1
3.75
W
4
0
4
6
W
Athena
Montel115
Athena
1
0
3
2.5
W
Olorun
3
2
4
2.5
L
0
2
2
0.5
W
Poseidon
RyDisrom
Poseidon
1
7
0
0.14
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,773
Damage
20,249
30,748
Taken
27,670
13,412
Mitigated
11,399
8,860
Healing
6,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,587
1,381
0
1,384
6,787
1,988
0
812
5,975
0
26,867
L
Loki
 
Loki
2,984
551
0
1,862
5,628
1,646
0
1,773
3,786
0
28,155
L
Skadi
 
Skadi
3,419
1,368
0
486
5,175
1,878
0
2,787
2,388
0
28,108
L
6,360
343
0
955
4,714
1,341
507
3,177
1,537
25,210
0
W
3,122
682
216
2,112
7,119
3,874
0
736
6,383
9,889
0
W
Athena
Montel115
Athena
3,793
1,113
0
2,647
6,251
4,857
35
675
5,576
32,657
0
W
Olorun
4,885
2,886
510
1,450
4,415
1,101
0
261
4,154
24,138
0
L
4,701
638
117
1,477
7,246
3,195
0
4,262
2,984
0
17,684
W
Poseidon
RyDisrom
Poseidon
2,386
565
0
541
6,176
1,592
589
3,876
2,300
23,686
0
L
2,785
723
0
1,857
4,907
3,339
0
2,187
2,720
0
29,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,727
Gold Earned
26,287
249
Minions Killed
261
0
Camps Cleared
0
964,651
Distance Traveled
905,626
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,812
581
68
7
0
215,684
2
L
Loki
5,373
537
62
6
0
206,278
1
L
Skadi
4,819
482
53
5
0
163,226
2
L
Agni
6,128
613
51
5
0
182,229
0
W
Ymir
6,311
631
8
1
0
186,126
2
W
Athena
6,459
646
77
8
0
211,615
3
W
Olorun
5,747
575
50
5
0
174,763
2
L
Shiva
4,527
453
21
2
0
187,960
1
W
Poseidon
5,398
540
46
5
0
176,463
1
L
Bellona
5,440
544
74
7
0
165,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role