Player Matchup

Fenrir
Fenrir
BooraIsFeeding
Fenrir
Level 95
God Stats
2W - 3L
1,278 SR
Queue Stats
126W - 103L
1,596 Elo+
Party 3
Izanami
Izanami
Dogeteur
Izanami
Level 47
God Stats
3W - 6L
1,184 SR
Queue Stats
34W - 43L
1,440 Elo+
Party 3
Athena
Athena
fftlSabu
Athena
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,379 Elo+
Party 2
Chaac
Chaac
harza100
Chaac
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 54L
1,432 Elo+
Party 2
Nu Wa
Nu Wa
smiteplayer7561
Nu Wa
Level 149
God Stats
19W - 18L
1,433 SR
Queue Stats
355W - 309L
1,526 Elo+
Party 3
Team Averages
Level 84
1,379 SR
1,475 Elo+

VS

Team Averages
Level 65
1,449 SR
1,501 Elo+
Shiva
Shiva
 
Shiva
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Chord24
Cerberus
Level 112
God Stats
1W - 6L
1,205 SR
Queue Stats
153W - 156L
1,499 Elo+
Party 1
Thoth
Thoth
Juanito824
Thoth
Level 41
God Stats
4W - 5L
1,500 SR
Queue Stats
64W - 65L
1,491 Elo+
Party 4
Ne Zha
Ne Zha
TBPM Aur
Ne Zha
Level 105
God Stats
1W - 4L
1,312 SR
Queue Stats
75W - 79L
1,504 Elo+
Party 4
Artemis
Artemis
oGVane
Artemis
Level 41
God Stats
8W - 8L
1,728 SR
Queue Stats
96W - 109L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 1
6,414
641
5,062
7,449
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Dogeteur
Izanami
10
4 / 0 / 2
6,049
605
5,835
4,994
1,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
fftlSabu
Athena
9
1 / 1 / 4
5,507
551
1,170
4,875
2,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
harza100
Chaac
9
0 / 0 / 2
5,032
503
2,820
3,782
2,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 2 / 5
7,119
712
6,415
4,759
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
0 / 1 / 0
6,250
625
4,162
7,062
3,582
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Chord24
Cerberus
8
0 / 2 / 1
5,171
517
2,599
7,604
3,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
10
2 / 6 / 0
6,027
603
3,063
6,060
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
TBPM Aur
Ne Zha
9
1 / 3 / 1
5,303
530
1,239
6,678
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
oGVane
Artemis
10
1 / 3 / 0
5,516
552
3,755
5,972
1,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
14
Kills
4
4
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
1
0
0
W
5
1
1
5.5
L
Cerberus
Chord24
Cerberus
0
2
1
0.25
W
Izanami
Dogeteur
Izanami
4
0
2
5
L
Thoth
2
6
0
0.33
L
Ne Zha
TBPM Aur
Ne Zha
1
3
1
0.5
W
Athena
fftlSabu
Athena
1
1
4
3
W
Chaac
harza100
Chaac
0
0
2
1
L
Artemis
oGVane
Artemis
1
3
0
0.33
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,302
Damage
14,818
25,859
Taken
33,376
9,816
Mitigated
11,231
9,206
Healing
8,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,162
828
0
2,756
7,062
3,582
0
477
6,323
0
39,193
W
5,062
1,609
0
2,950
7,449
2,227
0
885
6,564
0
30,634
L
Cerberus
Chord24
Cerberus
2,599
175
0
2,563
7,604
3,506
0
2,257
5,259
13,704
0
W
Izanami
Dogeteur
Izanami
5,835
3,083
0
1,718
4,994
1,131
177
1,357
3,637
0
41,462
L
Thoth
3,063
52
0
106
6,060
1,219
0
2,499
3,328
35,033
0
L
Ne Zha
TBPM Aur
Ne Zha
1,239
683
0
2,535
6,678
1,721
0
759
5,733
0
18,234
W
Athena
fftlSabu
Athena
1,170
309
0
1,257
4,875
2,665
0
1,247
3,628
6,090
0
W
Chaac
harza100
Chaac
2,820
408
0
1,806
3,782
2,533
0
0
3,782
0
17,869
L
Artemis
oGVane
Artemis
3,755
1,455
0
900
5,972
1,203
0
1,002
4,920
0
31,041
W
6,415
939
0
1,475
4,759
1,260
73
2,173
2,586
42,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,121
Gold Earned
28,267
287
Minions Killed
309
0
Camps Cleared
0
1,005,781
Distance Traveled
1,004,667
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,250
625
81
8
0
209,521
4
W
Fenrir
6,414
641
60
6
0
217,640
2
L
Cerberus
5,171
517
39
4
0
202,272
7
W
Izanami
6,049
605
84
8
0
198,982
0
L
Thoth
6,027
603
71
7
0
199,563
0
L
Ne Zha
5,303
530
44
4
0
218,271
3
W
Athena
5,507
551
11
1
0
195,450
0
W
Chaac
5,032
503
41
4
0
195,087
2
L
Artemis
5,516
552
74
7
0
175,040
3
W
Nu Wa
7,119
712
91
9
0
198,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role