Player Matchup

Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DARK-SIDER22
Awilix
Level 106
God Stats
4W - 1L
1,576 SR
Queue Stats
186W - 185L
1,499 Elo+
Party 1
Hou Yi
Hou Yi
Nottsober
Hou Yi
Level 66
God Stats
6W - 7L
1,418 SR
Queue Stats
64W - 76L
1,454 Elo+
Party 1
Ah Puch
Ah Puch
evilmind97
Ah Puch
Level 102
God Stats
17W - 15L
1,525 SR
Queue Stats
418W - 434L
1,488 Elo+
Solo
Team Averages
Level 98
1,504 SR
1,488 Elo+

VS

Team Averages
Level 105
1,413 SR
1,500 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Yagared
Thanatos
Level 107
God Stats
0W - 2L
1,304 SR
Queue Stats
171W - 150L
1,492 Elo+
Party 2
Kumbhakarna
Kumbhakarna
josvandan
Kumbhakarna
Level 101
God Stats
1W - 6L
1,307 SR
Queue Stats
142W - 177L
1,510 Elo+
Solo
Ullr
Ullr
ratkiller
Ullr
Level 125
God Stats
1W - 3L
1,455 SR
Queue Stats
108W - 100L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 1 / 0
7,899
658
6,358
7,168
3,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
 
Fenrir
10
2 / 1 / 3
6,373
531
4,533
8,756
5,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
11
1 / 0 / 2
6,423
535
1,085
5,076
1,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Nottsober
Hou Yi
10
0 / 0 / 3
5,810
484
4,973
4,966
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
evilmind97
Ah Puch
13
4 / 0 / 1
7,492
624
7,195
3,623
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 1 / 0
6,312
526
4,755
8,353
6,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
 
Scylla
10
0 / 3 / 0
5,679
473
2,120
6,637
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Yagared
Thanatos
9
0 / 4 / 1
5,537
461
1,835
8,279
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
josvandan
Kumbhakarna
9
0 / 1 / 1
5,579
465
1,049
6,823
4,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
9
1 / 0 / 0
5,472
456
5,169
5,681
1,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
9
Kills
2
2
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
0
2
W
Fenrir
 
Fenrir
2
1
3
3.5
L
Cu Chulainn
 
Cu Chulainn
1
1
0
1
L
Scylla
 
Scylla
0
3
0
0
W
Awilix
1
0
2
2
W
Hou Yi
Nottsober
Hou Yi
0
0
3
1.5
L
Thanatos
Yagared
Thanatos
0
4
1
0.13
W
Ah Puch
evilmind97
Ah Puch
4
0
1
4.5
L
Kumbhakarna
josvandan
Kumbhakarna
0
1
1
0.5
L
Ullr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,144
Damage
14,928
29,589
Taken
35,773
13,406
Mitigated
16,237
10,614
Healing
11,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,358
299
0
4,628
7,168
3,608
520
234
6,934
54,780
0
W
Fenrir
 
Fenrir
4,533
436
0
2,457
8,756
5,727
0
530
8,226
0
18,866
L
Cu Chulainn
 
Cu Chulainn
4,755
1,094
0
1,394
8,353
6,708
0
5,476
2,877
1,355
28,421
L
Scylla
 
Scylla
2,120
69
0
621
6,637
1,789
0
3,840
2,797
27,900
0
W
Awilix
1,085
660
0
0
5,076
1,506
150
1,057
4,019
0
36,741
W
Hou Yi
Nottsober
Hou Yi
4,973
2,232
0
1,409
4,966
1,431
55
881
4,085
0
30,698
L
Thanatos
Yagared
Thanatos
1,835
325
0
5,926
8,279
2,195
0
2,087
6,192
0
27,980
W
Ah Puch
evilmind97
Ah Puch
7,195
303
0
2,120
3,623
1,134
816
701
2,922
46,968
0
L
Kumbhakarna
josvandan
Kumbhakarna
1,049
28
251
2,497
6,823
4,300
0
933
5,890
5,107
0
L
Ullr
5,169
2,004
0
1,070
5,681
1,245
0
1,217
4,464
0
33,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,997
Gold Earned
28,579
393
Minions Killed
260
0
Camps Cleared
0
1,175,738
Distance Traveled
1,136,815
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,899
658
128
11
0
205,681
6
W
Fenrir
6,373
531
33
3
0
243,949
8
L
Cu Chulainn
6,312
526
64
5
0
242,088
0
L
Scylla
5,679
473
67
6
0
219,695
4
W
Awilix
6,423
535
84
7
0
270,406
0
W
Hou Yi
5,810
484
51
4
0
229,832
2
L
Thanatos
5,537
461
53
4
0
256,553
0
W
Ah Puch
7,492
624
97
8
0
225,870
3
L
Kumbhakarna
5,579
465
16
1
0
219,882
3
L
Ullr
5,472
456
60
5
0
198,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role