Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Firemakesmoke
Merlin
Level 100
God Stats
1W - 6L
1,128 SR
Queue Stats
248W - 327L
1,357 Elo+
Party 1
Thanatos
Thanatos
Sirsmokesalot42
Thanatos
Level 46
God Stats
25W - 27L
1,418 SR
Queue Stats
144W - 214L
1,335 Elo+
Party 1
Mulan
Mulan
TurbidMonkey324
Mulan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 79L
1,338 Elo+
Solo
Sol
Sol
WackLack
Sol
Level 49
God Stats
4W - 2L
1,519 SR
Queue Stats
75W - 62L
1,560 Elo+
Party 2
Team Averages
Level 73
1,413 SR
1,418 Elo+

VS

Team Averages
Level 30
1,422 SR
1,385 Elo+
Aphrodite
Aphrodite
Canarian
Aphrodite
Level 43
God Stats
30W - 35L
1,361 SR
Queue Stats
50W - 76L
1,274 Elo+
Solo
Shiva
Shiva
Frth3379
Shiva
Level 13
God Stats
7W - 12L
1,347 SR
Queue Stats
51W - 68L
1,278 Elo+
Solo
Hou Yi
Hou Yi
Valkurion
Hou Yi
Level 28
God Stats
1W - 6L
1,300 SR
Queue Stats
24W - 45L
1,362 Elo+
Solo
Merlin
Merlin
o0Miss0o
Merlin
Level 64
God Stats
2W - 3L
1,603 SR
Queue Stats
102W - 148L
1,349 Elo+
Solo
Bellona
Bellona
sovietdan
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 3L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
6 / 3 / 12
10,181
848
11,042
10,918
19,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
0 / 1 / 9
8,231
686
6,362
3,526
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
14
3 / 4 / 9
8,677
723
3,884
7,387
3,186
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
1 / 3 / 4
8,383
699
5,137
11,112
5,320
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
8 / 2 / 7
10,206
851
14,022
9,703
6,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Canarian
Aphrodite
14
0 / 5 / 9
7,873
656
3,848
10,489
8,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shiva
Frth3379
Shiva
14
2 / 2 / 4
8,171
681
7,548
10,429
8,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
Valkurion
Hou Yi
15
0 / 5 / 5
7,960
663
2,337
9,466
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
o0Miss0o
Merlin
15
0 / 3 / 7
8,111
676
6,769
8,161
2,665
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
sovietdan
Bellona
16
11 / 3 / 1
9,564
797
11,950
13,157
12,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
39
18
Kills
13
13
Deaths
18
41
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
3
12
4
L
Aphrodite
Canarian
Aphrodite
0
5
9
0.9
W
0
1
9
4.5
L
Shiva
Frth3379
Shiva
2
2
4
2
W
Thanatos
3
4
9
1.88
W
1
3
4
1
L
Hou Yi
Valkurion
Hou Yi
0
5
5
0.5
W
8
2
7
5.75
L
Merlin
o0Miss0o
Merlin
0
3
7
1.17
L
Bellona
sovietdan
Bellona
11
3
1
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,447
Damage
32,452
42,646
Taken
51,702
35,699
Mitigated
35,827
8,796
Healing
13,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,042
964
0
816
10,918
19,334
144
2,306
8,612
20,254
0
L
Aphrodite
Canarian
Aphrodite
3,848
273
3,399
3,735
10,489
8,873
52
7,413
3,076
14,614
0
W
6,362
530
0
541
3,526
1,405
461
586
2,940
25,658
0
L
Shiva
Frth3379
Shiva
7,548
2,030
770
1,770
10,429
8,212
0
5,399
5,030
0
29,143
W
Thanatos
3,884
248
0
3,432
7,387
3,186
0
2,151
5,236
0
7,691
W
5,137
1,057
0
858
11,112
5,320
452
2,093
9,019
0
27,735
L
Hou Yi
Valkurion
Hou Yi
2,337
628
341
1,087
9,466
3,097
815
5,393
4,073
0
29,558
W
14,022
4,251
0
3,149
9,703
6,454
2,925
3,481
6,222
43,915
0
L
Merlin
o0Miss0o
Merlin
6,769
557
244
2,027
8,161
2,665
0
5,998
2,163
21,501
0
L
Bellona
sovietdan
Bellona
11,950
3,204
0
445
13,157
12,980
15
7,223
5,934
0
21,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,678
Gold Earned
41,679
181
Minions Killed
182
0
Camps Cleared
0
1,255,905
Distance Traveled
1,072,389
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,181
848
18
2
0
259,974
0
L
Aphrodite
7,873
656
25
2
0
233,663
0
W
Merlin
8,231
686
43
4
0
245,541
0
L
Shiva
8,171
681
51
4
0
214,151
0
W
Thanatos
8,677
723
11
1
0
258,209
0
W
Mulan
8,383
699
37
3
0
240,923
0
L
Hou Yi
7,960
663
42
4
0
183,459
1
W
Sol
10,206
851
72
6
0
251,258
0
L
Merlin
8,111
676
45
4
0
189,872
1
L
Bellona
9,564
797
19
2
0
251,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role