Player Matchup

Athena
Athena
GodSlapp3d
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,157 Elo+
Party 1
Fenrir
Fenrir
ImmortalKing38
Fenrir
Level 41
God Stats
2W - 3L
1,549 SR
Queue Stats
56W - 78L
1,289 Elo+
Party 1
Persephone
Persephone
JayMac90
Persephone
Level 29
God Stats
0W - 4L
1,280 SR
Queue Stats
119W - 164L
1,330 Elo+
Party 3
Izanami
Izanami
QuirkyWallflower
Izanami
Level 46
God Stats
31W - 34L
1,572 SR
Queue Stats
153W - 178L
1,405 Elo+
Party 3
Gilgamesh
Gilgamesh
Tarkan2467
Gilgamesh
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 15L
1,146 Elo+
Party 1
Team Averages
Level 30
1,480 SR
1,265 Elo+

VS

Team Averages
Level 91
1,374 SR
1,278 Elo+
Anhur
Anhur
ChaunceyJ
Anhur
Level 139
God Stats
3W - 5L
1,421 SR
Queue Stats
437W - 465L
1,398 Elo+
Solo
Ullr
Ullr
El_Viejito_2000
Ullr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,309 Elo+
Party 2
Nike
Nike
lobosruben1400
Nike
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,227 Elo+
Party 2
Shiva
Shiva
loks172
Shiva
Level 65
God Stats
1W - 2L
1,285 SR
Queue Stats
5W - 6L
1,285 Elo+
Party 2
Ra
Ra
mat01022001
Ra
Level 68
God Stats
6W - 5L
1,167 SR
Queue Stats
38W - 41L
1,172 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GodSlapp3d
Athena
13
1 / 7 / 1
8,180
390
2,770
17,339
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 10 / 1
8,692
414
7,950
20,343
5,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
JayMac90
Persephone
16
2 / 2 / 2
10,630
506
10,920
11,223
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 7 / 1
8,551
407
6,420
15,307
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Tarkan2467
Gilgamesh
14
0 / 9 / 0
8,399
400
3,131
16,979
12,532
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ChaunceyJ
Anhur
18
4 / 0 / 7
11,347
540
9,835
11,894
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
9 / 1 / 8
11,724
558
13,010
15,277
6,309
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
9 / 1 / 6
12,772
608
14,922
11,783
16,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shiva
loks172
Shiva
15
5 / 1 / 9
10,425
496
5,707
18,446
16,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
8 / 4 / 4
11,750
560
13,175
10,700
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
6
Kills
35
35
Deaths
7
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anhur
ChaunceyJ
Anhur
4
0
7
7.5
W
9
1
8
13
L
Athena
GodSlapp3d
Athena
1
7
1
0.21
L
2
10
1
0.25
L
Persephone
JayMac90
Persephone
2
2
2
1.5
L
1
7
1
0.21
L
Gilgamesh
Tarkan2467
Gilgamesh
0
9
0
0
W
9
1
6
12
W
Shiva
loks172
Shiva
5
1
9
9.5
W
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,191
Damage
56,649
81,191
Taken
68,100
30,436
Mitigated
47,749
16,025
Healing
20,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ChaunceyJ
Anhur
9,835
4,714
0
4,837
11,894
4,151
2,006
2,865
9,029
0
95,066
W
13,010
3,613
0
2,509
15,277
6,309
619
2,549
12,728
0
76,467
L
Athena
GodSlapp3d
Athena
2,770
1,083
0
3,320
17,339
5,227
24
2,426
14,638
21,214
0
L
7,950
2,591
0
2,590
20,343
5,979
0
3,817
16,148
0
53,366
L
Persephone
JayMac90
Persephone
10,920
1,488
0
3,975
11,223
2,533
0
5,681
5,497
62,918
0
L
6,420
3,643
0
3,664
15,307
4,165
962
1,970
13,250
0
63,699
L
Gilgamesh
Tarkan2467
Gilgamesh
3,131
870
0
2,476
16,979
12,532
436
1,963
14,025
122
38,135
W
14,922
2,657
0
2,385
11,783
16,682
541
1,717
9,918
11,499
62,234
W
Shiva
loks172
Shiva
5,707
787
1,283
2,908
18,446
16,654
522
2,453
15,993
0
31,787
W
13,175
591
2,716
3,522
10,700
3,953
960
4,228
6,472
78,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,452
Gold Earned
58,018
431
Minions Killed
533
0
Camps Cleared
0
1,794,066
Distance Traveled
2,015,176
6
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,347
540
151
7
0
348,747
2
W
Ullr
11,724
558
97
5
0
429,958
2
L
Athena
8,180
390
34
2
0
399,619
4
L
Fenrir
8,692
414
87
4
0
387,265
1
L
Persephone
10,630
506
125
6
0
400,994
0
L
Izanami
8,551
407
106
5
0
340,478
0
L
Gilgamesh
8,399
400
79
4
0
265,710
1
W
Nike
12,772
608
127
6
0
395,478
15
W
Shiva
10,425
496
31
1
0
402,674
4
W
Ra
11,750
560
127
6
0
438,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role