Player Matchup

Zeus
Zeus
Silver IV
INKEDSOLDIER12
Zeus
Silver IV
Level 132
God Stats
1W - 4L
1,578 SR
Queue Stats
30W - 39L
814 MMR
Solo
Cerberus
Cerberus
Bronze V
StixySt1x
Cerberus
Bronze V
Level 61
God Stats
7W - 4L
1,500 SR
Queue Stats
220W - 242L
602 MMR
Party 2
Mercury
Mercury
Bronze II
gatorfan_99
Mercury
Bronze II
Level 117
God Stats
16W - 18L
1,489 SR
Queue Stats
363W - 383L
842 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 103
1,522 SR
753 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 85
1,497 SR
895 MMR
Chiron
Chiron
Bronze I
Brocity
Chiron
Bronze I
Level 103
God Stats
1W - 4L
1,709 SR
Queue Stats
150W - 156L
1,057 MMR
Party 1
Discordia
Discordia
Bronze I
IX3A
Discordia
Bronze I
Level 88
God Stats
19W - 23L
1,424 SR
Queue Stats
289W - 318L
992 MMR
Party 1
Sobek
Sobek
Bronze III
Sang-Yiop
Sobek
Bronze III
Level 63
God Stats
0W - 4L
1,358 SR
Queue Stats
5W - 26L
634 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 8 / 6
13,139
773
25,023
12,028
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
StixySt1x
Cerberus
17
1 / 0 / 16
12,492
735
5,570
16,172
27,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mercury
gatorfan_99
Mercury
18
6 / 4 / 10
12,869
757
8,707
11,624
4,650
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ShivaAtlasBastetMedusaKukulkan

VS

Bans
GilgameshCthulhuYmirChaacCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Brocity
Chiron
19
8 / 2 / 3
13,315
783
16,060
12,140
3,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
IX3A
Discordia
15
4 / 8 / 4
11,756
692
8,433
13,620
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Sang-Yiop
Sobek
15
0 / 9 / 5
10,013
589
2,286
20,058
14,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
19
Kills
12
12
Deaths
19
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chiron
Brocity
Chiron
8
2
3
4.75
W
12
8
6
1.88
L
Discordia
IX3A
Discordia
4
8
4
0.75
L
Sobek
Sang-Yiop
Sobek
0
9
5
0.28
W
Cerberus
StixySt1x
Cerberus
1
0
16
9
W
Mercury
gatorfan_99
Mercury
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,300
Damage
26,779
39,824
Taken
45,818
35,852
Mitigated
23,402
5,488
Healing
8,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Brocity
Chiron
16,060
5,390
1,035
4,686
12,140
3,991
1,294
9,421
2,315
0
63,629
W
25,023
2,681
0
571
12,028
4,106
925
4,196
7,832
69,257
0
L
Discordia
IX3A
Discordia
8,433
931
0
194
13,620
4,491
100
9,428
3,822
28,604
0
L
Sobek
Sang-Yiop
Sobek
2,286
52
152
2,542
20,058
14,920
87
11,068
8,596
5,767
0
W
Cerberus
StixySt1x
Cerberus
5,570
246
77
3,602
16,172
27,096
110
5,093
11,079
25,597
0
W
Mercury
gatorfan_99
Mercury
8,707
2,817
0
1,238
11,624
4,650
1,612
1,685
9,939
0
54,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,500
Gold Earned
35,084
203
Minions Killed
168
9
Camps Cleared
6
905,150
Distance Traveled
776,663
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,315
783
117
7
3
310,515
3
W
Zeus
13,139
773
78
5
6
248,805
3
L
Discordia
11,756
692
44
3
3
241,576
3
L
Sobek
10,013
589
7
0
0
224,572
0
W
Cerberus
12,492
735
55
3
0
333,241
0
W
Mercury
12,869
757
70
4
3
323,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role