Player Matchup

Tiamat
Tiamat
JimmyTaz
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,239 Elo+
Party 2
Ares
Ares
Jqger
Ares
Level 48
God Stats
0W - 2L
1,350 SR
Queue Stats
2W - 6L
1,335 Elo+
Party 2
Anhur
Anhur
TOPHER649
Anhur
Level 28
God Stats
0W - 2L
1,363 SR
Queue Stats
2W - 6L
1,335 Elo+
Party 2
Team Averages
Level 33
1,405 SR
1,303 Elo+

VS

Team Averages
Level 82
1,428 SR
1,327 Elo+
Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AquaticLandshark
Cerberus
Level 18
God Stats
1W - 1L
1,285 SR
Queue Stats
20W - 20L
1,160 Elo+
Party 1
Nox
Nox
BlackHodor78
Nox
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 56L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JimmyTaz
Tiamat
8
0 / 6 / 1
5,832
583
2,521
7,382
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Jqger
Ares
9
0 / 6 / 1
6,329
633
4,173
11,270
5,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
TOPHER649
Anhur
9
0 / 5 / 0
5,777
578
3,342
7,937
2,085
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
4 / 1 / 13
7,534
753
6,184
10,277
9,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 0 / 14
7,487
749
7,512
8,056
4,609
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
10 / 0 / 5
8,386
839
10,543
3,783
1,476
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
0
Kills
17
17
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
1
13
10.5
W
3
0
14
10
W
10
0
5
12.5
L
Tiamat
JimmyTaz
Tiamat
0
6
1
0.08
L
Ares
Jqger
Ares
0
6
1
0.08
L
Anhur
TOPHER649
Anhur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,036
Damage
24,239
26,589
Taken
22,116
10,088
Mitigated
15,436
2,090
Healing
8,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,184
1,969
1,576
5,744
10,277
9,351
107
3,473
6,804
0
14,684
W
7,512
423
0
1,278
8,056
4,609
32
2,260
5,796
13,800
0
W
10,543
749
0
0
3,783
1,476
1,195
1,353
2,430
29,672
0
L
Tiamat
JimmyTaz
Tiamat
2,521
407
0
493
7,382
2,062
0
5,208
2,018
9,790
0
L
Ares
Jqger
Ares
4,173
411
0
1,440
11,270
5,941
0
6,939
4,045
12,637
0
L
Anhur
TOPHER649
Anhur
3,342
2,011
0
157
7,937
2,085
0
6,084
1,793
0
14,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,938
Gold Earned
23,407
57
Minions Killed
108
2
Camps Cleared
5
522,857
Distance Traveled
559,783
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,534
753
18
2
1
192,127
4
W
Cerberus
7,487
749
34
3
1
194,974
2
W
Nox
8,386
839
56
6
3
172,682
1
L
Tiamat
5,832
583
22
2
1
168,782
1
L
Ares
6,329
633
7
1
0
171,712
6
L
Anhur
5,777
578
28
3
1
182,363
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role