Player Matchup

King Arthur
King Arthur
Aventador123
King Arthur
Level 13
God Stats
4W - 3L
1,699 SR
Queue Stats
48W - 46L
1,487 Elo+
Party 1
Da Ji
Da Ji
Lance2409
Da Ji
Level 47
God Stats
20W - 23L
1,504 SR
Queue Stats
78W - 110L
1,429 Elo+
Solo
Chang'e
Chang'e
Moesimoe
Chang'e
Level 89
God Stats
11W - 10L
1,529 SR
Queue Stats
77W - 68L
1,526 Elo+
Party 1
Hera
Hera
MythicIceMage
Hera
Level 27
God Stats
28W - 25L
1,632 SR
Queue Stats
79W - 67L
1,518 Elo+
Party 1
Vamana
Vamana
noxxoss
Vamana
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 116L
1,477 Elo+
Party 1
Team Averages
Level 55
1,573 SR
1,487 Elo+

VS

Team Averages
Level 46
1,500 SR
1,607 Elo+
Izanami
Izanami
EmiLyy_LeStrangE
Izanami
Level 28
God Stats
20W - 13L
1,468 SR
Queue Stats
28W - 18L
1,523 Elo+
Party 3
Gilgamesh
Gilgamesh
Morese
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,672 Elo+
Party 2
Atlas
Atlas
Nailedu
Atlas
Level 84
God Stats
3W - 2L
1,449 SR
Queue Stats
19W - 13L
1,672 Elo+
Party 2
Raijin
Raijin
P1ANO_MANN
Raijin
Level 99
God Stats
1W - 2L
1,708 SR
Queue Stats
146W - 137L
1,515 Elo+
Party 3
Ares
Ares
TheGreat0ldOne
Ares
Level 4
God Stats
3W - 0L
1,377 SR
Queue Stats
10W - 9L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aventador123
King Arthur
17
0 / 6 / 6
10,699
892
6,134
21,913
20,216
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Lance2409
Da Ji
16
2 / 6 / 4
11,029
919
9,492
16,581
6,061
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Moesimoe
Chang'e
17
0 / 2 / 7
10,975
915
10,829
13,509
7,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 1 / 5
11,361
947
14,957
9,336
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
noxxoss
Vamana
17
3 / 3 / 4
12,099
1,008
14,185
21,521
16,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

179

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 11
12,132
1,011
16,470
7,385
4,374
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Morese
Gilgamesh
18
2 / 2 / 11
11,342
945
15,422
15,359
22,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
Nailedu
Atlas
18
4 / 2 / 11
12,120
1,010
14,666
13,799
17,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
P1ANO_MANN
Raijin
19
6 / 0 / 12
12,867
1,072
23,938
8,179
4,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
2 / 3 / 14
11,478
957
8,820
15,775
21,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
77
7
Kills
18
18
Deaths
7
26
Assists
59
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aventador123
King Arthur
0
6
6
0.5
W
4
0
11
9.5
L
Da Ji
Lance2409
Da Ji
2
6
4
0.67
L
Chang'e
Moesimoe
Chang'e
0
2
7
1.75
W
Gilgamesh
Morese
Gilgamesh
2
2
11
3.75
L
2
1
5
4.5
W
Atlas
Nailedu
Atlas
4
2
11
4.75
W
Raijin
P1ANO_MANN
Raijin
6
0
12
12
W
2
3
14
3
L
Vamana
noxxoss
Vamana
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,597
Damage
79,316
82,860
Taken
60,497
54,967
Mitigated
70,650
19,356
Healing
5,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aventador123
King Arthur
6,134
983
0
0
21,913
20,216
0
12,679
8,600
0
16,464
W
16,470
11,435
0
1,511
7,385
4,374
0
2,925
4,460
0
33,738
L
Da Ji
Lance2409
Da Ji
9,492
1,637
0
1,589
16,581
6,061
0
9,635
6,470
0
13,788
L
Chang'e
Moesimoe
Chang'e
10,829
1,340
5,293
4,340
13,509
7,091
0
7,240
5,932
41,021
0
W
Gilgamesh
Morese
Gilgamesh
15,422
2,600
0
778
15,359
22,413
0
7,424
7,935
0
29,842
L
14,957
4,166
0
156
9,336
4,688
0
4,626
4,359
44,701
0
W
Atlas
Nailedu
Atlas
14,666
5,239
0
1,214
13,799
17,562
0
5,095
8,704
32,850
0
W
Raijin
P1ANO_MANN
Raijin
23,938
5,095
0
1,365
8,179
4,664
0
2,913
5,266
60,741
0
W
8,820
932
0
470
15,775
21,637
0
7,429
8,346
10,781
0
L
Vamana
noxxoss
Vamana
14,185
6,966
2,556
5,422
21,521
16,911
0
11,682
9,164
0
23,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,163
Gold Earned
59,939
182
Minions Killed
203
3
Camps Cleared
5
1,119,163
Distance Traveled
1,111,403
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,699
892
12
1
0
226,588
0
W
Izanami
12,132
1,011
43
4
2
239,568
1
L
Da Ji
11,029
919
12
1
1
225,143
0
L
Chang'e
10,975
915
55
5
0
228,378
0
W
Gilgamesh
11,342
945
39
3
0
223,067
0
L
Hera
11,361
947
86
7
2
194,530
0
W
Atlas
12,120
1,010
23
2
0
240,101
0
W
Raijin
12,867
1,072
93
8
2
213,266
0
W
Ares
11,478
957
5
0
1
195,401
0
L
Vamana
12,099
1,008
17
1
0
244,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role