Player Matchup

Zeus
Zeus
Gold V
DanielaNicole10
Zeus
Gold V
Level 103
God Stats
1W - 4L
1,628 SR
Queue Stats
119W - 120L
1,466 MMR
Solo
Mercury
Mercury
Bronze IV
Triibb
Mercury
Bronze IV
Level 102
God Stats
0W - 1L
1,582 SR
Queue Stats
2W - 8L
1,461 MMR
Solo
Bacchus
Bacchus
Gold IV
maticjo
Bacchus
Gold IV
Level 126
God Stats
20W - 17L
1,500 SR
Queue Stats
287W - 302L
1,462 MMR
Solo
Osiris
Osiris
Silver I
ninjablitz 58
Osiris
Silver I
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,443 MMR
Solo
Medusa
Medusa
Gold III
pbjellytime11
Medusa
Gold III
Level 135
God Stats
10W - 3L
1,830 SR
Queue Stats
259W - 262L
1,443 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,608 SR
1,455 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,661 SR
1,456 MMR
Eset
Eset
Gold V
DR3WDAK1D
Eset
Gold V
Level 116
God Stats
1W - 0L
1,747 SR
Queue Stats
19W - 17L
1,429 MMR
Party 2
Ymir
Ymir
Gold V
LegitSliinky
Ymir
Gold V
Level 88
God Stats
1W - 1L
1,582 SR
Queue Stats
31W - 33L
1,388 MMR
Party 1
Hachiman
Hachiman
Gold IV
Maldrn
Hachiman
Gold IV
Level 109
God Stats
1W - 1L
1,616 SR
Queue Stats
26W - 24L
1,572 MMR
Party 1
Cliodhna
Cliodhna
Gold V
X_jameslX
Cliodhna
Gold V
Level 128
God Stats
6W - 2L
1,628 SR
Queue Stats
30W - 23L
1,452 MMR
Party 2
Bellona
Bellona
Gold IV
hajime_107
Bellona
Gold IV
Level 109
God Stats
4W - 2L
1,730 SR
Queue Stats
42W - 40L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,518
448
12,112
13,114
4,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
Triibb
Mercury
13
2 / 6 / 0
8,059
424
5,253
16,373
6,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
maticjo
Bacchus
12
2 / 4 / 1
8,318
438
7,228
15,083
17,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 4 / 0
7,770
409
8,353
19,519
18,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 5 / 2
8,804
463
10,074
11,571
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ShivaAtlasArachneGeb

VS

Bans
HeraLokiArtioMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
6 / 1 / 6
11,291
594
11,552
10,852
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 13
10,247
539
7,459
15,490
12,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Maldrn
Hachiman
16
3 / 2 / 3
10,512
553
7,056
12,081
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
X_jameslX
Cliodhna
18
8 / 1 / 3
11,131
586
11,476
14,004
5,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
hajime_107
Bellona
18
5 / 0 / 6
11,177
588
19,234
18,821
23,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
6
Kills
24
24
Deaths
6
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Eset
6
1
6
9
L
0
5
0
0
W
2
2
13
4.25
W
Hachiman
Maldrn
Hachiman
3
2
3
2.25
L
Mercury
Triibb
Mercury
2
6
0
0.33
W
Cliodhna
X_jameslX
Cliodhna
8
1
3
9.5
W
Bellona
hajime_107
Bellona
5
0
6
8
L
Bacchus
maticjo
Bacchus
2
4
1
0.63
L
0
4
0
0
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,020
Damage
56,777
75,660
Taken
71,248
49,959
Mitigated
48,636
16,384
Healing
26,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
11,552
535
0
3,515
10,852
3,920
280
5,698
5,154
90,565
0
L
12,112
1,101
0
4,966
13,114
4,544
0
5,723
7,391
67,923
0
W
7,459
611
404
2,795
15,490
12,360
0
6,313
9,177
37,654
4,737
W
Hachiman
Maldrn
Hachiman
7,056
2,803
0
6,302
12,081
3,524
364
1,312
10,769
0
92,152
L
Mercury
Triibb
Mercury
5,253
2,757
0
1,389
16,373
6,324
0
2,915
13,458
0
55,372
W
Cliodhna
X_jameslX
Cliodhna
11,476
2,736
0
3,548
14,004
5,363
38
4,831
9,173
0
75,223
W
Bellona
hajime_107
Bellona
19,234
8,719
0
9,612
18,821
23,469
240
3,321
15,500
0
77,518
L
Bacchus
maticjo
Bacchus
7,228
396
0
1,503
15,083
17,204
0
5,715
9,368
21,429
0
L
8,353
2,917
0
6,012
19,519
18,913
0
2,132
17,387
0
47,636
L
10,074
3,319
0
2,514
11,571
2,974
992
2,015
9,556
0
52,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,469
Gold Earned
54,358
421
Minions Killed
561
0
Camps Cleared
0
1,704,368
Distance Traveled
1,932,596
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,291
594
144
8
0
349,409
4
L
Zeus
8,518
448
128
7
0
317,433
6
W
Ymir
10,247
539
69
4
0
368,613
4
W
Hachiman
10,512
553
127
7
0
361,015
2
L
Mercury
8,059
424
82
4
0
397,115
6
W
Cliodhna
11,131
586
100
5
0
449,904
4
W
Bellona
11,177
588
121
6
0
403,655
3
L
Bacchus
8,318
438
26
1
0
353,647
8
L
Osiris
7,770
409
85
4
0
344,746
3
L
Medusa
8,804
463
100
5
0
291,427
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role